苜蓿苜蓿 发表于 2024-11-9 06:16

【官方公告整理】【2024.11.8】 W16 石头茅房&玉米灯

本帖最后由 苜蓿苜蓿 于 2024-11-9 06:19 编辑

原贴地址:https://www.havenandhearth.com/f ... 0f6b6f8bfdfd2d56155

New Implementations
新实施
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[*]Added Left & Right Hand Pouch Equipment Slots. Characters now have two additional "Pouch" slots representing pouches carried on the left and right hand hip respectively. The slots can currently hold: Creels, Quivers, Keyrings, and Purses. This solves the horrendous absurdity that one could not wear a Creel with a Cape. One can now, should one so desire, wear e.g. two Creels, a Creel and a Purse, a keyring and a quiver, &c. Quite ÆSTHETE. Note that the character's hands currently bleed into whatever you carry on your hips, but that we aim to adress that.
[*]增加了左右手袋设备插槽。角色现在有两个额外的“袋子”槽,分别代表左手和右手/臀部携带的袋子。这些插槽目前可以容纳:鱼篓、箭袋、钥匙圈和钱包。这解决了一个人不能同时穿戴斗篷和鱼篓的问题。现在,如果你愿意,可以穿两个鱼篓,一个鱼篓和一个钱包,一个钥匙圈和一个箭袋等等。请注意,角色的手目前会和臀部装备的任何东西穿模,我们正在想办法解决这个问题。

[*]NOTE: Custom clients may/will have problems with e.g. not showing the new equipment slots until the new hot codes are merged. Do note that equipment previously equipped in the "wrong" slot (e.g. a Creel in the Cape slot) will automatically jump to one of the new slots, appearing to hide it. Until custom clients are updated, this can be fixed by logging into the default client, and e.g. hotkeying Creels and such to be able to open them. Apologies, there was no elegant way to merge this without hurting customs a li'l. Transient pain for a good cause. Thank you for your service.
[*]注意:自定义客户端可能会遇到问题,例如在合并新的热代码之前不显示新的设备插槽。请注意,之前安装在“错误”插槽中的设备(例如Cape插槽中的Creel)会自动跳到其中一个新插槽,似乎隐藏了它。在更新自定义客户端之前,可以通过登录默认客户端来修复,例如热键控制Creels等,以便能够打开它们。抱歉,没有一种优雅的方式可以在不伤害习俗的情况下融合这一点。短暂的痛苦是为了一个好的理由。谢谢你的服务。(意思就是非官方客户端在更新之前先把鱼篓从身上摘了不然更完会报错
[*]Added "Stonehut", small house built primarily with stone.
[*]增加了“石屋”,这是一座主要用石头建造的小房子。
[*]Added "Music", skill required for playing and crafting instruments, and the "Whistle" emote. (Primary aim with this is to reduce the unlock load on certain skills/seen items, e.g. carpentry, boards, &c.)
[*]添加了“音乐”、演奏和制作乐器以及“口哨”表情所需的技能。(这样做的主要目的是减少某些技能/看到的物品的解锁负载,例如木工、木板等。)
[*]Added "Poplar Bough" and "Beech Bough", additional variable materials and boughs.
[*]增加了“杨枝”和“山毛榉枝”,以及对应的建材贴图。
[*]Added "Weavable Grass" as an input type, currently represented by "Standing Grass", "Reeds", and "Straw".
[*]添加了“可编织草料”的类目,目前由“草”、“芦苇”和“稻草”组成。
[*]Added "Corndolly Lantern", curiosity, hangable as a lantern for no terribly great reason other than fun.
[*]添加了“玉米灯”,学习品,也可以挂在灯柱上但是没什么灯光效果就挂着玩儿。
[*]Added "Willow Bark", specific bark from willow trees.
[*]添加了“柳树皮”,柳树出的特别树皮。(属于厚树皮 wiki说用来配置鞣革液的效率略逊于腐料)
[*]Added "Willow Weep", extract made from "Willow Bark", medicine.
[*]添加了“柳树液滴”,从“柳树皮”中提取的药物。(可治疗:挫伤 钝挫伤 脑震荡 拳击伤 解锁需要急救技能和摸过小罐子 在大锅制作)

