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GameSpot上面老外的观点,拿来和大家分享下
原文:
After 5 play through and using different soldiers in most of them. I have some observation to make on the unique stats each
soldier have:
Stats like Luck, Detection etc allow you to encounter rare more frequent.
Stats like Rebellious, Rudeness, Selfishness, etc screw up your battle commands sometimes - heal not appearing, no res
command etc. I had 4 play through without any soldiers with those stats and I always had heal/res nearly 100% of the time.
The 5th play through I had one with rebellion and one with selfishness and I was constantly missing commands.
Stats like sword tech, katana tech etc are obvious that they improve dmg of those type of weapons.
Stats like friendship, cooperation allow easier Arcana.
Stats like learning, reading, etc learn arts faster.
Stats like bravery, hot blood, etc have higher increase in union morale
Just my observations and some could be wrong. Feel free to add your thoughts.
大致翻一下就是:
经过5周目的游戏使用过了大多数人物,对人物的第四属性有大概的推测
幸运、侦查之类的属性增加遇到稀有怪的几率(真的么[em21] )
叛逆、无礼、自利之类的属性就是捣乱的[em15] ,这样的角色在战斗指令中不爱出回血,复活。这老外有4次通关队伍里没有这类角色,据他说出回复、复活的概率基本是100%,而他第五次用到这类角色时他经常遇到不出救助指令的时候
剑术、刀术之类的属性显然是增加相应的武器伤害的
友情、合作之类的属性使得禁忌术法更容易出(有点道理[em61] )
学习、知识之类的属性使得学技能更快
勇敢、热血之类的属性让小队士气增长更快
还有另外一种说法,我觉得不太靠谱[em40]
原文,懒得翻了:
My interpretation of it so far is that it's just a generic(although with an unique name) stat that dictates a small margin of the character's performance in battle... "Luck" if you will.
For example, McGrady has "Gluttony" but his desired items list is small(compared to Baulson for example lol), and sometimes even when an item he wants is dropped, he won't ask for it.
Rush's "Bravery" has no bearing whatsoever on Morale if he scores a critical or incapacitates an enemy union.
Emma's "Love" also doesn't seem to help with her healing/intercepting abilities.
What I think it is: a generic "luck" stat that is calculated together with the other union members' stats to determine bonuses such as critical offense/defense, critical hits, available commands, and maybe even stat-ups or art-ups.
That's my take on it. Emma's squad has a higher collective "luck" value and they get consistently more Critical Offense and Critical Defense prompts. Oh, and "Counter" is overpowered. 600 on a normal attack but 4000 on a counter? SWEET. I just hope the enemies don't start parrying/shield bashing/countering me or I'll be sad.
大家看看就好[em25]
顺便说一个我测试过的吧,妹妹的第四属性应该是增加救助术法的回复量的,因为给她带一个增加回复效果的道具她的第四属性相应会涨 |
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