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- 2010-1-15
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取消的时候会红
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
WriteInterProcessMessages thread is about to exit.
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler ogFormat(LogType, Object, String, Object[])
UnityEngine.Logger og(LogType, Object)
UnityEngine.Debug og(Object)
GameData.GameDataBridge.GameDataBridge:WriteInterProcessMessages()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
WriteInterProcessMessagesDisconnect: System.Net.Sockets.SocketException (0x80004005): 远程主机强迫关闭了一个现有的连接。
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