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http://social.bioware.com/project/41/#details
外国人在做工具。
DATool: DA model manipulator
This is a tool for viewing, manipulating and exporting DA models. This tool allows you to easily browse the available DA models. Planned manipulation features include the ability to retexture, resize, "flip" and export the models.
不过还没做完。。。
貎似很复杂。。。
作者的一个贴子里的话
Adinos :
As far as I know, BioWare uses 3DS Max, version 8 - at least I saw that in some of the XML files.
As for model "dumps". well, there is already one tool from tazpn. I'm writing one myself, and hope to release a beta today - see here: http://social.bioware.com/project/41/
Basically, OBJ export of static models just around the corner...but OBJs cannot really support animated models or models with cloth meshes, so they will need a different solution.
At least you should be able to get non-animated props, placeables, buildings and other structures into a 3D tool very soon.
As for getting new models into the game - well, people are working on that, but those things take time, and we only started a short time ago.
Getting reskins of existing models is easy and doable today. Getting new non-animated models into the game should be doable within a week, but animated models will take a bit longer - there are no showstoppers (like we had with NWN2), just a bit of work that needs to be done.
要加模型可能还要先等外国强人做完工具。 |
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