赛博朋克2077 控制台 开启/使用方法 【 工具已更新支持1.6】
转载时,请不要随意修改此贴中的任意内容,且在显著的位置标明该贴地址以及作者小莫&3DM论坛会员
前排广告位:
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在Mod制作方面遇到问题可以直接在群里找到我(虽然我时间也不多)
控制台开启方法:
1.下载控制台插件:[ 汉化版 ] [ GitHub (原版) ]
2.在游戏中按“~”开启控制台菜单
3.正常输入代码回车即可
注意:
1.Windows7 不支持此插件
2.和Reshade有冲突
3.这个用的是OSD显示,和别的OSD有冲突
控制台插件使用方法:
下载解压到“Cyberpunk 2077\bin\x64”中
按“~”开启菜单
添加物品的代码也从“player.inventory.addItem(Items.XXX,数量)”变成了“Game.AddToInventory("Items.XXX", 数量)”
控制台物品列表
控制台物品列表(云更新中。。。欢迎补充)
**** Hidden Message *****
=======================1.0.5版本=======================
上帝模式:
上帝模式1:Game.God1()
上帝模式2:Game.God2()
移除上帝模式:Game.GodClearAll()
打印当前坐标位置和名称:
Game.LogPlayerPositionAndName()
传送到指定坐标:
Game.TeleportPlayerToPosition(X, Y, Z)
如:
传送到997,1343,220:Game.TeleportPlayerToPosition(997,1343,220) //城市右边的一个三角形建筑!
另外,按“N”进入照相模式,上面会出现当前位置的坐标,上方中间的3个数值就是
添加物品:
Game.AddToInventory("Items.XXX", 数量)
如:
给一把银手的手枪:Game.AddToInventory("Items.Preset_Silverhand_3516",1)
给一双靴子:Game.AddToInventory("Items.Boots_05_rich_01",1)
不装备任何物品:
Game.ClearEquipment()
设置属性:
Game.SetAtt("属性名",等级)
例:
设置肉体20级:Game.SetAtt("Strength",20)
设置智力20级:Game.SetAtt("Intelligence",20)
设置技术能力20级:Game.SetAtt("TechnicalAbility",20)
设置反应20级:Game.SetAtt("Reflexes",20)
设置镇定20级:Game.SetAtt("Cool",20)
设置专长:
Game.SetLevel("专长名",等级)
例:
设置运动15级:Game.SetLevel("Athletics",15)
设置歼灭15级:Game.SetLevel("Demolition",15)
设置斗殴15级:Game.SetLevel("Brawling",15)
设置入侵协议10级:Game.SetLevel("Hacking",10)
设置快速破 解10级:Game.SetLevel("CombatHacking",10)
设置制作11级:Game.SetLevel("Crafting",11)
设置工程11级:Game.SetLevel("Engineering",11)
设置手枪10级:Game.SetLevel("Gunslinger",10)
设置刀剑10级:Game.SetLevel("Kenjutsu",10)
设置突击10级:Game.SetLevel("Assault",10)
设置潜行16级:Game.SetLevel("Stealth",16)
设置冷血16级:Game.SetLevel("ColdBlood",16)
设置玩家等级:
Game.SetLevel("Level", 等级)
如;
设置玩家50级:Game.SetLevel("Level", 50)
设置接头声望等级:
Game.SetLevel("StreetCred", 等级)
如:
设置接头声望50级:Game.SetLevel("StreetCred", 50
添加经验:
Game.AddExp("属性名",等级)
如:
添加30点运动经验:Game.AddExp("Athletics", 300)
设置游戏速度:
Game.SetTimeDilation(速度)
如:
放慢到0.5倍:Game.SetTimeDilation(0.5)
**到2.5倍:Game.SetTimeDilation(2.5)
恢复原速度:Game.SetTimeDilation(1)
解锁隐藏结局:
Game.SetDebugFact("sq032_johnny_friend", 1)
解锁所有成就:
Game.UnlockAllAchievements()
解锁所有车辆:
Game.EnableAllPlayerVehicles()
开发者相关代码:
显示属性列表:
Game.PrintAttributes()
显示DPS:
Game.PrintDPS()
当前装备 武器/义体列表:
Game.PrintEquipment()
获取上帝模式状态:
Game.PrintGodModeSources()
显示当前生命值状态:
Game.PrintHealth()
显示玩家属性数值:
Game.PrintPlayerStats()
鸣谢(排名不分先后):
a304471846、aoddn、青冰KING、youjr3794、Avery3R、Blumster、SunBeam、madRhetorik、Veav、dashman112、stage0610、yzr318551212、willuwontu、yamashi,
以及所有3DM论坛参与完善/编辑 表格的会员们
=======================1.0.4版本之前=======================
1.在游戏目录:Cyberpunk 2077\engine\config\base 中的“General.ini”文件中添加
DBGConsoleOn=true
https://mod.blacksheepgame.com/static/upload/mod/202012/MOD5fd33f1dcad11.png
2.在游戏中按“~”,虽然没有任何显示,但如果你对键盘进行输入(可以使用Ctrl+V粘贴),然后回车,游戏目录会生成一个“console_history.lst”文件,并且里面会显示刚刚输入的东西
