游戏狂人
- 贡献度
- 11
- 金元
- 9582
- 积分
- 1002
- 精华
- 0
- 注册时间
- 2010-2-17
|
本帖最后由 260260998 于 2017-4-10 20:43 编辑
好吧,我错了....这个是你说的那个log排序11的是WOTC,看起来像是刷怪寻路有问题,这是我猜的....
[04/10/2017 - 08:35:12PM] error: (11015265): No Navmesh found, object not moved.
stack:
[ (11015265)].ObjectReference.MoveToNearestNavmeshLocation() - "<native>" Line ?
[ (11015267)].CSE_Spawnpoint_Control.OnCellAttach() - "C:\Users\Engager\AppData\Local\Temp\PapyrusTemp\CSE_Spawnpoint_Control.psc" Line 51
[04/10/2017 - 08:35:12PM] error: (11015264): No Navmesh found, object not moved.
stack:
[ (11015264)].ObjectReference.MoveToNearestNavmeshLocation() - "<native>" Line ?
[ (11015267)].CSE_Spawnpoint_Control.OnCellAttach() - "C:\Users\Engager\AppData\Local\Temp\PapyrusTemp\CSE_Spawnpoint_Control.psc" Line 51
[04/10/2017 - 08:35:12PM] error: (1101524E): No Navmesh found, object not moved.
stack:
[ (1101524E)].ObjectReference.MoveToNearestNavmeshLocation() - "<native>" Line ?
[ (11015251)].CSE_Spawnpoint_Control.OnCellAttach() - "C:\Users\Engager\AppData\Local\Temp\PapyrusTemp\CSE_Spawnpoint_Control.psc" Line 51
[04/10/2017 - 08:35:12PM] error: (1101524D): No Navmesh found, object not moved.
stack:
[ (1101524D)].ObjectReference.MoveToNearestNavmeshLocation() - "<native>" Line ?
[ (11015251)].CSE_Spawnpoint_Control.OnCellAttach() - "C:\Users\Engager\AppData\Local\Temp\PapyrusTemp\CSE_Spawnpoint_Control.psc" Line 51
[04/10/2017 - 08:35:13PM] error: (11015387): No Navmesh found, object not moved.
stack:
[ (11015387)].ObjectReference.MoveToNearestNavmeshLocation() - "<native>" Line ?
[ (11015389)].CSE_Spawnpoint_Control.OnCellAttach() - "C:\Users\Engager\AppData\Local\Temp\PapyrusTemp\CSE_Spawnpoint_Control.psc" Line 51
[04/10/2017 - 08:35:13PM] error: Cannot register unbound script to receive hit events
stack:
[None].zxBaseBloodFX.RegisterForHitEvent() - "<native>" Line ?
[None].zxBaseBloodFX.OnHit() - "D:\SteamLibrary\steamapps\common\Fallout 4\Data\Scripts\Source\User\zxBaseBloodFX.psc" Line 101
[04/10/2017 - 08:35:14PM] error: (1101599D): No Navmesh found, object not moved.
stack:
[ (1101599D)].ObjectReference.MoveToNearestNavmeshLocation() - "<native>" Line ?
[ (11015998)].CSE_Group_Control.ResetGroup() - "C:\Users\Engager\AppData\Local\Temp\PapyrusTemp\CSE_Group_Control.psc" Line 40
[ (11015267)].CSE_Spawnpoint_Control.OnCellAttach() - "C:\Users\Engager\AppData\Local\Temp\PapyrusTemp\CSE_Spawnpoint_Control.psc" Line 116
[04/10/2017 - 08:35:14PM] error: Cannot register unbound script to receive hit events
stack:
[None].zxBaseBloodTrailFX.RegisterForHitEvent() - "<native>" Line ?
[None].zxBaseBloodTrailFX.OnHit() - "D:\SteamLibrary\steamapps\common\Fallout 4\Data\Scripts\Source\User\zxBaseBloodTrailFX.psc" Line 55
[04/10/2017 - 08:35:14PM] error: (1101599E): No Navmesh found, object not moved.
stack:
[ (1101599E)].ObjectReference.MoveToNearestNavmeshLocation() - "<native>" Line ?
[ (11015998)].CSE_Group_Control.ResetGroup() - "C:\Users\Engager\AppData\Local\Temp\PapyrusTemp\CSE_Group_Control.psc" Line 40
[ (11015267)].CSE_Spawnpoint_Control.OnCellAttach() - "C:\Users\Engager\AppData\Local\Temp\PapyrusTemp\CSE_Spawnpoint_Control.psc" Line 116
[04/10/2017 - 08:35:14PM] error: (110160C3): No Navmesh found, object not moved.
stack:
[ (110160C3)].ObjectReference.MoveToNearestNavmeshLocation() - "<native>" Line ?
[ (110160C4)].CSE_Group_Control.ResetGroup() - "C:\Users\Engager\AppData\Local\Temp\PapyrusTemp\CSE_Group_Control.psc" Line 40
[ (11015389)].CSE_Spawnpoint_Control.OnCellAttach() - "C:\Users\Engager\AppData\Local\Temp\PapyrusTemp\CSE_Spawnpoint_Control.psc" Line 116
|
|