游戏狂人
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- 贡献度
- 164
- 金元
- 6706
- 积分
- 1337
- 精华
- 1
- 注册时间
- 2009-10-27
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另外说明一下:这个就是重新安装包,不是补丁包。结构不一样了
但是对我们D版的玩家来说,没有什么大的改变,英文还是英文,不能作弊对我个人来说没有任何影响,我是支持原汁原味的感觉的~
所以,忠告:还是等破解汉化的1.11版本吧-.-
官方完整安装版下载地址:http://www.torchlightgame.com/download
Torchlight 1.12 Patch Notes -
* Fixed several issues which could overwrite saves, and protected against possible save loss. Save backups are now also generated.
修正了可能会覆盖旧存档的错误,并对可能出现的存档错误予以保护,存档将生成备份。
* Much reduced load times for many users
对很多用户来说,载入时间将大大缩短。
* Some minor ingame performance improvements
一些小的游戏性能改善。
* Fixed Needle Arc XP exploit
修正了(弓箭手技能)Needle Arc的经验问题
* Fixed Shadow Armor stacking effects
修正了(战士技能)Shadow Armor的叠加问题
* Fixed vendor dupe bug
修正了欺骗商店的错误
* Fixed various fullscreen startup issues
修正了各种全屏启动游戏的问题
* Fixed broken Brink cinematic on subsequent plays
修正了(第一幕的NPC)Brink在动画和随后游戏中的消失问题。
* Fixed merchant 'thief' exploit
修正了“打劫”商店的错误
* Fixed right clicking in inventory casting certain spells
修正了在物品栏点右键会施放相应法术的问题
* Fixed console not activating on Steam builds - this also fixes the fact that subsequent characters didn't see the random dungeon unlock after the first completion
修正了在Steam版本里无法激活控制台的问题,这也解决了第一次通关后随后的角色无法看见随机无限地牢的问题
* Fixed issue with Syl's cinematic not being "skippable" during first boss fight
修正了第一场BOSS战中Syl的动画无法跳过的问题
* Fixed some DOT deaths not dropping loot
修正了一些持续掉血而死的怪不会掉宝的问题
* Quest items no longer allowed in stash
任务物品不再允许放在储物箱里
* Several level fixes for a few places where things overlapped, or collision was missing, or stuck-issues cropped up
一些地图的修正,如物体重叠,碰撞消失,人物卡住等
* Fixed texture/mesh/ replacement issues with mods
修正了mod的纹理,网格和替代物问题
* You can now change difficulty level on the fly from the console without being branded a Cheater ( UNLESS you're playing hardcore )
可以在游戏中用控制台修改难度,并且不被视为作弊
* Fixed pet minions not awarding fame
修正了宠物和仆从得到不到声望的问题
* Fixed slow load times when mods were enabled
修正了加载mod后载入时间慢的问题
* Pets inherit your spell masteries
宠物将继承你的法术掌握度
* Magic find takes the max value between you and your pet when pets or pet minions make a kill
当宠物或者仆从杀死怪时,MF率将取你和宠物装备的MF率的最大值
* Visible/increasing chance of stripping enchants via enchanter. Price based on # of enchants. Variables tunable in globals.dat
附魔师那边的附魔洗白率将提升且可见。附魔价格取决于强化次数。可以在globals.dat里调参数
* Troll pet is properly invincible
Troll宠物不会死亡了
* Tree Boss could be charmed - fixed
修正了树型精英怪可以被魅惑的问题
* Fixed issue - Returning to town if you died during Ember Colossus or Medea would make them dormant on return
修正了被Ember Colossus或者Medea杀死后如果选择回城,再返回后发现它们在昏睡的BUG
* weapon + shield doesn't count as 'dual wielding'
剑盾组合不再视为“双持”
* Shimmering Scale ( and 2 other socketables ) now work properly when socketed
Shimmering Scale和另两种宝石镶嵌后可以正常的工作了
* Ember lance slight nerf
削弱了法师的激光一阳指
* Ember lightning slight buff
加强了法师的闪电
* Aloe Gel summon provides better healing
加强了治疗型召唤物Aloe Gel的加血效果
* Equippables properly provide bonuses to passive skills
提升被动技能的装备可以正确发挥作用了
* Fixed display issue where multiple skill bonuses on the same item would collapse into a single display
修正了一件装备上有多个技能加成时只显示一个的错误
* Hardware skinning settings respected properly for pet paperdolls
宠物的硬件贴图问题
* Fix for potential bad state in the henchman battle
打某仆从时太卡的问题
* Enchantments at level 100 now work
人物100级的附魔问题
* Relabeled difficulty levels, and added tooltips explaining each
重新编号了难度,并分别提供说明
* Fixed 'free spell purchase' exploit
修正了免费买法术书的错误
* Socketables cannot be heirloomed
退休时不能传承宝石
* Fix for masteries not updating certain spell bonuses until logout/login
修正了技能加点后相应掌握度在重启前不更新的问题
* Summon Blood Skeleton has 11 levels now
召唤血骷髅现在有11级了
* Various small grammar and spelling fixes
各种小的语法和拼写修正
* ADDITION : Rimlights, HW Skinning, and VSynch can all be altered from the Settings menu now.
Rimlights, HW Skinning和VSynch可以在游戏设置里修改
* MODDERS: Items can be set to 'always identified'
在MOD中可以把物品设置为“始终已被鉴定”。
http://forums.runicgames.com/viewtopic.php?f=24&t=2030&p=24576#p24576 |
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