中级玩家
![Rank: 3](static/image/common/star_level2.gif) ![Rank: 3](static/image/common/star_level1.gif)
- 贡献度
- 3
- 金元
- 1561
- 积分
- 108
- 精华
- 0
- 注册时间
- 2008-1-23
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Freeze Unit have 0 defense against ice, and do not get extra attacks.
Burn Unit have 0 defense against fire, and always act last.
Shock Unit Have 0 defense against thunder and do not get Critical Triggers.
Acid Burn Unit have 0 defense against poison, and their Special Defence falls to 0.
Poison Union lose a percentage of HP after each unit's turn
Black Out Unit cannot act or react until the end of turn.
Paralyze Union is blocked from using combat arts for a set number of turns.
Silence Union is blocked from using mystic arts for a set number of turns.
Delay Unit is moved to the end of the action queue when it didn't act so far in this turn.
Petrification Each damaging attack has a chance to cause KO.
Enthrall Attack the wrong side until the end of battle or killed.
Curse Unions have the chance of instant death before each unit's action.
Instakill Instant death to a single unit.
Overkill KO to a single unit when doing too much damage. (More than twice of the units HP?)
Protection Fully block one physical attack.
Ophic Ward Fully block one mystic attack.
Decoy Attract all enemy attention and attacks.
Stealth The union cannot be caught in Deadlock. But will Deadlock when it engages the enemy.
Slowdown Slows down the time in Trigger Chance more.
Safety Immune to instant death (i.e. Instakill or via Curse). Does not prevent KO via Overkill.
Physical Eater Absorb all physical damage received for a set number of turns.
Mystic Eater Absorb all mystic damage received for a set number of turns.
AP Charge Down Receive a reduced amount of AP each turn.
[Creature Family] Bonus 20% Additional damage against monsters of that [Creature Family].
Unknown Bonus 20% Additional damage against ???? type of monsters
ps:burden和unburden是什么状态。 |
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