3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 15707|回复: 1
打印 上一主题 下一主题

[求助] 關於新增人物 [ 精靈公主MOD ]

[复制链接]

33

主题

520

帖子

509

积分

高级玩家

Rank: 4

贡献度
25
金元
4090
积分
509
精华
0
注册时间
2011-1-10
跳转到指定楼层
主题
发表于 2014-5-6 10:19 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
最近迷上這人物

可惜有滿多功能因為不太懂英文

所以都沒有抓到要點

不知道有沒有好心的網友幫忙翻譯一下?

PS: 我估狗翻譯過了 直翻看起來有一些還是很難了解意思是甚麼 所以來求助

以下是英文 請幫忙O_O

如果也有興趣的話

這是下載的地方 http://forums.kleientertainment. ... ncess-full-version/
[More information mods description]
Musha features

  • DAY: increase speed and hunger rate
  • Night: Decrease speed and hunger rate
  • She has no penalty to eats monster lasagna and dried monster meat.
  • She hate spoiled smells
  • She is smart. so she can make a book
  • Full and Valkyrie mode is fire immunity (just fire, not temperatures)
  • Berserk mode is cold temperatures immunity (just temperatures)

    Change 4 phase

    [Full]
    :hunger more then 120, increase happy mind. decrease battle technic.
    [Normal]
    :hunger less then 120, normal status
    [Valkyrie]
    :health less than 60%. increase battle technic.
    [Berserk]
    :hunger less then 40, increase battle technic. decrease happy mind.

    getting EXP chance
    prey: 30%
    Not prey: 80%
    eye plant : 10%
    tentacle arm : 10%
    All Food: 5%
    Depending on the food value of 20%, 30%, 70%

    Level up system
  • total level is 29.
  • level 29 is needs experience points 7000EXP.
  • Kill somthing or eat a food to get chance EXP points.
    (Increases get EXP chance to eat advanced food or kill monster)
  • Get special powers each level.
  • HEALTH
    • base max health: 70 ( Level 29 max health : 300)
    • Level 1 ~ Level 10 : + 10 (each level for example, Level 1 max health : 80)
    • Level 11 ~ Level 27 : + 5
    • Level28 ~ Level 29 : +15
  • HUNGER
    • base max hunger: 100 ( Level 29 max hunger: 240)
    • Level 1 ~ Level 10 : + 10 (each level for example, Level 1 max hunger : 110)
    • Level 11 ~ Level 27 : + 5
    • Level28 ~ Level 29 : +7
  • Sanity
    • Sanity goes up when you get a experience (EXP100 => adds 2 sanity points)
    all skill activate the [chance]
    chance is %. (for exmple, lightning shield1 activated 25% chance)

    special power list
    • Lightning shield [4/4]
      efense, HP little recovery. cost little sanity
    • Lightning attack [2/2] (power is only activated for valkyrie.)
      :if body light, can be lightning attack. if hit lightning musha then restore small health. cost little sanity
    • Critical hit [4/4]
      :small chance, adds damage
    • Valkyrie phase [1]
      unlock level 2
    • Berserk phase [1]
      unlock level 6
    • Frame shield [4/4] (power is only activated for valkyrie.)
      :reflect damage and burn (very fast extinguishing)
    • Freeze attack [4/4] (activated except valkyrie)
      :chance freeze attack
    • Freeze shield [p] (power is only activated for berserk)
      :reflect freeze
    • Lesser cure [2/2]
      health less than 20%, healing 30. cool time 30m, little sanity cost
    • Cure [2/2]
      health less than 15%, healing 300. cool time 30m, sanity cost
    • Doulbe damage [1]
      Damage x2 (not chance)

