刚刚更新1.5.0.0,谁知道更新了什么
刚刚更新1.5.0.0,谁知道更新了什么 New Additions & ImprovementsIncreased performance on PS5 Pro by default
Added performance modes for PS5 and Xbox Series X
Enabled water reflections on PS5 platforms
Added shader generation step when loading into a savegame without or mismatching shader cache
Added small cementFactory
Added foam to water simulation
Fixes & Changes
Various technical changes to significantly improve performance
Various stability improvements to prevent crashes
Various text / translation adjustments
Various visual adjustments on several models
Improved advanced settings do not require a game restart anymore.
Improved behavior of Go To helper
Improved collision checks against the ground (less objects falling through / getting stuck in the ground / bouncing mowers)
Improved generated collisions of cut trees
Improved color reproduction in HDR mode
Improved HDR activation does not require a game restart anymore
Improved quality of AMD FSR 3 rendering
Improved quality of TAA rendering
Improved soft shadows casted from various sources
Improved sugarbeet leaves on the ground
Improved UI slider behavior with controllers
Doubled harvest rate of grapes and olives
Reduced planting costs for grape and olive orchards
Reduced vehicle paint damage accumulation speed
Fixed multiplayer sync of ground tire deformation
Fixed placeable extensions losing connection after reloading a savegame
Fixed capello diamant8 corn header lowered too far
Fixed chicken barn small and from Rudolf Hörmann being unable to add custom pasture
Fixed front axle not being limited on a few tractors when frontloader is attached
Fixed grain elevator museum interactions and collisions
Fixed issues with shader cache when it gets corrupted (e.g. crash while saving or some external tool, like Cloud Sync, breaking it)
Fixed missing collision on husbandries with lely vector
Fixed momentary hangs when cables on winches are created or removed
Fixed obsolete great demand on debris cutter and train selling stations
Fixed placement area's of 250kW BGA
Fixed Pöttinger SERVO T 6000 P working behavior
Fixed sound beep on Hutan Pantai in spring
Fixed wheels on bomech machinery not being declared as care wheels
Fixed wild animals behavior with various obstacles
Modding
Added maxHeight user attribute to splines to limit the vehicles that will use it with GoTo AI
Adjusted color and material of rearLight30
Fixed loading of mod vehicle types from vehicle type configs
Added command descriptions in console
Improved scrolling behavior within the console while typing is disabled.
scroll to to top' (home) and 'scroll to bottom' (end) (when typing is not enabled)
scroll 1 page by holding shift while pressing page up or down (when typing is not enabled)
Additional notes
As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled. 以下是机翻:
新增加和改进
默认情况下,PS5 Pro的性能有所提高
增加了PS5和Xbox系列的性能模式
在PS5平台上启用水反射
添加了在载入保存游戏时没有或不匹配着色器缓存的着色器生成步骤
新增小型水泥厂
向水模拟中添加泡沫
修复和变更
显著提高性能的各种技术变革
各种稳定性改进,以防止崩溃
各种文本/翻译调整
几款车型的各种视觉调节
改进的高级设置不再需要重启游戏。
改进了“转到助手”的行为
改进了对地面的碰撞检查(更少的物体掉落/卡在地上/弹跳割草机)
改进了切割树的碰撞
改进了HDR模式下的色彩再现
改进的HDR激活不再需要重启游戏
改进了AMD FSR 3渲染的质量
提高了TAA渲染的质量
改进了从不同来源投射的柔和阴影
地上改良的甜菜叶
改进了带有控制器的UI滑块行为
葡萄和橄榄的收获率翻倍
降低葡萄和橄榄果园的种植成本
降低车漆损伤累积速度
地面轮胎变形的固定多层同步
修正了可放置的扩展在重新载入游戏后失去连接的问题
修正了卡佩罗钻石8玉米头球降得太低的问题
修正了鲁道夫·赫尔曼的鸡舍太小,不能添加自定义牧场的问题
当连接前装载机时,固定前桥在少数拖拉机上不受限制
固定谷物升降机博物馆的相互作用和碰撞
修复了着色器缓存损坏时的问题(例如,保存时崩溃或一些外部工具,如云同步,破坏它)
修正了带有lely向量的星系中的丢失碰撞
修正了绞盘上的电缆被创建或移除时的瞬间挂起
修正了废弃的大量需求碎片切割机和火车出售站
250kW BGA的固定放置区域
固定Pö ttinger伺服T 6000 P工作行为
修正了春天在虎滩潘泰上的嘟嘟声
bomech机械上的固定轮未被宣布为保养轮
修正了各种障碍下野生动物的行为
改装
将maxHeight用户属性添加到样条曲线,以限制将使用它的车辆与GoTo AI一起使用
调整后尾灯的颜色和材料30
从车辆类型配置中固定加载mod车辆类型
在控制台中添加了命令描述
改进了禁用输入时控制台内的滚动行为。
“滚动到顶部”(主页)和“滚动到底部”(结束)(未启用键入时)
按住shift键,同时按page up或page down键,滚动1页(未启用键入时)
附加注释
与所有主要更新一样,您可能会在更新后的第一次游戏启动时遇到口吃问题。尤其是在使用mods或自定义图形设置时,因为着色器被重新编译。 居然没更新dlss,拖影重的一笔
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