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[原创] 好吧!!自力更生!!最新T组补丁2.6.0.0版本。纯搬运

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发表于 2012-2-23 07:23 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 zhuan00 于 2012-2-23 07:52 编辑

TeknoMW3 2.6 - MW 3 Steamless/Demonwareless Loader                                                                                        ------------------------------------------------------------------
| TeknoMW3 2.6 - Modern Warfare 3 Steamless/Demonwareless Loader |
|                       http://www.teknogods.com                        |
------------------------------------------------------------------


We hope you'll enjoy this fine release! It took months to pull it
off. - We basically had to write some missing pieces of the game,
add a lot of extra services and code to handle them.

Our goal was to make it easier to play the game on LAN parties
or wherever a proper internet connection is a problem.

For future releases we plan on adding Internet server list,
an in-game console, mod support and much much more!

Don't forget to donate if you would like to keep us supporting
this Modern Warefare 3 MOD!

                                             Regards & Enjoy
                                                   -+-
                                             TeknoGods Staff



                         Requirements:
------------------------------------------------------------------
1. .NET Framework 4.0
   http://www.microsoft.com/download/en/de ... x?id=17851
2. Original Modern Warfare 3 1.0-1.5 update
3. Original IW5SP.exe, IW5Server.exe and IW5MP.exe
4. No pirated versions


                    Known bugs / TODO List:
------------------------------------------------------------------

1. FIX: When you're starting a dedicated server without specifying an
   unique & free "net_queryPort", which is 27015 by default, the game
   wont bother to check if its taken or not. In case it's already taken
   it simply wont start the query service, making your server useless
   and impossible to connect to. We stronlgy suggest creating a separate
   shortcut for each dedicated server that you want to run. Specify
   different "net_queryPort" in each one:
   Shortcut 1)
   +set net_queryPort 55100
   Shortcut 2)
   +set net_queryPort 55200
   * We blame IW for this bug. We know how to fix this.
2. TODO: Mod support
3. TODO: In-game console


                           Change Log:
------------------------------------------------------------------
  Current version (2.6.0.0):
------------------------------------------------------------------

2.6:
- BUGFIX: INI file now has a special option under [Network]:
  NetWorkInterface=x
  Where x is your prefered adapter, by default its 255 which means
  the game will bind on all adapters. If you can't see some hamachi
  or LAN game, set the adapter that binds to that network.
  NetworkInterfaceList is information only. Check it.
- BUGFIX: Dedicated server doesnt crash anymore when offline or on
  slow / lagged internet connection.
- ADDED: INI option under [Network]:
  OnlineMode=false/true (default true)
  It can make your server invisible to the master server.
- BUGFIX: Servers can be properly passworded now.
- BUGFIX: 2 player disconnect. Now external ip is cloned
  from internal ip or randomly generated (client). This
  fixes the disconnect problem. If you'd like to set a custom
  external ip, there is a new INI option under [Network]:
  ExternalIP=x.x.x.x
- BUGFIX: IW guys left a nasty bug in the game code. The randomize
  cryptotable used to encrypt rcon protocol using securityID.
  If the securityID is 'unlucky' enough, it would encrypt some
  random character of your password to become a ';' character
  which is safety-checked in the console func, and disregarded
  as 'command reminator'. End result: your password '1234' can
  be encrypted as 'fb;e' and while being passed through console
  end up being sent as 'fb', decrypted on the server as '12'.
  '12' obviosly wouldnt match '1234' sooo you'd never be able
  to log in. Well, this is fixed now.
  TL;DR: rcon should work every time now
- ADDED: secure ban list. New ban list is located at:
  .\main\permanent_ex.ban
  To un-ban, you need to manually find the entry and remove it.
- ADDED: Favorite/History/Official server lists
- BUGFIX: Server list shouldnt crash anymore *I hope*
- BUGFIX: Loader shouldn't crash when executed twice.


MD5:
366aece5773a779fe9a8635c87ee3ad1 *TeknoMW3_dedicated.exe
1fcaece8225e988ada1a8e793b56f476 *TeknoMW3.exe
838b08f16541496ff64edffa6dadae4e *TeknoMW3.dll
446ecadf1c2b8766ed896c4073988b3b *ReadMe.txt


Îļþ: C:\Users\ADMINI~1\AppData\Local\Temp\Rar$DR18.872\TeknoMW3.exe
´óС: 2917961 ×Ö½Ú
Îļþ°æ±¾: 2.6.0.0
ÐÞ¸Äʱ¼ä: 2012Äê2ÔÂ23ÈÕ, 7:25:12
MD5: 1FCAECE8225E988ADA1A8E793B56F476
SHA1: BBC5FC31304106DDD138E4CE3DC2DD18F1B7BC98
CRC32: F3DED131

Îļþ: C:\Users\ADMINI~1\AppData\Local\Temp\Rar$DR94.872\TeknoMW3_dedicated.exe
´óС: 985088 ×Ö½Ú
ÐÞ¸Äʱ¼ä: 2012Äê2ÔÂ23ÈÕ, 6:22:39
MD5: 366AECE5773A779FE9A8635C87EE3AD1
SHA1: AA09B63829D79E18C2AFF9288717DCDBE4BAAC48
CRC32: 9736D7E0

Îļþ: C:\Users\ADMINI~1\AppData\Local\Temp\Rar$DR78.872\TeknoMW3.dll
´óС: 5369344 ×Ö½Ú
ÐÞ¸Äʱ¼ä: 2012Äê2ÔÂ23ÈÕ, 6:18:21
MD5: 838B08F16541496FF64EDFFA6DADAE4E
SHA1: 4AEECFAD8EC7DF7EB398F07DF0A930333AF66679
CRC32: 96D0046B

Îļþ: C:\Users\ADMINI~1\AppData\Local\Temp\Rar$DR95.872\ReadMe.txt
´óС: 12173 ×Ö½Ú
ÐÞ¸Äʱ¼ä: 2012Äê2ÔÂ23ÈÕ, 6:42:13
MD5: 446ECADF1C2B8766ED896C4073988B3B
SHA1: D900E3B307A2DEB0D9AA69B61D7F132889D42C69
CRC32: FF11C38E
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发表于 2012-2-23 07:48 | 只看该作者
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