Assembly-CSharp.dll文件修改笔记(自动采矿机挖掘速度修改)
本帖主要记录个人修改Assembly-CSharp.dll文件时遇到难题,最后找到的解决方法,并不是列举修改内容或教学怎样修改一、自动采矿机:个人感觉挖的太慢了,想修改挖掘速度,怎么都找不到修改哪里,最后用AI一段一段解读AutoMiner代码才找到修改方法
闲言少叙、直入主题
搜索类:AutoMiner
<span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(86, 156, 214); ">public</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(86, 156, 214); ">void</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(255, 128, 0); ">UpdateDig</span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(86, 156, 214); ">float</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); font-weight: bold; ">dt</span><span style="color: rgb(220, 220, 220); ">)</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">{</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">if</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(180, 180, 180); ">!</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(36, 143, 143); ">HasDigCell</span><span style="color: rgb(220, 220, 220); ">)</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">{</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">return</span><span style="color: rgb(220, 220, 220); ">;</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">}</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">if</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(180, 180, 180); ">!</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">rotation_complete</span><span style="color: rgb(220, 220, 220); ">)</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">{</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">return</span><span style="color: rgb(220, 220, 220); ">;</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">}</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(78, 201, 176); ">Diggable</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(230, 115, 0); ">DoDigTick</span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">dig_cell</span><span style="color: rgb(220, 220, 220); ">,</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); font-weight: bold; ">dt</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">,</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(78, 201, 176); ">WorldDamage</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(184, 215, 163); ">DamageType</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(189, 99, 197); ">NoBuildingDamage</span><span style="color: rgb(220, 220, 220); ">); //主要是这里的dt控制挖掘速度,因为dt值不确定,不建议直接修改dt为具体数值,建议改为dt*多少</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">float</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">percentComplete</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(78, 201, 176); ">Grid</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(141, 141, 198); ">Damage</span><span style="color: rgb(220, 220, 220); ">[</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">dig_cell</span><span style="color: rgb(220, 220, 220); ">];</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">mining_sounds</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(255, 128, 0); ">SetPercentComplete</span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(220, 220, 220); ">percentComplete</span><span style="color: rgb(220, 220, 220); ">);</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(0, 153, 51); ">Vector3</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">a</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(78, 201, 176); ">Grid</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(230, 115, 0); ">CellToPosCCC</span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">dig_cell</span><span style="color: rgb(220, 220, 220); ">,</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(78, 201, 176); ">Grid</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(184, 215, 163); ">SceneLayer</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(189, 99, 197); ">FXFront2</span><span style="color: rgb(220, 220, 220); ">);</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">a</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">z</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(181, 206, 168); ">0f</span><span style="color: rgb(220, 220, 220); ">;</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(0, 153, 51); ">Vector3</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">position</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">arm_go</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(36, 143, 143); ">transform</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(204, 102, 0); font-style: italic; ">GetPosition</span><span style="color: rgb(220, 220, 220); ">();</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">position</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">z</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(181, 206, 168); ">0f</span><span style="color: rgb(220, 220, 220); ">;</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">float</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">sqrMagnitude</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(220, 220, 220); ">a</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">-</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">position</span><span style="color: rgb(220, 220, 220); ">)</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(36, 143, 143); ">sqrMagnitude</span><span style="color: rgb(220, 220, 220); ">;</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">arm_anim_ctrl</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(255, 128, 0); ">GetBatchInstanceData</span><span style="color: rgb(220, 220, 220); ">()</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(255, 128, 0); ">SetClipRadius</span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(220, 220, 220); ">position</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">x</span><span style="color: rgb(220, 220, 220); ">,</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">position</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">y</span><span style="color: rgb(220, 220, 220); ">,</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">sqrMagnitude</span><span style="color: rgb(220, 220, 220); ">,</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(86, 156, 214); ">true</span><span style="color: rgb(220, 220, 220); ">);</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">if</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(180, 180, 180); ">!</span><span style="color: rgb(78, 201, 176); ">AutoMiner</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(230, 115, 0); ">ValidDigCell</span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">dig_cell</span><span style="color: rgb(220, 220, 220); ">))</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">{</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">dig_cell</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(78, 201, 176); ">Grid</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(141, 141, 198); ">InvalidCell</span><span style="color: rgb(220, 220, 220); ">;</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">rotation_complete</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(86, 156, 214); ">false</span><span style="color: rgb(220, 220, 220); ">;</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">}</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">}</span>例如修改为这样:
