中级玩家
 
- 贡献度
- 0
- 金元
- 2154
- 积分
- 215
- 精华
- 0
- 注册时间
- 2015-8-7
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Version 1.11.0-f3 compatible.
This project is to make the cities that we craft to have values which feel more realistic and started as a fork of Kundun's work.
Changes from vanilla game
- Low density houses are now one household, without an override.
- The number of workers and high density households will be determined by the volume of the building as seen by the size of construction scaffolding.
- Employment based on education level have changed. Offices shifts to more university educated, while commercial and industry will shift towards high school educated.
- Tweaked pollution levels, water and electricity consumption, garbage accumulation and income of different buildings.
- Production of goods for extraction of specialised industry (farm, forest, ore, oil) has been reduced.
- Production values from offices are determined by the number of people.
支持 最新版
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