Key Fixes
关键修复
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[*]Crafting recipe tooltips in the action menu now present the skills by which they were unlocked.
[*]在菜单页面鼠标悬停合成物现在有在弹出的预览属性页面下方显示解锁它所需的技能。
[*]Crafting recipe tooltips for equippable items now present the equipment slot (combinations) they can be equipped in.
[*]可装备物品的属性预览页面现在显示它们可支持的装备位。
[*]Learning a new recipe or action is now logged in the "System" log.
[*]学习新配方或操作现在会在“系统”对话窗进行提示。
[*]Player bodies have historically been marked with a skeleton map icon, but player skeletons, absurdly, were not. Player skeletons are now marked with the same map icon as dead bodies, quite simply.
[*]历史上,玩家的身体都标有骨架图图标,但荒谬的是,玩家的骨架却没有。玩家骨架现在被标记为与尸体相同的地图图标,非常简单。
[*]Significantly relaxed the ground flatness requirements for placing stockpiles, and instead allowed stockpiles to lean with the ground.
[*]大大放宽了放置料堆的地面平整度要求,现在允许堆栈与地面倾斜。(好耶)
[*]Fixed buggy hitbox for cave entrances, reported here.
[*]修复了天然矿洞入口的漏洞,报告链接在原贴里(看了下是说傻傻的天然矿洞入口必须从正前方进入 斜角就会卡墙 导致骑马根本进不去 确实 我之前卡好多次了)

Small Fixes
小修复
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[*]Added "Carpentry" and "Stoneworking" as additional prerequisite skills to buildings unlocked by "Animal Husbandry": "Bird House", "Dovecote", "Rabbit Hutch", "Chicken Coop".
[*]在“畜牧业”解锁的建筑中添加了“木工”和“石工”作为额外的先决技能。受影响的包括:“鸟屋”、“鸽子棚”、“兔笼”、“鸡舍”。
[*]One must now have seen "Snow" in order to be able to build "Wilderness Skis", "Sleigh" and "Kicksled".
[*]现在人们必须看过《雪》,才能建造《滑雪板》、《雪橇车》和《雪橇》。(看过雪似乎是指冬季下雪的时候触发的学识)
[*]"Hide Strap", "Straw Twine", "Grass Twine", "Reed Twine", "Batwings", "Tough Root" now all stack.
[*]“皮线”,“稻草绳”,“草绳”,”芦苇绳“,”蝙蝠翅膀“,”树根线“现在都可堆叠了。
[*]"Stone Table" and "Stone Throne" both now cost 15, rather than 25 "Stone" to build.
[*]“石桌”和“石座”的建造所需石头从25减少至15。
[*]"Study Desk" now costs 2, rather than 4, "Boneglue" to build.
[*]“学习桌”的建造所需骨胶从4减少至2。
[*]Paintings can now be crafted with any vegetable oil, rather than "Linseed Oil" specifically.
[*]现在,绘画可以用任何植物油制作,而不是专门用“亚麻籽油”。
[*]"Wellspring" can now be properly marked on the map like the old gods intended.
[*]“泉眼”现在可以在地图上正确标记了。
[*]Fixed "Thatch Basket" display inconsistency, reported here.
[*]修复了此处报告的“枝条篮子”显示不一致的问题。
[*]"Green Apple"s can now be pressed for "Apple Juice", reported here.
[*]“青苹果”现在可以榨成“苹果汁”了。
[*]Redrew "Straw" icon in new, hot, 4x resolution.
[*]以新的、热门的4倍分辨率重新绘制“稻草”图标。

xinna201 发表于 2024-11-9 09:05

感谢分享

guohaozhi 发表于 2024-11-11 21:57

哦哦~~~~~~~~~~~~~~~
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