闪之轨迹4求助,大家有遇到二周目继承掉帧的情况吗?
这些天重玩轨迹系列二周目,一直玩到之前闪3都没问题。今天开始闪4二周目,是云豹版的,打一个怪掉20帧,打到最后就剩十几帧,然后卡死。开始以为是硬件,驱动,缓存,配置之类的问题,都进行重装,没有任何用,我就重试了一下我以前玩的一周目最后迷宫存档,发现打怪也不会掉帧。
最后发现,是我这次是二周目继承导致了,载入一周目通关存档后,选择继承一周目的图鉴这个选项,就会导致二周目打怪掉帧,其他的继承都不影响。
大家有遇到这种情况吗?
我最近才重温完 没发现这问题 用的美版云豹闪4应该移植和美版差不多你试试美版这个解决方法行不行
Intermittent Stutter / Long Loading Times -- Potential Solution
If you are experiencing some intermittent stutter with otherwise good performance, or surprisingly long loading times, this might be caused by your GPU driver's shader cache.
To solve this problem, you can try either disabling the shader cache or clearing it.
Note that clearing the cache is generally preferable to disabling it, performance-wise.
For Nvidia GPUs, the shader cache is located at
"C:\ProgramData\NVIDIA Corporation\NV_Cache"
To clear it, delete the contents of that folder.
Alternatively, the shader cache can be disabled in the Nvidia control panel ("Manage 3D Settings -> Shader Cache").
For AMD GPUs, there is an option in the driver called "Reset Shader Cache".
Find more details here: https://www.amd.com/en/support/kb/faq/dh2-012
For Intel GPUs, the shader cache is located at
"C:\ProgramData\Intel\ShaderCache"
To clear it, delete the contents of that folder.
Note:
In order to see the "ProgramData" folder, you might have to enable "View -> Hidden Items" in Windows Explorer.
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间歇性卡顿/长加载时间--潜在的解决方案。
如果遇到其他性能良好的间歇性卡顿,或者加载时间长得出奇,这可能是由GPU驱动程序的着色器缓存造成的。
若要解决此问题,可以尝试禁用或清除着色器缓存。
请注意,在性能方面,清除缓存通常比禁用缓存更可取。
对于NVIDIA GPU,着色器缓存位于。
“C:\ProgramData\NVIDIA Corporation\NV_Cache”
要清除该文件夹,请删除该文件夹的内容。
或者,也可以在NVIDIA控制面板中禁用着色器缓存(“管理3D设置->着色器缓存”)。
对于AMD GPU,驱动程序中有一个名为“重置着色缓存”的选项。
更多详情请点击此处:https://www.amd.com/en/support/kb/faq/dh2-012。
对于英特尔GPU,着色器缓存位于。
“C:\ProgramData\Intel\ShaderCache”
要清除该文件夹,请删除该文件夹的内容。
注:
要查看“ProgramData”文件夹,您可能需要在Windows资源管理器中启用“查看->隐藏项目”
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