谁有武器.SGO文件里面各项数值说明啊?
像这个打开一堆数值设定 攻击力我知道其他什么射程的都是哪个啊 本想改个炮塔的射击距离跟驻场时间 啥也看不懂{
"format": "DSGO",
"endian": "LE",
"variables": [
{
"value": "Weapon_BasicShoot",
"type": "str",
"name": "xgs_scene_object_class"
},
{
"value": [
{"value": "waist_recoil1", "type": "str"},
{"value": 0, "type": "double"},
{"value": 0, "type": "double"},
{"value": 1, "type": "double"},
{"value": [{"value": 1, "type": "double"}], "type": "ptr"}
],
"type": "ptr",
"name": "custom_parameter"
},
{"value": 1, "type": "double", "name": "use_underground"},
{"value": 0, "type": "double", "name": "FireCondition"},
{"value": "マグ・ブラスターFDX", "type": "str", "name": "name.ja"},
{"value": "Photon Blaster", "type": "str", "name": "name.en"},
{"value": "強襲光束鎗FDX", "type": "str", "name": "name.cn"},
{"value": "매그 블래스터 FDX", "type": "str", "name": "name.kr"},
{"value": "强袭光束枪FDX", "type": "str", "name": "name.sc"},
{
"value": "app:/weapon/icon/p_lazer_610_powerful.dds",
"type": "str",
"name": "WeaponIcon"
},
{
"value": [
{
"value": [
{"value": "app:/HUD/sight11.rab", "type": "str"},
{"value": "sight11.mdb", "type": "str"}
],
"type": "ptr"
},
{"value": 0, "type": "double"},
{"value": 0, "type": "double"}
],
"type": "ptr",
"name": "Sight_animation_model"
},
{
"value": [
{
"value": [
{"value": "app:/Weapon/p_lazer_610_powerful.rab", "type": "str"},
{"value": "p_lazer_610_powerful.mdb", "type": "str"}
],
"type": "ptr"
},
{"value": 0, "type": "double"},
{
"value": {
"format": "hex",
"data": "4d4142000f000000830000000300000005003600240000007c00000080000000f0000000000001001800000001000100300000000200000048000000b4000000c00000000200000054000000640000004400000000000000940000009a000000a0000000020000005400000044000000640000000000000074000000babababa0000000000000000000000000000803f00000000b6f37d3d6210383f0000803fcdcc4c3dcdcc4c3dcdcc4c3d0000803f7c7d8d3d5018143dda59bc3e0000803f49cbc5bf7081f7be4639e7bf0000803f53474f000201000000000000200000000000000020000000000000002000000030003100000049004b00000070005f006c0061007a00650072005f003600310030005f0070006f00770065007200660075006c000000"
},
"type": "extra"
}
],
"type": "ptr",
"name": "animation_model"
},
{
"value": [{"value": "arms_r", "type": "str"}],
"type": "ptr",
"name": "ModelConstraint"
},
{"value": "waist", "type": "str", "name": "BaseAnimation"},
{"value": "aim", "type": "str", "name": "AimAnimation"},
{"value": "waist_change1", "type": "str", "name": "ChangeAnimation"},
{"value": "waist_reload1", "type": "str", "name": "ReloadAnimation"},
{
"value": [
{"value": 1300, "type": "double"},
{"value": 0, "type": "double"},
{"value": 0, "type": "double"},
{"value": 8, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 0, "type": "double"}
],
"type": "ptr",
"name": "AmmoCount"
},
{
"value": [
{
"value": [
{"value": 100, "type": "double"},
{"value": 45, "type": "double"},
{"value": 4, "type": "double"},
{"value": 8, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 1, "type": "double"}
],
"type": "ptr"
},
{"value": 62.79999923706055, "type": "double"}
],
"type": "ptr",
