传奇英雄加强…………?503更新
本帖最后由 凌月书生 于 2022-5-3 15:59 编辑5.03更新:
•变动某些技能效果
•隐藏技能添加BUG?
4.24更新:
•回血10倍上限
•三个新的技能
•十个战役技能
•等级上限100级
•领主×5技能点
•事务官×2技能点
•事务官×2移动范围
第一次做战锤MOD,学了两天。
借鉴WontonZ的模组修改而来。
话说谁知道pack类型改成MOD游戏直接闪退啥情况
※附件在这↓
※图片在这↓
※修改在这↓
上ID?
##################
##########势力目标
faction_to_faction_own 势力至势力
faction_to_force_own 势力至军队
faction_to_province_own 势力至行省
##########超级玩家
wh_main_effect_agent_action_cost 行动成本 faction_to_character_own 负值
wh_main_effect_agent_action_success_chance 行动成功率 faction_to_character_own
wh3_main_effect_character_experience_per_turn 回合经验 faction_to_character_own
wh3_main_effect_ability_enable_chainsword 链剑 faction_to_character_own
wh_main_effect_hordebuilding_growth_core 混沌人口增长 faction_to_force_own
wh_main_effect_force_all_campaign_movement_range 移动范围 faction_to_force_own
wh_main_effect_agent_field_line_of_sight_mod 视野距离 faction_to_force_own
wh_main_effect_force_stat_unit_health 生命值 faction_to_force_own
wh_main_effect_force_stat_leadership 领导力 faction_to_force_own
wh_main_effect_force_stat_leadership_aura_size 领导范围 faction_to_force_own
wh3_main_effect_battle_barrier_health_add 魔屏生命 faction_to_force_own
wh3_main_effect_battle_barrier_health_mod 魔屏生命% faction_to_force_own
wh3_main_effect_battle_barrier_replenish_delay_mod 魔屏延迟 faction_to_force_own 负值
wh3_main_effect_battle_barrier_replenish_rate_mod 魔屏速度 faction_to_force_own
wh_main_effect_force_stat_armour 护甲 faction_to_force_own
wh_main_effect_force_stat_melee_attack 近战攻击 faction_to_force_own
wh_main_effect_force_stat_melee_defence 近战防御 faction_to_force_own
wh_main_effect_force_stat_weapon_strength 武器威力 faction_to_force_own
wh_main_effect_force_stat_weapon_strength_ap_damage 破甲伤害 faction_to_force_own
wh_main_effect_force_stat_charge_bonus_pct 冲锋加成 faction_to_force_own
wh_main_effect_force_stat_bonus_vs_infantry 对抗步兵加成 faction_to_force_own
wh_main_effect_force_stat_bonus_vs_large 对抗大型單位加成 faction_to_force_own
wh_main_effect_force_stat_missile_damage 远程威力 faction_to_force_own
wh_main_effect_force_stat_ap_missile_damage 远程破甲 faction_to_force_own
wh_main_effect_force_stat_range 单位射程 faction_to_force_own
wh3_main_effect_force_stat_accuracy 射击命中 faction_to_force_own
wh_main_effect_force_stat_ammunition 弹药容量 faction_to_force_own
wh_main_effect_force_stat_reload_time_reduction 填装时间 faction_to_force_own
wh_main_effect_force_stat_missile_block 远程格挡 faction_to_force_own
wh_main_effect_force_stat_weapon_splash_power 溅射伤害 faction_to_force_own
wh3_main_effect_force_stat_unit_mass_percentage_mod 单位质量 faction_to_force_own
wh_main_effect_force_stat_speed 移動速度 faction_to_force_own
wh_main_effect_force_stat_physical_resistance 物理抗性 faction_to_force_own
wh_main_effect_force_stat_missile_resistance 远程抗性 faction_to_force_own
wh_main_effect_force_stat_magic_resistance 魔法抗性 faction_to_force_own
wh_main_effect_force_stat_fire_resistance 火焰抗性 faction_to_force_own
wh_main_effect_force_stat_ward_save 特殊抗性 faction_to_force_own
wh_main_effect_force_all_campaign_replenishment_rate 补员速率 faction_to_force_own
wh_main_effect_force_army_campaign_attrition_all_resistance 部队损耗 faction_to_force_own 负值
wh_main_effect_force_all_campaign_upkeep 维护费 faction_to_force_own
wh_main_faction_xp_increase_generals 领主经验 faction_to_force_own
wh_main_effect_agent_action_outcome_parent_army_xp_gain 部队经验 faction_to_force_own
wh2_main_effect_hef_influence_gain 影响力 faction_to_faction_own
wh_main_effect_technology_research_points 研究速度 faction_to_faction_own
wh2_main_effect_research_cost_mod 研究成本 faction_to_faction_own
wh_main_faction_political_diplomacy_mod 外交关系 faction_to_faction_own
wh_main_effect_economy_trade_good_commodity_mod 贸易商品数量 faction_to_faction_own
wh3_main_effect_dae_all_points_percentage_multiplier_mod ??? faction_to_faction_own