https://mod.blacksheepgame.com/static/upload/mod/202012/MOD5fd33fccc1d34.png
[可选]3.安装控制台界面显示:https://www.nexusmods.com/cyberpunk2077/mods/147 (虽然不装也可以用,但装了之后可以看到代码)
目前测试的有效代码
修改玩家血量:
player.modifyhealth(数值)
如:
加10%的血:player.modifyhealth(10)
扣10%的血:player.modifyhealth(-10)
储存当前坐标;
player.printPosition()
使用这个指令后,会在“Cyberpunk 2077\r6\playerPosition.txt”文件里面储存当前位置的坐标信息
传送到指定坐标:
player.teleport(x,y,z)
如:
传送到-4227,295,66:player.teleport(-4227,295,66) //城市左边的一块工业区
传送到997,1343,220:player.teleport(997,1343,220) //城市右边的一个三角形建筑!
标记玩家当前位置:
player.markforteleport()
传送到刚刚标记的位置:
player.teleporttomark()
隐藏/显示UI:
Ink.SetDrawEnabled(状态)
如:
关闭UI:Ink.SetDrawEnabled(0)
开启UI:Ink.SetDrawEnabled(1)
添加物品:
player.inventory.addItem(Items.XXX,数量)
如:
给一把银手的手枪:player.inventory.addItem(Items.Preset_Silverhand_3516 ,1)
给一把四季宝:player.inventory.addItem(Items.mq007_skippy,1)
给一双靴子:player.inventory.addItem(Items.Boots_05_rich_01,1)
移除物品:
player.inventory.removeItem(Items.XXX,数量)
如:
移除四季宝:player.inventory.removeItem(Items.mq007_skippy,1)
移除所有物品:
player.inventory.removeAllItems()
增加金钱:
player.inventory.addItem(Items.money, 数量)
如:
+10000金钱:player.inventory.addItem(Items.money, 10000)
重置技能点:
player.inventory.addItem(Items.PerkPointsResetter,1)
添加专长点:
player.inventory.addItem(Items.PerkPointSkillbook,数量)
如:
+10点专长点:player.inventory.addItem(Items.PerkPointSkillbook,10)
减少现金:
player.inventory.removeItem(Items.money,数量)
如:
-10000现金:player.inventory.removeItem(Items.money,10000)
这里是在研究过程中的一些产物
其他一些暂时还不知道用法的代码:
Game.AddDebugFact
Game.AddExp
Game.AddItems
Game.AddPlayerStatPoolBonus
Game.AddRecord
Game.AddStatModifier
Game.AddToInventory
Game.AnimationSystemSetForcedVisibleFalseTest
Game.AnimationSystemSetForcedVisibleTrueTest
Game.AnimWrapperWeightSetterTest
Game.APE
Game.ApplyDecayData
Game.ApplyDecayModifier
Game.ApplyEffectOnNPC
Game.ApplyEffectOnPlayer
Game.ApplyGLP
Game.ApplyRegenData
Game.ApplyRegenModifier
Game.awacstest
Game.BlockSwitchSeats
Game.BreachAllNetworks
Game.BreachNearestAP
Game.BreakEffectLoop
Game.BuyAtt
Game.BuyItem
Game.BuyPerk
Game.CGLP
Game.ChangeArea
Game.ChangeStatPoolVal
Game.ChangeZoneIndicatorDanger
Game.ChangeZoneIndicatorPublic
Game.ChangeZoneIndicatorRestricted
Game.ChangeZoneIndicatorSafe
Game.CheatExposeNPCQuickHacks
Game.CheckFactValue
Game.ClearEquipment
Game.CLS_off
Game.CLS_on
Game.CLS_reset
Game.CreateDebugStimuli
Game.cset
Game.DamagePlayer
Game.DbgBraindanceIsActive
Game.DbgBraindanceIsPaused
Game.DbgBraindancePlayDirection
Game.DbgBraindancePlaySpeed
Game.DbgBraindanceProgress
Game.DbgBraindanceSetPlayDirection
Game.DbgBraindanceSetPlaySpeed
Game.DbgBraindanceTimeInSec
Game.DbgDvs
Game.DD
Game.debug_AddLog
Game.Debug_WeaponSpread
Game.Debug_WeaponSpread_RandomCircular
Game.Debug_WeaponSpread_RandomGrid
Game.DebugDevices
Game.DebugNPC
Game.DebugNPCs
Game.DebugReward
Game.DebugSS
Game.DecreaseGlobalTimeDilation
Game.DecreasePlayerTimeDilation
Game.DeleteEquipmentSet
