CPU100%一部分机器的处理方法 new
游侠上看到的,转帖,测试有效!!效果明显RushEngine.ini
具体位置:My DocumentsMy GamesThe Last RemnantRushGameConfig
首先,备份你的文件。。。。
然后找到这一项:
覆盖以下内容:
StaticDecals=TRUE
DynamicDecals=TRUE
DynamicLights=TRUE
DynamicShadows=TRUE
LightEnvironmentShadows=TRUE
CompositeDynamicLights=FALSE
ShadowFilterQualityBias=0
DirectionalLightMaps=TRUE
MotionBlur=TRUE
DepthOfField=TRUE
Bloom=TRUE
QualityBloom=TRUE
SpeedTreeLeaves=TRUE
SpeedTreeFronds=TRUE
OnlyStreamInTextures=FALSE
LensFlares=TRUE
FloatingPointRenderTargets=TRUE
Trilinear=TRUE
OneFrameGPULag=True
UseVSync=TRUE
SkeletalMeshLODBias=0
bEnableHighPolyChars=TRUE
ParticleLODBias=-1
DetailMode=2
ShadowFilterQualityBias=0
MaxAnisotropy=16
ScreenPercentage=100
SceneCaptureStreamingMultiplier=1.0
FoliageDrawRadiusMultiplier=1.0
接着找到项:
覆盖以下内容:
PoolSize=158
HysteresisLimit=20
DropMipLevelsLimit=16
StopIncreasingLimit=12
StopStreamingLimit=7
MinFudgeFactor=0.5
FudgeFactorIncreaseRateOfChange=0.5
FudgeFactorDecreaseRateOfChange=-0.4
MinRequestedMipsToConsider=11
MinTimeToGuaranteeMinMipCount=0
MaxTimeToGuaranteeMinMipCount=0
UseTextureFileCache=FALSE
MaxTextureMipCount=11
MinTextureResidentMipCount=7
页:
[1]