本帖最后由 就是愛酷兒 于 2012-10-18 19:13 编辑
以下内容转载至Runic官网: Upcoming Patch 1.14.x.x (tentatively scheduled for 10/18) by travisbaldree » Wed Oct 17, 2012 4:23 pmIt's a little late in the day for us to post the patch today without a little more sanity testing, but we are tentatively planning to release tomorrow, Thursday October 18th, probably around midday. 明天更新大概在中午,10月18日(星期四)。
1.14.x.x补丁更新内容如下:
显示/图片 1.Intel HD graphics cards在启动阴影特效后,修正重影/影像拖曳问题 显示/效能 2.优化因为长时间buff/debuff显示造成的效能问题
技能 1.盾击【Shield Bash】伤害值可以正确的随充能与否增减 2.恶狼追迹【Wolf Pack】可以正确击中炮塔s 3.持续秒数的buff会正常运行 4.战争之怒【Battle Rage】buff会正常运行 5.修正某些地方爆击效果的错误 6.宠物伤害加成正常运行
等级 1.三姐妹奖赏正确调整为NG+的等级 2.修正路米勒斯区域【Luminous Arena】在多人模式的问题 3.解决多人联机时换场景时的读取问题
道具 1.调整审判者套装【Inquisitor set】的套装奖励 2.修正召唤骷颅的触发方式 3.修正装备有【proximate monsters】属性宝石的运作 4.修正装备DOT类伤害的问题
其他 1.稻草人魅惑效果免疫 2.修正关闭所有选单造成的暂停模式 3.修正shift-click点到物品的问题 4.宠物强化的属性可以正确的影响其他的宠物
原文如下:
GRAPHICS *Intel HD graphics cards should not show ghosting/smearing effects if shadows are enabled
PERFORMANCE *LARGE performance optimization to buff/debuff bar displays when there are a large number of overlapping, nonexclusive effects (damage over time, and duration based effects or knockback )
SKILLS *Shield Bash bonus damage now deals the stated amount(charged and uncharged) *Wolfpack will properly strike turrets*Bonuses due to proximity now always expire properly *Damage bonuses/reductions for Battle Rage properly expire*Fixed Critical Hit bonuses on some effects not properly incorporating bonuses to crit*Pet damage bonuses are applied to effects
LEVELS *Three Sisters zone now has an appropriate level range for proper NG+ reward scaling *Various issues resolved in Luminous Arena in multiplayer *Level determinism fixed (Was broken with precacheing in previous patch - could result in triggerable elements and some structural elements re-randomizing on load, or in multiplayer)
ITEMS *Set reward for Inquisitor set altered to a functional bonus*Fixes to the summon skull proc on equipment (prevents it from spawning exactly on a target) *Effects based on proximate monsters now work properly with socketables*DOTs were not properly attributing experience if the effect was applied from an item instead of a skill
MISC *Target Dummy is Charm resistant*Fixed issue where rebinding Close All Menus could lock you in pause mode *Fix for shift-click casting a left-click spell and them selecting an item (would previously auto-attack) *Pet enhancing bonuses work more consistently for pets attached to OTHER pets
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