Game.DemolitionUp
Game.DespawnFlathead
Game.DespawnPlayerVehicle
Game.EffectorOff
Game.EffectorOn
Game.EffectorOnW
Game.EnableAllPlayerVehicles
Game.EnableFinishers
Game.EnableQuickHacks
Game.EnableVehicleToggleSummonMode
Game.EnterBD
Game.EquipItem
Game.EquipItemOnPlayer
Game.EquipItemToHand
Game.FastTravel_f
Game.ForcedNPCDeath
Game.ForceOutline
Game.gebs
Game.GetAllPerks
Game.GetItemInSlot
Game.GetQuickhacks
Game.GiveDevPoints
Game.GiveItem
Game.God1
Game.God2
Game.GodClearAll
Game.Heal
Game.HealAll
Game.Hotkeys
Game.HotkeysNOW
Game.IDDQD
Game.IncreaseGlobalTimeDilation
Game.IncreasePlayerTimeDilation
Game.InfiniteStamina
Game.InstallProgram
Game.Kill
Game.KillAll
Game.KillEffect
Game.LeaveBD
Game.LevelUp
Game.LoadEquipmentSet
Game.LogGender
Game.LogPlayerPositionAndName
Game.LookAtAdd
Game.LookAtAddPlayerCameraSlot
Game.LookAtAddPlayerCameraSlotWithHands
Game.LookAtAddStaticLeftHand
Game.LookAtAddWithOffset
Game.ModifyDifficulty
Game.ModifyNPCStatPoolValue
Game.ModifyPlayerStatPoolValue
Game.ModStatPlayer
Game.ModStatTarget
Game.mwtest
Game.NetrunnerTesting
Game.Noslowmo
Game.OP
Game.ParameterTest1
Game.ParameterTest5
Game.pindatatest
Game.PlayerSD
Game.PlayRumble
Game.PreviewDamage
Game.PrevSys_active
Game.PrevSys_off
Game.PrevSys_on
Game.PrevSys_safe
Game.PrintAttributes
Game.PrintCodex
Game.PrintDPS
Game.PrintEffectsOnNPC
Game.PrintEffectsOnPlayer
Game.PrintEquipment
Game.PrintGodModeSources
Game.PrintHealth
Game.PrintItems
Game.PrintItemsInSlots
Game.printJ
Game.printJ2
Game.PrintNPCItemBySlot
Game.PrintNPCItems
Game.PrintPerks
Game.PrintPlayerStat
Game.PrintPlayerStatModifiers
Game.PrintPlayerStats
Game.PrintProfExpToNextLevel
Game.PrintProfs
Game.PrintStatsItem
Game.PrintStatsPlayer
Game.PrintStatsTarget
Game.PrintStatTarget
Game.PrintTargetStats
Game.printTracked
Game.RagdollNPC
Game.RemoveEffectPlayer
Game.RemovePerk
Game.Rev
Game.SaveArmorSet
Game.SaveWeaponSet
Game.SellItem
Game.SetActionContext
Game.SetAnimFloatOnTarget
Game.SetAtt
Game.SetBreathingAll
Game.SetBreathingHeavy
Game.SetBreathingJohnny
Game.SetBreathingLow
Game.SetBreathingOff
Game.SetBreathingSick
Game.SetBuild
Game.SetDebugFact
Game.SetDebugSceneTierThreshold1
Game.SetDebugSceneTierThreshold2
Game.SetDebugSceneTierThreshold3
Game.SetDefaultDecay
Game.SetDefaultRegen
Game.SetLevel
Game.SetQuestWeaponState
Game.SetRpgContext
Game.SetTimeDilation
Game.SetZoneType
Game.SilenceWeapon
Game.Slowmo
Game.SM
Game.SpawnFlathead
Game.SpawnLoot
Game.SpawnTestEffect
Game.StreetCredUp
Game.SwapItemPart
Game.SwapPreset
Game.t1
Game.t2
Game.tconv
Game.TeleportPlayerToPosition
Game.test_group
Game.test_inputhint
Game.test_inputhint1
Game.test_inputhint_clear
Game.TEST_TargetImmortal
Game.TEST_TargetInvulnerable
Game.TestCustomQuestNotification
Game.TestDrop
Game.TestForcePlayerInvisible
Game.testLocationUpdate
Game.testmapblocked
Game.TestNavigationSystem
Game.TestNotification
Game.testq101done
