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本帖最后由 colinan 于 2016-5-21 03:03 编辑
感谢@litonglan 在http://bbs.blacksheepgame.com/thread-5088976-1-1.html中提供了一些modifiers
感谢@dou888 提供思路
感谢@嘉【暗】 版主,及贴吧和论坛里各位朋友的支持。
再次更新了部分有用的修正,基本上各个方面应该都覆盖到了
为了大家定制方便,建议删掉旧版直接用新版(新版加粗,5.13更新)
下文分3部分,1为法令本体,2为给强迫症(如我)朋友们的法令文本,3为具体效果解释。
5月14日提示:
现已确认num_tech_alternatives_add这个修正在加成过高的情况下,可能会导致潜在的科研问题(无法选择科技进行研发),请大家酌情使用。
5月20日补充:
感谢@jasterlee提供的舰队建造成本和建造时间的修正,用以替换了原来各类型舰船修正,具体为下面标蓝部分。
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第1部分:Edicts的修改
具体方法:
在/common/edicts/00_edicts.txt最后(请先备份文件)增加以下内容(0.25即25%,数值可随需求替换,负号不要变):
country_edict = {
name = "manifest_destiny"
modifier = {
max_rivalries = 12
max_embassies = 12
country_trade_attractiveness = 0.25
pop_happiness = 2.0
pop_ethic_shift = -0.50
pop_environment_tolerance = 0.50
pop_migration_time = -0.50
pop_resettlement_cost_mult = -0.50
pop_growth_req_mult = -0.50
influence_gain_add = 25
influence_gain_mult = 0.50
country_border_mult = 0.50
country_sector_cap_add = 100
country_core_sector_planet_cap = 20
edict_length_mult = 1.00
edict_influence_cost = -0.50
building_time_mult = -0.25
planet_colony_development_speed_mult = 0.25
tile_resource_food_mult = 0.50
tile_resource_minerals_mult = 0.50
tile_resource_energy_mult = 0.50
tile_resource_physics_research_mult = 0.50
tile_resource_society_research_mult = 0.50
tile_resource_engineering_research_mult = 0.50
species_leader_exp_gain = 0.50
country_leader_cap = 100
country_leader_pool_size = 6
leader_skill_levels = 3
leader_age = 200
navy_size_mult = 1.00
ship_upkeep_mult = -0.50
ship_reparation_speed_mult = 0.50
ship_speed_mult = 0.25
ship_combat_speed_mult =0.25
ship_hitpoints_mult = 0.25
ship_weapon_damage = 0.25
ship_fire_rate_mult =0.25
country_ship_upgrade_cost_mult = -0.25
spaceport_ship_build_cost_mult = -0.50
spaceport_ship_build_time_mult = -0.50
army_upkeep_mult = -0.50
army_health = 0.50
garrison_health = 0.50
army_morale = 0.50
army_damage_mult = 0.50
all_technology_research_speed = 0.20
science_ship_survey_speed = 0.20
ship_anomaly_research_speed_mult = 0.20
ship_anomaly_generation_chance_mult = 0.20
ship_anomaly_fail_risk = -0.50
terraforming_cost_mult = -0.50
max_minerals = 20000
}
influence_cost = 0
potential = {
is_ai = no
}
allow = {
}
ai_weight = {
weight = 0
}
}
进入游戏后,点击左上角国徽进入Government(政府)界面,选择policy(政策)选项卡,下半部分Edict(法令)选择框拉到最底下,勾选edict_manifest_destiny即可生效。
本法令不会消耗Influence(影响力)
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第2部分:Edicts文本的修改(限英文版),不过中文版同理,大家可以自行修改
具体方法:
用文本编辑器打开/localisation/modifiers_3_l_english.yml,在Edict一节末尾增加下面两行,
edict_manifest_destiny:0 "Manifest Destiny"
edict_manifest_destiny_desc:0 "A passionate ambition to rule the Universe and become an immortal civilization lies deeply in our people's hearts, the ambition has developed into a belief for many activists now, which is commonly discussed as the "Manifest Destiny".\n\n"
游戏中的决议名称即可正常显示。
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第3部分:修改参数说明
请看第11楼
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