"name": "EnergyChargeRequire"
},
{"value": 3, "type": "double", "name": "ReloadType"},
{"value": 1, "type": "double", "name": "ReloadInit"},
{
"value": [
{"value": 120, "type": "double"},
{"value": 21, "type": "double"},
{"value": 3, "type": "double"},
{"value": 5, "type": "double"},
{"value": 1, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 0, "type": "double"}
],
"type": "ptr",
"name": "ReloadTime"
},
{"value": 0, "type": "double", "name": "AngleAdjust"},
{"value": 0, "type": "double", "name": "LockonType"},
{"value": 0, "type": "double", "name": "LockonTargetType"},
{"value": 0, "type": "double", "name": "Lockon_DistributionType"},
{"value": 1, "type": "double", "name": "Lockon_FireEndToClear"},
{"value": 1, "type": "double", "name": "Lockon_AutoTimeOut"},
{"value": 0, "type": "double", "name": "LockonRange"},
{
"value": [
{"value": 0.30000001192092896, "type": "double"},
{"value": 0.30000001192092896, "type": "double"}
],
"type": "ptr",
"name": "LockonAngle"
},
{"value": 0, "type": "double", "name": "LockonTime"},
{"value": 0, "type": "double", "name": "LockonFailedTime"},
{"value": 0, "type": "double", "name": "LockonHoldTime"},
{"value": 0, "type": "double", "name": "FireType"},
{"value": 0, "type": "double", "name": "FireSpreadType"},
{"value": 0, "type": "double", "name": "FireSpreadWidth"},
{"value": 1, "type": "double", "name": "FireCount"},
{"value": 1, "type": "double", "name": "FireInterval"},
{"value": 1, "type": "double", "name": "FireBurstCount"},
{"value": 0, "type": "double", "name": "FireBurstInterval"},
{"value": 0, "type": "double", "name": "FireAccuracy"},
{"value": 0.07500000298023224, "type": "double", "name": "FireRecoil"},
{"value": null, "type": "ptr", "name": "FireVector"},
{
"value": [
{"value": 1, "type": "double"},
{"value": "e5w_WDnew_med_magBlasterDX", "type": "str"},
{"value": 0.8500000238418579, "type": "double"},
{"value": 1, "type": "double"},
{"value": 2, "type": "double"},
{"value": 25, "type": "double"}
],
"type": "ptr",
"name": "FireSe"
},
{"value": null, "type": "ptr", "name": "FireLoadSe"},
{"value": null, "type": "ptr", "name": "ShellCaseDischargeSe"},
{"value": 0, "type": "double", "name": "SecondaryFire_Type"},
{
"value": [{"value": 0, "type": "double"}],
"type": "ptr",
"name": "SecondaryFire_Parameter"
},
{"value": "EfsExposureBullet", "type": "str", "name": "AmmoClass"},
{"value": 0, "type": "double", "name": "AmmoModel"},
{
"value": [
{"value": 2000, "type": "double"},
{"value": 16, "type": "double"},
{"value": 2, "type": "double"},
{"value": 5, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 1, "type": "double"}
],
"type": "ptr",
"name": "AmmoSpeed"
},
{"value": 0, "type": "double", "name": "AmmoOwnerMove"},
{"value": 0, "type": "double", "name": "AmmoGravityFactor"},
{"value": 20, "type": "double", "name": "AmmoAlive"},
{
"value": [
{"value": 500, "type": "double"},
{"value": 8, "type": "double"},
{"value": 1, "type": "double"},
{"value": 8, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 1, "type": "double"}
