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wth6666666 发表于 2013-4-13 18:01
无脑黑自重 5月3日资料片,无意外之前不会出任何更新补丁
3月12日,官网论坛承诺,在四月的时候会有一个2.0补丁出现,已解决目前进入城镇死机问题,
Hello guys,
there are some good news about Nvidia issue.
Back in July 2012, when the revamped townscreens were introduced, the dev team used a specific rendering method to support pixel-precise selection of the buildings. This method at the time worked just fine with the current Nvidia drivers’ version. No related crash was detected, neither by our tests or the community, since the method was supported. In October 2012 Nvidia released a new version of drivers that changed the support of a few methods for some Nvidia devices, leading to the so-called Town Screen crash. This affected several other games across the board, not only Heroes VI. The issue was difficult to pin-point as it had a quite unpredictable reproduction step and unreliable reproduction rate. For many months the M&M team has investigated hand in hand with Nvidia teams, until we came to a breakthrough two weeks ago. We have now fixed our rendering method and so far the fix seems to be rock solid. We still have some tests to run on our end and we hope to be able to release the 2.0 patch beg of April.
We apologize for the time it took to find and fix this issue, and we really hope you will be able to enjoy once again Heroes the way it should be. In the meantime, please roll back to Nvidia drivers 301.42 until the release of the patch.
We will keep you updated.
Ubi_Irina
并在13日又发布消息,在四月还会有一个补丁修复列表,虽然之后再没有消息传出,但没有明确公布消息取消此2.0补丁。
I have just checked out with the dev team and it seems that it is indeed possible to include some bug fixes in the list of the upcoming patch. I will be able to share the final patch list with you by April. In the meantime, please, report the most annoying bugs and the dev team will have a look at it and say if it is possible to fix it or not.
Irina
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