一直生女儿没有儿子的有救了,貌似找到了生儿子的几率
52%是儿子的几率,貌似改大?重男轻女,爬:lol:lol:lol shin88 发表于 2022-12-11 20:45
重男轻女,爬
有小伙说连生4个女儿,游戏直接结束,给大伙提供下思路{:3_123:} 女王不好么{:3_94:} 123456789007 发表于 2022-12-11 20:49
女王不好么
{:3_123:}貌似没有女性继承法
asdasfasfa111 发表于 2022-12-11 20:50
貌似没有女性继承法
那年代来讲国外好像1387年才出现女王
荣誉骑士估计是考过古的
我发现把生儿子提升到90,结果发现,全世界就俩女孩子,看来52还是比较合理点:L int child_max_age_mod = -2; // max_child_age = min_parent_age + child_birth_check_rate
float child_gender_chance_perc = 55 // 55% male
int king_royal_blood_power = 4;
int prince_royal_blood_power = 3;
float royal_blood_weight_base = 5; //weight = (royal_blood_weight_base + class_level) * (blood_power + royal_blood_weight_power_add)
float royal_blood_weight_power_add = 5;
float prince_specialization_default_skill_weight = 1;
float prince_specialization_father_skill_weight = 3;
float prince_specialization_tradition_skill_weight = 2;
float prince_specialization_primary_skill_weight = 2;
float elder_prince_rebel_chance = (50 + map(kingdom.opinions["NobilityOpinion"].value, -10, 10, 15, -15) + MapCA(kingdom, 25, -25))
}
/// CharacterProgression
def CharacterAge
{
float initial_automarriage_cooldown = 1800
float marriage_check_interval= 120 // sec
float marriage_chance_perc= //infant, child, juvenile, young, adult, old, venerable
float child_birth_min_time_after_marriage_or_birth = 100
float child_birth_check_rate = 90
float child_birth_chance_perc = 100
我发现我这样改以后,基本一次生俩,男孩比例还可以 全世界找不到老婆,不一样要绝
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