],
"type": "ptr",
"name": "AmmoDamage"
},
{
"value": [{"value": 2, "type": "double", "name": "shield"}],
"type": "ptr",
"name": "AmmoDamageAttribute"
},
{
"value": [{"value": 1, "type": "double"}, {"value": 1, "type": "double"}],
"type": "ptr",
"name": "AmmoDamageReduce"
},
{"value": 0, "type": "double", "name": "AmmoExplosion"},
{"value": 0, "type": "double", "name": "AmmoIsPenetration"},
{"value": 0.5, "type": "double", "name": "AmmoSize"},
{"value": 1, "type": "double", "name": "AmmoHitSizeAdjust"},
{
"value": 0.004999999888241291,
"type": "double",
"name": "AmmoHitImpulseAdjust"
},
{
"value": [
{"value": 3, "type": "double"},
{"value": 3, "type": "double"},
{"value": 3, "type": "double"},
{"value": 1, "type": "double"}
],
"type": "ptr",
"name": "AmmoColor"
},
{
"value": [
{
"value": "app:/weapon/effect/engineer_drone_laser01.efarc",
"type": "str",
"name": "efarc"
},
{
"value": [
{
"value": "engineer_drone_laser01.esb",
"type": "str",
"name": "esb"
},
{"value": 1, "type": "double", "name": "esb_scale"},
{
"value": [
{"value": 1, "type": "double"},
{"value": 1, "type": "double"},
{"value": 1, "type": "double"},
{"value": 1, "type": "double"}
],
"type": "ptr",
"name": "esb_color"
},
{
"value": [
{
"value": [
{
"value": "火炎UVスクロール_02.dds",
"type": "str",
"name": "image"
},
{
"value": 0.4000000059604645,
"type": "double",
"name": "speed"
},
{"value": 1, "type": "double", "name": "scale"},
{
"value": [
{"value": 1, "type": "double"},
{"value": 1, "type": "double"},
{"value": 1, "type": "double"},
{"value": 1, "type": "double"}
],
"type": "ptr",
"name": "color"
}
],
"type": "ptr"
},
{
"value": [
{
"value": "火炎UVスクロール_02.dds",
"type": "str",
"name": "image"
},
{
"value": 1.600000023841858,
"type": "double",
"name": "speed"
},
{"value": 0.5, "type": "double", "name": "scale"},
{
"value": [
{"value": 5, "type": "double"},
{"value": 5, "type": "double"},
{"value": 5, "type": "double"},
{"value": 1, "type": "double"}
],
"type": "ptr",
"name": "color"
}
],
"type": "ptr"
}
],
"type": "ptr",
"name": "scroll"
}
],
"type": "ptr",
"name": "bullet"
},
{
"value": [
{
"value": "engineer_drone_laser01_hit.esb",
"type": "str",
"name": "esb"
},
{"value": 1, "type": "double", "name": "esb_scale"},
{
"value": [
{"value": 1, "type": "double"},
{"value": 1, "type": "double"},
{"value": 1, "type": "double"},
{"value": 1, "type": "double"}
],
"type": "ptr",
"name": "esb_color"
}
],
"type": "ptr",
"name": "hit"
}
],
"type": "ptr",
"name": "Ammo_CustomParameter"
},
{"value": null, "type": "ptr", "name": "Ammo_EquipVoice"},
{"value": null, "type": "ptr", "name": "AmmoHitSe"},
{"value": "EfsMuzzleFlash", "type": "str", "name": "MuzzleFlash"},
{
"value": [
{
"value": "app:/weapon/effect/engineer_drone.efarc",
"type": "str",
"name": "efarc"
},
{"value": "fire01.esb", "type": "str", "name": "esb"},
{
"value": [
{"value": 1, "type": "double"},
{"value": 1, "type": "double"},
{"value": 1, "type": "double"},
{"value": 1, "type": "double"}
],
"type": "ptr",
