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[讨论] DLC要出了,9月18日,新种族半身人、娜迦,新战役求汉化啊

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发表于 2014-8-22 19:46 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 west1415 于 2014-8-22 19:55 编辑

GOLDEN REALMS EXPANSION REVEALED!
Posted on August 21, 2014        by Lennart Sas        in news
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Set sail for a new world, where exotic monstrosities, lost treasures and new empire building opportunities await!

Golden Realms greatly expands Age of Wonders III’s empire building mechanics and introduces bucket loads of new content. These new features are used in random maps, new scenarios and a new story campaign, where Halfling survivors settle in a distant land filled with danger and treasures never seen before.



New Content Includes:

The Halfling Race: The little folk are back, with new units, heroes and leaders. The jesters shoots fireworks which dazzle the enemy and the cleaver flinging brew brothers keep the Halfling armies fed while on the road. Halflings can be used with all classes and introduce the new Luck mechanic which allows them to dodge incoming attack while they’re in good spirits.Features-Allie
Golden Realms Campaign. In this three scenario campaign, you help the Halfling survivors of the Heartwood Massacre rebuild an empire in an exotic land and confront an ancient evil.
Exotic Map Locations: Capture the Naga Dwelling, home to serpentine queens and giant man-snakes, and discover new treasure sites such as the fabled Lost City to benefit your empire.
Over twenty new units: Encounter new exotic units such as the filth throwing Dread Monkeys, alluring Mermaids and the fearsome Glutton who can swallow whole regiments in one bite.
New Hero Items: The Golden Realms contain 50 new magical artifacts to discover and use. Wield the enigmatic Crystal Skull, or wear a stylish Witch Doctor’s Headdress to mix in with the locals.
Wild Magic Specialization: Unleash wild magic. Cause spontaneous mutations, warp equipment and turn orderly battles into a pandemonium where the lines of battle are violently warped.
Partisan Specialization: Use new skills for guerrilla warfare. Create concealed hide-outs and develop ambushing skills.
Two hand crafted scenarios:  Playable single and multi-player these new stand-alone scenarios are built around the new features of the Golden Realms expansion.
Features-Banner

New Golden Realms Features:

Mystical City Upgrades: Arcane treasure sites located in your domain unlock new unique upgrades for your cities, making the location and specialization of your cities more important than ever. Building a city near a Crystal Tree unlocks the Enchanted Armory which reinforces your armored units.Features-Glutton
Empire Quests: Achieve empire building goals before your rivals to unlock unique rewards for your realm. This introduces a new type of indirect competition between players. Examples are the Eternal City: be the first to build a metropolis and get an awe-inspiring Monument of Prime Good and Evil, where the first player to achieve full good or full evil alignment has a party of champions the respective alignment join at no cost.
Seals of Power: A new King of the Hill style victory condition where players must capture and hold the dangerous Seals of Power structures in order to achieve victory.  Don’t sit and hold back as broken seals attract extra-dimensional beings wanting to take the Seal back.
Defensive City Upgrades:  Each race has a unique city defense to build.  The Draconian’s Firestorm Pillar sets ablaze those who dare attack their city. Or the Bell Tower for the Humans which rallies the citizenry to shoot volleys at oncoming enemies.
Features-Banner2The new content and features mentioned above are integrated into the updated Random Map Generator.

Age of Wonders III: Golden Realms is the first premium expansion (prices TBD) and incorporates feedback from the community. It will coincide with a patch adding updated AI, balance, a new Spell Disjunction System, Steam Workshop and Cloud Saves for Steam Users. Golden Realms is set for a September 18th 2014 release and available as DLC via online stores such as Steam and GoG.

Stay Tuned for more information!

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舒服的沙发
 楼主| 发表于 2014-8-22 19:47 | 只看该作者
本帖最后由 west1415 于 2014-8-23 09:54 编辑














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硬硬的板凳
发表于 2014-8-28 13:57 | 只看该作者
娜迦怎么骑在蝎尾狮上,我很好奇
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冰凉的地板
发表于 2014-8-30 16:30 | 只看该作者
Defensive City Upgrades:  Each race has a unique city defense to build.  The Draconian’s Firestorm Pillar sets ablaze those who dare attack their city. Or the Bell Tower for the Humans which rallies the citizenry to shoot volleys at oncoming enemies.
久违的箭塔系统。种族间的差别更明显。

It will coincide with a patch adding updated AI
改进AI,这个才是重点。现有的AI太弱智,几乎毁了这个游戏。
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5#
发表于 2014-9-1 20:01 | 只看该作者
纳加是中立种族吧,巨人亡魂那种不能选择只能占领/做任务加入的
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6#
发表于 2014-9-1 23:21 | 只看该作者
   看了视频,大青蛙看起来很萌的样子,还有很多新的魔法,可以在战斗中把将死的兵种随机转换成别的兵,有可能是龙,不过战后不保留,该兵种算死亡,只能说是个比较好玩的魔法,估计不实用。
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7#
发表于 2014-9-2 12:48 | 只看该作者
强烈求汉化!
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8#
发表于 2014-9-20 22:36 | 只看该作者
期待汉化
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9#
 楼主| 发表于 2014-9-21 13:03 | 只看该作者
6.0汉化出来了,感谢汉化组
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