wh_main_effect_force_army_campaign_recruitment_points 全局招募 faction_to_faction_own
wh3_main_effect_allied_recruitment_points 同盟招募容量 faction_to_faction_own
wh3_main_effect_allied_recruitment_unit_cap 招募同盟上限 faction_to_faction_own
wh_main_effect_faction_mercenary_levy_can_recruit_from_local_hordes 招募雇佣兵上限 faction_to_faction_own
wh_main_effect_public_order_difficulty_level 公共秩序 faction_to_province_own
wh3_main_effect_province_growth_faction 人口增长 faction_to_province_own
wh_main_effect_unit_recruitment_points 招募容量 faction_to_province_own
wh_main_effect_force_all_recruitment_points 游牧招募容量 faction_to_province_own
wh_main_effect_economy_gdp_mod_all 建筑收入 faction_to_region_own
wh_main_effect_building_construction_cost_mod 建筑成本 faction_to_region_own 负值
wh2_main_effect_building_construction_time_mod_all 建筑时间 faction_to_region_own 负值
wh2_dlc11_effect_character_mod_loyalty_no_decline_dummy 忠誠度不會下降
##################
##########角色目标
**至**,例下面领主至派系,即领主效果加成至派系
character_to_faction 派系范围
character_to_faction_unseen
character_to_faction_unseen
character_to_province_own_factionwide 所有行省
character_to_province_own 所在行省
character_to_region_own 所在地区
character_to_region_own_provincewide 行省地区
character_to_region_own_factionwide 所有地区
army_to_army_own 军队军队
agent_to_parent_army_own 英雄所在军队
character_to_force_own 军中所有部队
general_to_force_own 领主军队
##########0 生命领主 character_health.png
wh_main_effect_character_stat_unit_health 01 生 命 值
wh_main_effect_character_stat_armour 01 部队护甲
wh_main_effect_force_all_campaign_replenishment_rate 01 补员速率
wh3_main_effect_battle_barrier_health_mod 20 屏障生命
wh3_main_effect_force_stat_unit_mass_percentage_mod 20 部队质量
wh_main_effect_ability_enable_seed_of_rebirth 10 被動技能:再生之種
wh_main_effect_attribute_enable_unbreakable 20 屬性:永不战败
wh2_dlc10_effect_attribute_enable_perfect_vigour 20 屬性:完美體力
##########1 战斗领主 character_attack.png character_general_ability.png
wh_main_effect_character_stat_melee_attack 01 近战攻击
wh_main_effect_character_stat_melee_defence 01 近战防御
wh_main_effect_character_stat_weapon_strength 01 武器威力
wh_main_effect_character_stat_charge_bonus_pct 20 冲锋加成
wh_main_effect_character_stat_physical_resistance 20 物理抗性
wh3_daemon_prince_weapon_hellblade 10 被動技能:地狱之刃
wh_main_effect_attribute_enable_strider 20 屬性:地形适应
wh_main_effect_attribute_enable_vanguard_deployment 20 屬性:先锋部署
##########2 箭矢领主 character_range.png character_ranged_damage.png
wh_main_effect_character_stat_reload_time_reduction 01 填装时间
wh_main_effect_character_stat_range 01 單位射程
wh_main_effect_character_stat_missile_damage 01 远程威力
wh_main_effect_character_stat_ammunition 20 弹药容量
wh_main_effect_character_stat_missile_resistance 20 远程抗性
wh2_dlc15_effect_ability_enable_unending_volley 10 被動技能:无尽齐射
wh2_dlc10_effect_attribute_enable_snipe 20 屬性:狙击
wh_main_effect_attribute_enable_stalk 20 屬性:潜行
##########3 魔法领主 character_magic.png
wh_main_effect_force_army_campaign_attrition_all_resistance 01 部队损耗 负值
wh_main_effect_force_army_campaign_attrition_all_immunity 30 免疫损耗
wh_main_effect_character_stat_mod_miscast_chance 01 法术失误 负值
wh2_dlc12_effect_magic_cooldown_all_lores 01 法术冷却 负值
wh_main_effect_character_stat_magic_resistance 20 魔法抗性
wh2_dlc16_effect_ability_enable_necroparasites 20 技能:亡灵寄生虫
wh_main_effect_character_stat_enable_magic_attacks 10 屬性:魔法攻击
wh3_main_effect_ability_enable_wrath_of_khorne 20 被動技能:恐虐之怒 character_to_character_own
wh2_dlc17_ability_enable_bound_unending_flock_of_doom 20 被動技能:无尽群鸦盛宴 character_to_character_own
##########4 速度领主 character_speed.png character_charge.png
wh_main_effect_force_all_campaign_movement_range 01 移动范围
wh_main_effect_character_stat_speed 01 移动速度
wh_main_effect_agent_field_line_of_sight_mod 01 视野距离 character_to_character_own