"name": "color"
},
{"value": 0.30000001192092896, "type": "double", "name": "scale"},
{"value": 0, "type": "double", "name": "is_loop"}
],
"type": "ptr",
"name": "MuzzleFlash_CustomParameter"
},
{
"value": [
{"value": "", "type": "str"},
{"value": "", "type": "str"},
{"value": 0, "type": "double"}
],
"type": "ptr",
"name": "ShellCase"
},
{"value": null, "type": "ptr", "name": "ShellCase_CustomParameter"},
{
"value": [{"value": 1, "type": "double"}],
"type": "ptr",
"name": "ExtPrams"
},
{
"value": [
{"value": "app:/weapon/effect/engineer_drone.efarc", "type": "str"}
],
"type": "ptr",
"name": "resource"
}
],
"strings": [
"xgs_scene_object_class",
"Weapon_BasicShoot",
"custom_parameter",
"waist_recoil1",
"use_underground",
"FireCondition",
"name.ja",
"マグ・ブラスターFDX",
"name.en",
"Photon Blaster",
"name.cn",
"強襲光束鎗FDX",
"name.kr",
"매그 블래스터 FDX",
"name.sc",
"强袭光束枪FDX",
"WeaponIcon",
"app:/weapon/icon/p_lazer_610_powerful.dds",
"Sight_animation_model",
"app:/HUD/sight11.rab",
"sight11.mdb",
"animation_model",
"app:/Weapon/p_lazer_610_powerful.rab",
"p_lazer_610_powerful.mdb",
"ModelConstraint",
"arms_r",
"BaseAnimation",
"waist",
"AimAnimation",
"aim",
"ChangeAnimation",
"waist_change1",
"ReloadAnimation",
"waist_reload1",
"AmmoCount",
"EnergyChargeRequire",
"ReloadType",
"ReloadInit",
"ReloadTime",
"AngleAdjust",
"LockonType",
"LockonTargetType",
"Lockon_DistributionType",
"Lockon_FireEndToClear",
"Lockon_AutoTimeOut",
"LockonRange",
"LockonAngle",
"LockonTime",
"LockonFailedTime",
"LockonHoldTime",
"FireType",
"FireSpreadType",
"FireSpreadWidth",
"FireCount",
"FireInterval",
"FireBurstCount",
"FireBurstInterval",
"FireAccuracy",
"FireRecoil",
"FireVector",
"FireSe",
"e5w_WDnew_med_magBlasterDX",
"FireLoadSe",
"ShellCaseDischargeSe",
"SecondaryFire_Type",
"SecondaryFire_Parameter",
"AmmoClass",
"EfsExposureBullet",
"AmmoModel",
"AmmoSpeed",
"AmmoOwnerMove",
"AmmoGravityFactor",
"AmmoAlive",
"AmmoDamage",
"AmmoDamageAttribute",
"shield",
"AmmoDamageReduce",
"AmmoExplosion",
"AmmoIsPenetration",
"AmmoSize",
"AmmoHitSizeAdjust",
"AmmoHitImpulseAdjust",
"AmmoColor",
"Ammo_CustomParameter",
"efarc",
"app:/weapon/effect/engineer_drone_laser01.efarc",
"bullet",
"esb",
"engineer_drone_laser01.esb",
"esb_scale",
"esb_color",
"scroll",
"image",
"火炎UVスクロール_02.dds",
"speed",
"scale",
"color",
"hit",
"engineer_drone_laser01_hit.esb",
"Ammo_EquipVoice",
"AmmoHitSe",
"MuzzleFlash",
"EfsMuzzleFlash",
"MuzzleFlash_CustomParameter",
"app:/weapon/effect/engineer_drone.efarc",
"fire01.esb",
"is_loop",
"ShellCase",
"",
"ShellCase_CustomParameter",
"ExtPrams",
"resource"
]
}
炮塔时间应该是弹量打完消失 改下弹量
{"value": 1300, "type": "double"}, --------1300弹量
{"value": 0, "type": "double"},
{"value": 0, "type": "double"},
{"value": 8, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 0.5, "type": "double"},
{"value": 0, "type": "double"}
],
"type": "ptr",
"name": "AmmoCount"
距离改下子弹存在时间可提高射程
{"value": 20, "type": "double", "name": "AmmoAlive"},
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