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本帖最后由 walla 于 2016-4-5 14:14 编辑
我说的都有链接,官网的解释就是如此,转换后再加百分比加成:
If you have a skill, such as a Transmuter, that converts the damage your attack does, then this calculation is performed before any bonuses from other skills, attributes or equipment are considered.
Skill modifiers are still applied first. What this means is that if you take a skill that normally deals Aether damage and use Conversion to make it deal Chaos damage instead,
then the skill will benefit from % Chaos Damage bonuses instead of % Aether Damage bonuses.
If you have an amulet with 10% of physical damage converted to fire, that means that 10% of all physical damage you deal (regardless of source) will be dealt as fire instead.
This calculation is done before any bonuses you receive to physical damage from Cunning, skills and equipment.
What this means is that you can change the damage your weapons and skills do to suit the % damage bonuses on your equipment, opening up exciting opportunities for hybrid builds.
http://www.grimdawn.com/guide/gameplay/combat.php#q20
先A 转成 B,再加B的属性加成, 而不是先加成A属性,再转B。
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