游戏达人
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- 注册时间
- 2012-7-8
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我是在时装的鞋子上加的属性
具体做法 G:\SteamLibrary\steamapps\common\Baldurs Gate 3\Data\Public\Gustav\Stats\Generated\Data
\Public\Gustav\Stats\Generated\Data这个是解包出来自己做的MOD路径
文件名自己随便起
new entry "ARM_Camp_Shoes"
type "Armor"
using "ARM_Shoes"
data "RootTemplate" "6bb7a595-7646-48a9-9c44-d39f16c1c5cb"
data "Slot" "VanityBoots"
data "ArmorType" "None"
data "ItemColor" ""
data "ObjectCategory" ""
data "ValueOverride" "8000"
data "Rarity" "Legendary"
data "Boosts" "AC(5);SpellSaveDC(5);Initiative(15);CarryCapacityMultiplier(2.0) roficiency(MusicalInstrument);Resistance(All,Resistant)" #法术伤害你可以做在这里
data " assivesOnEquip" "SuperiorDarkvision;Halfling_Lucky;FOR_NightWalkers_WebImmunity;EmpoweredSpellUP;DestinyActor;RareTalent;CombatMaster;FreeSpellSlot;SuperSpellSlot;FightingStyle_TwoWeaponFighting" #这里几个是装备后的被动效果,也可以自己做被动 论坛里应该有教程 也可以直接进游戏解包的被动文件里照抄 比如下面这个就是无限施法 可以和上面的写在一个文件里面
new entry "FreeSpellSlot"
type " assiveData"
data "Icon" "Spell_Enchantment_Hex_Constitution"
data "DisplayName" "dc2e0b9a-1e5c-4535-bf74-374a24287077;1"
data "Description" "99ef0dcf-1965-4900-9114-ce4a71f2f4ff;1"
data "Conditions" "not IsCantrip()"
data "StatsFunctors" "RestoreResource(SpellSlot,100%,1);RestoreResource(SpellSlot,100%,2);RestoreResource(SpellSlot,100%,3);RestoreResource(SpellSlot,100%,4);RestoreResource(SpellSlot,100%,5);RestoreResource(SpellSlot,100%,6);RestoreResource(SpellSlot,100%,7);RestoreResource(SpellSlot,100%,8);RestoreResource(SpellSlot,100%,9);RestoreResource(WarlockSpellSlot,100%,1);RestoreResource(WarlockSpellSlot,100%,2);RestoreResource(WarlockSpellSlot,100%,3);RestoreResource(WarlockSpellSlot,100%,4);RestoreResource(WarlockSpellSlot,100%,5);RestoreResource(WarlockSpellSlot,100%,6)"
data "StatsFunctorContext" "OnCast;OnActionResourcesChanged;"
data " roperties" "IsToggled;ToggledDefaultOn;ToggledDefaultAddToHotbar" |
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