初级玩家

- 贡献度
- 2
- 金元
- 699
- 积分
- 78
- 精华
- 0
- 注册时间
- 2010-1-2
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Dungeons: The Dark Lord Update version 1.0.1 released– 21.09.2011
Changelog:
• When a player’s Dungeon Heart is destroyed on a multiplayer map with more than 2 players, then it is no longer possible for some of that player’s heroes to become invulnerable.
• After loading a "Piñata" multiplayer game, the construction of prisons and prestige gimmicks is once again correctly forbidden.
• You can now correctly reset the default settings in the options.
• The “monster explosion” scroll now causes the correct amount of damage.
• You can now drag any gimmicks to the quickbar and construct them from there.
• Goblins will now continually refill equipment chambers with each hammer stroke and will no longer run away when a hero interacts with that equipment chamber.
• More statistic values are displayed in the final statistics.
• Decorative stones are now no longer displayed on areas with gold.
• Heroes will now sometimes threaten goblins without having weapons, whereupon the threatened goblin will not run away.
• Projectiles now no longer follow the Dungeon Lord through Town Portals.
• General improvements to stability and performance.
• Mod integration improved.
• Level editor transferred as a separate program and heavily improved. |
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