    Musha Level List

    1 Level needs [EXP] 5 => Get [Lightnign shield]
    2 Level needs [EXP] 10 => Get [Valkyrie]
    3 Level needs [EXP] 30 => Get [Critical Hit]
    4 Level needs [EXP] 50 => Get [Lightning Attack]
    5 Level needs [EXP] 80 => Get [Lesser Cure]
    6 Level needs [EXP] 125 => Get [Berserk Phase]
    7 Level needs [EXP] 200 => Get [Frame shield]
    8 Level needs [EXP] 340 => Get [HP Regen]
    9 Level needs [EXP] 430 => Get [Freeze Attack]
    10 Level needs [EXP] 530 => Get [Critical Hit]
    11 Level needs [EXP] 640 => Get [Critical Hit]
    12 Level needs [EXP] 760 => Get [Critical Hit Master]
    13 Level needs [EXP] 890 => Get [Ligntnig Shield]
    14 Level needs [EXP] 1030 => Get [Ligntnig Shield]
    15 Level needs [EXP] 1180 => Get [Ligntnig Shield Master]
    16 Level needs [EXP] 1340 => Get [Lesser Cure Master]
    17 Level needs [EXP] 1510 => Get [Freeze Attack]
    18 Level needs [EXP] 1690 => Get [Freeze Attack]
    19 Level needs [EXP] 1880 => Get [Freeze Attack Master]
    20 Level needs [EXP] 2080 => Get [HP Regen]
    21 Level needs [EXP] 2290 => Get [HP Regen]
    22 Level needs [EXP] 2500 => Get [Frame shield]
    23 Level needs [EXP] 2850 => Get [Frame shield]
    24 Level needs [EXP] 3200 => Get [Frame shield Master]
    25 Level needs [EXP] 3700 => Get [Cure]
    26 Level needs [EXP] 4200 => Get [Cure Master]
    27 Level needs [EXP] 4700 => Get [Double Damage]
    28 Level needs [EXP] 5500 => Get [HP Regen Master]
    29 Level needs [EXP] 7000 => Get [Lightning Attack Master]
    ----------------------------------------------------------------


    ::::::::::::[Yamche infomation]::::::::::::

    yamche

    ::Yamche Growth of 7 steps.
    • 1-7step is Each requires [EXP]points. (There is no growth time)
    • If baby put on head then reset the EXP. and hat phase EXP can not be obtained.
    • Yamche eat all the food, to Restores hit points 5%. (before 25%)
    • And the food, depending on the value then +500,+300,+100, additional recovery.
    1 -> 2 (EXP3), 2 -> 3 ([EXP10]), 3 -> 4 ([EXP25]),
    4 -> 5 ([EXP40]), 5 -> 6 ([EXP55]), 6 -> 7 ([EXP70])
    * when you put on head, growth time is reset (only step1 yamche)
    Status
    Hunger rate : 25% of wilson
    ::level1 health: 150 Hunger: 30 Damage: 10
    ::level2: health: 300 Hunger: 60 Damage: 20
    ::level2~5: Increase each step, health +100, Hunger +10, Damage +10
    ::level6~7: Increase each step, health +150, Hunger +20, Damage +10
    * 50% less health, very fast health regenerate

    Yamche's special abilities
    [EXP] 200 => Get [Cure] power
    [EXP] 300 => Get [Cure2] power

    ::Change in the attack speed value on health
    • [more 50%] fast attack speed
    • [less 50%] slow attack speed

      [related battle]
    • When less than 50% health, try to retreat
    • health less than 20%, give up the fight and retreat come to musha
    • while [stay] order then does not attack enemy. (just stay, or runaway)
      Healing Magic
    • cast heal depending on musha's health or sanity
    • cast cost is hunger points
      lightning shield
    • defend, healing small health. cost is little hunger points
      freeze attck or reflect
    • 50% chance, freeze attack
    • health less then 50%, freeze reflect
      frame reflect
    • health less then 20%,frame reflect (very fast extinguish)
    Change behavior depending on the current state
    • Yamche health more than 50%, Light turned on.
    • Yamche health less than 50%, Light turned off.
    • Yamche health less than 25%, increased speed.
    • Health less than 75%, chance (test)% "oo!"(talk) or cry(sound)
    • Health less than 50%, chance (test)% "Pu! Poo!"(talk) or cry(sound)
    • Health less than 25%, chance (test)% "Pu! Poo! Poo!"(talk) or cry(sound)
    • Hunger less than 75%, chance (test)% "Kku!"(talk) or cry(sound)
    • Hunger less than 50%, chance (test)% "Kku! Koo!"(talk) or cry(sound)
    • Hunger less than 25%, chance (test)% "Kku! Koo! Koo!"(talk) or cry(sound)
    • Hunger less than 5, chance (test)% "Kkyuuu! Kkyuuu!"(talk) or cry(sound)
    Phoenix sanity aura
    • Hunger less than 25%, sanity aura - SMALL
    • Hunger less than 60%, sanity aura 0
    • Hunger more than 60%, sanity aura + TYNY
    • Hunger more than 90%, sanity aura + TYNY
    ::::::etc features::::::::::::::::::
    • If you put the food in yamche's container, that slows spoilage of food (ice box)
    • if yamche is not follow musha then feed food. this will immediately follow musha
    • Dies in 1 levels, back to the egg. Dies in 2-7 steps, going back to level 1.
    • Grows, increasing the range of light.
    • level 1, can be stored in the inventory.
    • fire damage immune
    • step 2~7 Yamche have inventory. (Step-by-step increase in container size)
    • When you right-click, Yamche stay in place.
    • every 5-10 minutes crimson feather drop
    [function of fire]
    if give to wood, burn self. 1-3 yamche's fire will turn off more quickly.(than steps 4-7)

