aaroncolor
发表于 2013-1-30 17:54
請問有可以取消工作性別的方式嗎 跪求><
要玩就WQ
发表于 2013-3-26 11:06
我只想知道原版农场和畜牧场的代码…:dizzy:
waskyxiaorui
发表于 2013-5-22 21:05
谢谢了~~~
sototo
发表于 2013-7-16 20:38
好久没玩这游戏了,现在又能用在典藏版中,不错不错{:3_121:}
◕5神◕
发表于 2013-9-11 12:55
本帖最后由 53243336 于 2013-9-11 14:46 编辑
其实这个游戏里面非有必要改的就是:人口(2500最合适)矿场 变电站范围 太阳能供电值TTG电信覆盖范围 教堂的接待人数 购物中心的接待人数 这些在游戏里都是最缺的 其他的真的别去改 尤其是住房,你房子改成住几百人 你建造几个房子就可以住几千人了 那你还能建造大城市吗?因为那时空闲的房子太多了。 房子就是要人数少 然后多多发展房子 后期才有大城市的感觉
local GameEntityCount = 200000
local MaxPopulation = 2000(人数2000够了)
-- Original mod code
function NoLimitsMod()
-- Sets the entity count
config.MaxGameObjectExCount = GameEntityCount
config.MaxGameObjectCount = GameEntityCount
-- Remove the road construction limitations
road_construction.ReachedLimit =function(x)
return false
end
-- Sets the population
MigrationMaxCitizens = MaxPopulation
ImmigrationRandomize = function(y)
return MulDivRound(y, MaxPopulation - CitizenCount, 60)
end
太阳能电力
SolarPlant["upgrades"]["param1"] = 500
SolarPlant["upgrades"]["param1"] = 600
SolarPlant["upgrades"]["param1"] = 700
TTG电信覆盖范围
TelecomHQ["upgrades"]["param1"] = 400
TelecomHQ["upgrades"]["param1"] = 500
TelecomHQ["upgrades"]["param1"] = 600
TelecomHQ["modes"]["param1"] = 35
水处理厂
g_Classes.WaterTreatment.num_workers = 10
g_Classes.WaterTreatment.job_quality = 85
g_Classes.WaterTreatment.clamp_radius = 6000
小教堂
g_Classes.Church.num_people_serviced = 50
g_Classes.Church.num_workers = 5
g_Classes.Church.job_quality = 85
大教堂
g_Classes.CrystalCathedral.num_people_serviced = 100
g_Classes.CrystalCathedral.num_workers = 10
g_Classes.CrystalCathedral.base_service_quality = 240
end
-- Only fire once
local FiredOnce = false
-- UA Set Mode
OnMsg.UASetMode = function(actions,mode)
-- Fire until fired once
if not FiredOnce then
-- If we boot, trip it ...
if(mode == "Boot") then
FiredOnce = true
-- Run the thread to bypass it
CreateRealTimeThread(function()
-- Do mod loading code here.
NoLimitsMod()
-- Reconfigure/force the settings every map load.
OnMsg.MapPermanentObjectsLoaded = function()
NoLimitsMod()
end
end)
end
end
end
-- Legacy load (what the original mod used)
OnMsg.ClassesPreprocess = function()
NoLimitsMod()
end
其他的根本不需要修改 很合理的 改了干什么呢?
解压后 直接把Game放到游戏根目录下即可!跑到2160年了都没问题 将近跑了150年了 呵呵
壞壞尒{孑亥}
发表于 2013-9-27 23:15
求沙盘怎么改资源!!!!
s81511
发表于 2013-10-14 03:05
挑戰模式下
原油蘊藏量
g_Classes.SmallOilMarker.Amount =999990000
g_Classes.LargeOilMarker.Amount =999990000
煉油廠出口儲存容量
OilRefinery["upgrades"]["param1"] = 500000
太無聊的可以玩玩
chadi
发表于 2013-12-9 08:34
非常感谢楼主的分享!支持
入围城的小熊
发表于 2014-10-2 09:12
这贴就是座金矿
Wolf学长
发表于 2014-11-23 03:39
感谢LZ分享!!!
Zp007
发表于 2015-3-15 17:50
local GameEntityCount = 200000
local MaxPopulation = 2000(人数2000够了)
-- Original mod code
function NoLimitsMod()
-- Sets the entity count
config.MaxGameObjectExCount = GameEntityCount
config.MaxGameObjectCount = GameEntityCount
-- Remove the road construction limitations
road_construction.ReachedLimit =function(x)
return false
end
-- Sets the population
MigrationMaxCitizens = MaxPopulation
ImmigrationRandomize = function(y)
return MulDivRound(y, MaxPopulation - CitizenCount, 60)
end
太阳能电力
SolarPlant["upgrades"]["param1"] = 500
SolarPlant["upgrades"]["param1"] = 600
SolarPlant["upgrades"]["param1"] = 700
TTG电信覆盖范围
TelecomHQ["upgrades"]["param1"] = 400
TelecomHQ["upgrades"]["param1"] = 500
TelecomHQ["upgrades"]["param1"] = 600
TelecomHQ["modes"]["param1"] = 35
水处理厂
g_Classes.WaterTreatment.num_workers = 10
g_Classes.WaterTreatment.job_quality = 85
g_Classes.WaterTreatment.clamp_radius = 6000
小教堂
g_Classes.Church.num_people_serviced = 50
g_Classes.Church.num_workers = 5
g_Classes.Church.job_quality = 85
大教堂
g_Classes.CrystalCathedral.num_people_serviced = 100
g_Classes.CrystalCathedral.num_workers = 10
g_Classes.CrystalCathedral.base_service_quality = 240
end
-- Only fire once
local FiredOnce = false
-- UA Set Mode
OnMsg.UASetMode = function(actions,mode)
-- Fire until fired once
if not FiredOnce then
-- If we boot, trip it ...
if(mode == "Boot") then
FiredOnce = true
-- Run the thread to bypass it
CreateRealTimeThread(function()
-- Do mod loading code here.
NoLimitsMod()
-- Reconfigure/force the settings every map load.
OnMsg.MapPermanentObjectsLoaded = function()
NoLimitsMod()
end
end)
end
end
end
-- Legacy load (what the original mod used)
OnMsg.ClassesPreprocess = function()
NoLimitsMod()
end
挑戰模式下
原油蘊藏量
g_Classes.SmallOilMarker.Amount =999990000
g_Classes.LargeOilMarker.Amount =999990000
煉油廠出口儲存容量
OilRefinery["upgrades"]["param1"] = 500000
ououzhanhong
发表于 2015-7-21 21:31
叔叔婶婶三生三世生生死死生生死死琐琐碎碎sssss
oo1234567890oo
发表于 2016-3-4 19:13
好像过期了,能再发一遍吗
单曲循环11
发表于 2016-4-14 22:06
弄完了重新进游戏 怎么没有声音了?
lx1661392008
发表于 2016-5-11 09:18
支持一下
叫我奶爸王
发表于 2019-12-25 17:11
文件失效了
3dm_14922566
发表于 2020-2-21 20:00
oo1234567890oo 发表于 2016-3-4 19:13
好像过期了,能再发一遍吗
好像第4 5页的那个有效,你去试试看。