wh_main_effect_character_stat_fire_resistance 20 火焰抗性
wh3_main_effect_caravan_double_move_dummy 20 移动几率 character_to_character_own
wh2_main_effect_character_stat_enable_flaming_attacks 10 屬性:火焰攻击
wh3_main_effect_attribute_enable_charge_reflection 20 屬性:冲锋反制
wh_main_effect_attribute_enable_expert_charge_defence 20 屬性:抵御冲锋
##########5 治军领主 character_morale.png character_influence.png
wh3_main_effect_character_experience_per_turn 01 回合经验
wh_main_effect_force_all_campaign_upkeep 01 维 护 费 负值
wh_main_effect_force_all_campaign_recruitment_cost_all 01 招募成本 负值
wh2_main_effect_climate_recruitment_duration_all 20 招募时间 负值
wh_main_effect_force_all_campaign_experience_base_all 20 新募等级
wh_main_effect_attribute_enable_immune_to_psychology 10 被動技能:心理免疫
wh_dlc04_effect_attribute_enable_can_siege_dummy 20 屬性:攻城者
wh_main_effect_attribute_enable_encourage 20 屬性:激励友军
##########6 治民领主 character_technology.png character_public_order.png
wh_main_effect_technology_research_points 01 研究速度 character_to_faction
wh_main_effect_public_order_characters 01 公共秩序 character_to_province_own
wh_main_effect_province_growth_characters 01 人口增长 character_to_province_own
wh_main_effect_building_construction_cost_mod 20 建筑成本 character_to_region_own 负值
wh2_main_effect_building_construction_time_mod_all 20 建筑时间 character_to_region_own 负值
wh_main_effect_economy_gdp_mod_all 10 建筑收入 character_to_region_own
wh_main_effect_unit_recruitment_points 20 招募容量 force_to_province_own(所在行省)
wh_main_effect_force_army_campaign_recruitment_points 20 全局招募 character_to_faction
##########7 幸运领主 character_movement.png item_talisman.png
wh_main_effect_character_mod_ancillary_drop 01 物品掉率 character_to_character_own
wh_main_effect_character_mod_ancillary_steal 01 缴获概率 character_to_character_own
wh_main_effect_force_army_campaign_ambush_defence_success_chance 01 发现伏击
wh_main_effect_force_army_campaign_ambush_attack_success_chance 20 伏击几率
wh_main_effect_character_stat_ward_save 20 特 保
wh_main_effect_force_all_campaign_captives 10 战后俘虏
wh_main_effect_attribute_enable_causes_fear 20 屬性:引发恐惧
wh_main_effect_attribute_enable_causes_terror 20 屬性:惊骇敌军
##########8 疯魔领主 character_damage.png character_wound_time.png
wh3_main_effect_battle_barrier_health_add 01 屏障生命
wh3_main_effect_ability_enable_feasting_on_fear 05 被動技能:恐惧盛宴 character_to_character_own
wh3_main_effect_ability_enable_gorefeast 10 技能:血宴
wh_dlc03_effect_ability_enable_primal_fury 15 被動技能:原始狂怒
wh_dlc08_effect_ability_enable_frenzy 20 被動技能:狂暴
wh2_dlc10_effect_ability_enable_primal_rage 25 被動技能:原生暴怒
wh_main_effect_ability_enable_auric_armour 30 被動技能:精金护甲
wh_main_effect_ability_enable_chaos_tomb_blade 30 被動技能:混沌之剑 character_to_character_own
##########9 无穷领主 character_influence.png character_unit_capacity.png
wh_main_effect_character_stat_unit_health 01 生 命 值
##########神秘领主
wh2_dlc10_effect_attribute_enable_rampage 05 被動技能:癫狂
wh_main_effect_force_all_recruitment_points 20 游牧招募容量 general_to_force_own
wh2_twa03_effect_blood_voyage_foreign_replenishment 10 国外补给
wh_main_effect_force_stat_leadership 01 领 导 力
wh3_main_effect_ability_wom_cost_stream_of_corruption 01 腐 败
wh2_dlc14_effect_magic_cost_all_lores 30 法术消耗 负值
wh_main_effect_military_force_winds_of_magic_depletion_mod_other 30 魔法上限
wh_main_effect_character_stat_enable_poison_attacks 30 屬性:淬毒攻击
wh2_dlc17_effect_military_force_winds_of_magic_depletion_mod_character_dummy 01 魔法充能
本帖最后由 凌月书生 于 2022-4-17 20:32 编辑
…………………………上面的玩家加强:
?加强了啥 现在领主确实拖后腿了 请问AI可以使用吗 ???英雄对军队加成都这么变态么是不是再来个数值砍半好些? 支持一下6666666666666666666666666
mod现在不能用中文名,改英文然后在启动器的mod管理器哪里选上自己的mod Ayakacess 发表于 2022-4-18 18:35
mod现在不能用中文名,改英文然后在启动器的mod管理器哪里选上自己的mod
谢谢了 ,刚试验了下 还是不行 可能是我网络问题…………
是AI通用吗 还是就玩家生效 文件名不能有中文,只能用英文和部分符号 感谢分享
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