初级玩家

- 贡献度
- 0
- 金元
- 925
- 积分
- 93
- 精华
- 0
- 注册时间
- 2018-7-13
|
11.45 - Fixed: Issues showing players dead, when healed.
*
* v2.11.44 - Fixed: [L4D(2)] Issues with [L4D & L4D2] MultiTanks (version 1.5).
*
* v2.11.43 - Fixed: [L4D(2)] Tanks showing "(DEAD)", even when alive or just spawned.
*
* v2.10.41 - Added: Temp health in L4D to the normal health. Thank you DieTeetasse I used your code from an snippet.
*
* v2.9.40 - Added: 3 new settings/cvars: sm_healthdisplay_menu_pre_delay, sm_healthdisplay_save_player_setting, sm_healthdisplay_force_player_on.
* - Fixed: Some problems with the menu and hintbox (the example was overwritten).
*
* v2.6.34 - Fixed: When the player decided to show Health Display then he won't be asked again unless he entered the trigger in to chat or console.
* - Fixed: When "sm_healthdisplay_show_enemyplayers" is "false" the team mates health won't be showen, even when "sm_healthdisplay_show_teammates" is set to "true".
* - Removed: sm_healthdisplay_show_entities within all confi
|
|