游戏狂人
 
- 贡献度
- 79
- 金元
- 9572
- 积分
- 1273
- 精华
- 0
- 注册时间
- 2015-10-19

|
The secret way of making any faction playable.
Giving you guys the bare-bones and leaving the bells and whistles for you to figure out as I did.
1) Open up the Assembly Kit.
2) Go to startpos_factions and find the faction you would like to make playable.
3) Under Playable, check the box. Under Major, check the box.
4) Go to Political_Parties and add 2 rows.
5) For the faction you want to make playable create a political party name ex. att_politics_suebi_ruler then for the next row att_politics_suebi_council.
6) For the ruler political party under name_localised put in the name such as The Suebi. For the council party put in Other Nobles and but if the faction is eastern put in Other Grandees instead.
7) Under Playable for the ruler party check the box for true. For the council party put false.
8) Under ui_icon for both parties type x.
9) Under effect_bundle give the ruler party the faction traits that you would like them to have. For the council party give them the dummy_bundle for their trait.
10) Under description_localised just type in whatever you want because it doesn't show up anywhere anyways. I usually just type x.
11) Under initial_power give the ruler party 40 and the council party 60.
12) Go to faction_political_parties_junctions and add 2 rows.
13) Under faction_key select your faction, under political_party_key select the political parties that you just created for them. For the first one give them the ruler party, for the second one give them the council party.
14) Go to startpos_characters and find the faction leader of your faction. Under political party give him the ruler political party you just created.
Almost done but you're missing 2 crucial things that nearly no one knows about.
15) Exit out of the Assembly Kit and make a copy of your data file in the Attila folder and put it in a safe place.
16) Open up data with PFM then go to Options and uncheck CA Packs Are Read Only.
17) Go to political_parties and faction_political_parties_junctions and create and assign the political parties that you made in the Assembly Kit.
*Note Everything must match up exactly how you made them in the Assembly Kit or else it might not work.
18) Save and exit. Then open up the Assembly Kit and export to BoB and everything should work fine if you followed my steps.
Form Launcher -> Starting_Positions is your best friend.
If you have any other questions post them here. |
|