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- 2009-9-13
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国外测试过了
连接:
http://dragonage.wikia.com/wiki/%2BX%25_Healing_Received_Bug
原文如下:
The +X% to healing effects received modifier is badly bugged as of patch 1.03. It is tempting to say it does nothing. However, that would be untrue. It seems to take into account only one parameter when making percentile adjustments: the spellpower of the party member wearing the +X% to healing effects received gear. Since the party member having the gear with this mod would probably be a warrior, +X% to healing effects received is as close to being absolutely useless as it gets. The proof: some testing was conducted using health poultices, Heal spell (cast by another party member) and Devour talent (self-heal). The methodology was as follows: level 18 Alistair wearing a total of +100% to healing effects received (Effort, Fade Wall, Oathkeeper, Reflection, Lifegiver, Key to the City, Creationist's Cord) was healed using the three methods mentioned above; then the same Alistair, stripped of any gear, was healed again using the same three methods. The results for Heal, cast by level 18 Wynne with 120 spellpower, were exactly the same in both cases. The results for health poultices and Devour varied by a point or two in favor of +100% healing received gear. This raises some questions concerning the true value of some extremely expensive (Lifegiver) or otherwise hard-to-get (Fade Wall) gear. |
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