<span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(86, 156, 214); ">public</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(86, 156, 214); ">void</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(255, 128, 0); ">UpdateDig</span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(86, 156, 214); ">float</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); font-weight: bold; ">dt</span><span style="color: rgb(220, 220, 220); ">)</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">{</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">if</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(180, 180, 180); ">!</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(36, 143, 143); ">HasDigCell</span><span style="color: rgb(220, 220, 220); ">)</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">{</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">return</span><span style="color: rgb(220, 220, 220); ">;</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">}</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">if</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(180, 180, 180); ">!</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">rotation_complete</span><span style="color: rgb(220, 220, 220); ">)</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">{</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">return</span><span style="color: rgb(220, 220, 220); ">;</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">}</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(78, 201, 176); ">Diggable</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(230, 115, 0); ">DoDigTick</span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">dig_cell</span><span style="color: rgb(220, 220, 220); ">,</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); font-weight: bold; ">dt</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">*</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(181, 206, 168); ">10f</span><span style="color: rgb(220, 220, 220); ">,</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(78, 201, 176); ">WorldDamage</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(184, 215, 163); ">DamageType</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(189, 99, 197); ">NoBuildingDamage</span><span style="color: rgb(220, 220, 220); ">);</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">float</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">percentComplete</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(78, 201, 176); ">Grid</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(141, 141, 198); ">Damage</span><span style="color: rgb(220, 220, 220); ">[</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">dig_cell</span><span style="color: rgb(220, 220, 220); ">];</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">mining_sounds</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(255, 128, 0); ">SetPercentComplete</span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(220, 220, 220); ">percentComplete</span><span style="color: rgb(220, 220, 220); ">);</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(0, 153, 51); ">Vector3</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">a</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(78, 201, 176); ">Grid</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(230, 115, 0); ">CellToPosCCC</span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">dig_cell</span><span style="color: rgb(220, 220, 220); ">,</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(78, 201, 176); ">Grid</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(184, 215, 163); ">SceneLayer</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(189, 99, 197); ">FXFront2</span><span style="color: rgb(220, 220, 220); ">);</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">a</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">z</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(181, 206, 168); ">0f</span><span style="color: rgb(220, 220, 220); ">;</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(0, 153, 51); ">Vector3</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">position</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">arm_go</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(36, 143, 143); ">transform</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(204, 102, 0); font-style: italic; ">GetPosition</span><span style="color: rgb(220, 220, 220); ">();</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">position</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">z</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(181, 206, 168); ">0f</span><span style="color: rgb(220, 220, 220); ">;</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">float</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">sqrMagnitude</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(220, 220, 220); ">a</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">-</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">position</span><span style="color: rgb(220, 220, 220); ">)</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(36, 143, 143); ">sqrMagnitude</span><span style="color: rgb(220, 220, 220); ">;</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">arm_anim_ctrl</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(255, 128, 0); ">GetBatchInstanceData</span><span style="color: rgb(220, 220, 220); ">()</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(255, 128, 0); ">SetClipRadius</span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(220, 220, 220); ">position</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">x</span><span style="color: rgb(220, 220, 220); ">,</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">position</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">y</span><span style="color: rgb(220, 220, 220); ">,</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">sqrMagnitude</span><span style="color: rgb(220, 220, 220); ">,</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(86, 156, 214); ">true</span><span style="color: rgb(220, 220, 220); ">);</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">if</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(180, 180, 180); ">!</span><span style="color: rgb(78, 201, 176); ">AutoMiner</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(230, 115, 0); ">ValidDigCell</span><span style="color: rgb(220, 220, 220); ">(</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">dig_cell</span><span style="color: rgb(220, 220, 220); ">))</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">{</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">dig_cell</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(78, 201, 176); ">Grid</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(141, 141, 198); ">InvalidCell</span><span style="color: rgb(220, 220, 220); ">;</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(86, 156, 214); ">this</span><span style="color: rgb(180, 180, 180); ">.</span><span style="color: rgb(170, 112, 255); ">rotation_complete</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(180, 180, 180); ">=</span><span style="color: rgb(220, 220, 220); "> </span><span style="color: rgb(86, 156, 214); ">false</span><span style="color: rgb(220, 220, 220); ">;</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">}</span><span style="color: rgb(220, 220, 220); ">
</span><span style="color: rgb(220, 220, 220); ">}</span>
本次更新就到这里,后续修改其他再更新此贴
什么都没有啊 什么都没有啊+1 首先肯定楼主的工作,另外催更
首先肯定楼主的工作,另外催更
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