    1level yamche have hat function.
  • if equipment, growth time reset and stops. if put on ground then he's hunger-10 and start growth time(3m)
  • When you put on yamche to head, according to yamche's current hunger to change of range light.
    • If more than 95% wide range light.
    • If more than 75% less than 95% large range light.
    • If more than 75% less than 50% normal range light.
    • If more than 25% less than 50% small range light, sometimes beep sound.
    • If more than 5 less than 25% tiny range light, yamche around for a beep.
    Random poop
    • COOK: Random item. advanced food is good quality and more chance. (yamche loved Mandrake soup!)
    • MEAT: guano, poop, wetgoop, spoiedfood, ash, or nothing
    • VAGGIE: general seed, random specific seed (pimpkin, dragon fruit..), or nothing
    • seeds: ash
  • ORE (only 5~7 level yamche)
    • less chance: little gem, or back to the each stage egg
    • normal chance: some ore.. or nothing
    ::::::::::::::::[item]::::::::::::::::::

    phoenix egg (equipment)
    normal egg
    + low light,
    + small Insulation effect.
    - movement speed mult 0.9
    cracked egg
    +Large insulation effect
    -movement speed mult 0.9
    -------------------------------------------
  • Phoenix blade
    duability 400
    base damage 55
    Frame hit => chance 40%, stun, fire effect


    Frost hammer (weapon)
    + small ice box
    + unlimited durability
    + Freeze hit => chance 30%, Freeze, sanity -2+ damage 56
    + range 1.5
    - movement speed mult 0.8
    - continued cold (decrease temperature -1.)

    Frost heart
    +small ice box
    ( this is broken Frost hammer)

    Princess crown
    Equipment: hat.
    • Shield form (gurad)
    • when shield form, all the damage absorbed.
    • friendly hound : Hound does not attack.
    • resurrect (like musha's armor )
    • if [Full mode] health regen
    Queen crown
    Equipment: hat.
    • Shield form : (Same as above)
    • friendly hound : (Same as above)
    • healing shield: 20%chance, healing 20% and summon ghost hound.
    • resurrect (like princess armor)
    Bunny scout hat
    Equipment: hat
    Special Abilities: Hide, warmth, increase movement speed
    • hide : hide before the battle.
    • Insulation : MED
    • speed 15% up
    Princess Armor
    Equipment: body
    • Huge pocket
    • [Full mode], health regen 2/6
    • [Normal mode], health,sanity regen 1/6
    • [Hunger mode], sanity regen 2/6
    • Freeze reflection : 1.5 rate
    • when you dead, if the armor is near you can be resurrected (If the armor is far, then just die)
    • When resurrection, musha's armor restored all stats 50% and princess armor restored all stats 100%
    • Speed 15% up
    Musha Armor
    Equipment: body
    • Large pocket
    • unlimited durability, normal defense(70%)
    • when you dead, if the armor is near you can be resurrected (If the armor is far, then just die)
    • When resurrection, musha's armor restored all stats 50% and princess armor restored all stats 100%
    glow dust
  • Just Try eat


回复

使用道具 举报

0

主题

102

帖子

150

积分

中级玩家

Rank: 3Rank: 3

贡献度
0
金元
1495
积分
150
精华
0
注册时间
2012-7-4
舒服的沙发
发表于 2014-5-23 02:21 | 只看该作者
这个mod我用不了【哭
回复 支持 反对

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号

GMT+8, 2025-2-16 15:10 , Processed in 0.118601 second(s), 15 queries , Memcache On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表