Game.tmq
Game.ToggleFlashlight
Game.ToggleShowWeaponsStreaming
Game.ToIntTest
Game.trackNext
Game.trackPrev
Game.UnequipItem
Game.UnlockAchievementEnum
Game.UnlockAchievementInt
Game.UnlockAllAchievements
Game.UnlockRecord
Game.untrack
Game.UploadProgram
Game.Weak
Game.WeaponSD
Game.WorkspotDisableStateView
Game.WorkspotDisableVisualLog
Game.WorkspotEnableStateView
Game.WorkspotEnableVisualLog
Game['DebugGiveHotkeys;GameInstance']
Game['DebugNPCs_NonExec;GameInstanceStringStringString']
Game['GetPlayer;GameInstance']
Game['GetPlayerObject;GameInstance']
Game['PlayFinisher;GameInstance']
Game['PlayFinisherSingle;GameInstance']
Game['PPS;GameInstance']
配置文件可能有用的代码:
DumpNameList = "true"
EngineLogEnable = "true"
ClassName = "CDebugConsole"
EnableOverLay = "true"
RenderEntities = "true"
另外,在外网看到有大佬提供了一个可能是2077控制台代码的东西:
0/1 on/off, 0/1 Invulnerable / Immortal
player.god
Enables resurrect cheat on player controlled object
player.resurrect
Enables killing player controlled object
player.kill
Sets ignore time dilation flag on player object
player.realtime
All ammo pools become infinite
player.infiniteAmmo
Ammo is no longer removed from magazines
player.bypassMagazine
spawns new puppet and switches control to it
player.switchToNewPuppet
Toggles the player invisible to AI senses
player.invisible
AddItem(item recordID, )
player.inventory.addItem
RemoveItem(item recordID, )
player.inventory.removeItem
clears the inventory
player.inventory.removeAllItems
Prints list of items
player.inventory.displayItems
Spawns item with given loot table
player.inventory.spawnItem
EquipItem(slot recordID, item RecordID, quiqslotID int)
player.inventory.equipItem
UnequipItem(slot recordID)
player.inventory.unequipItem
CycleActiveItem(slotID)
player.inventory.cycleActiveItem
Prints all attachment slots
player.inventory.displayEquipped
AddItemToPeer(peerID, item recordID, )
player.inventory.addItemToPeer
EquipItemToPeer(peerID, slot recordID, item RecordID)
player.inventory.equipItemToPeer
AddAndEquipItemToPeer(peerID, slot recordID, item RecordID, )
player.inventory.addAndEquipItemToPeer
UnequipItemFromPeer(peerID, slot recordID)
player.inventory.unequipItemFromPeer
Runs a geometry description query in front of the player.
player.describeGeom
Prints player's position to a file located in game root and called 'playerPosition.txt'
player.printPosition
Teleport player in position and rotation
player.teleport
Marks the player's position & rotation for later teleport with 'teleporttomark'
player.markforteleport
Teleports player to previously marked position & rotation (from 'markforteleport')
player.teleporttomark
Teleports player to marker with tag provided as argument
player.teleporttomarker
Modify players health by amount (can kill the player)
player.modifyhealth
Set player to play tpp anims
player.enabletpprepresentation
Call specified script exec function
exec
https://pastebin.com/CcngXXSL
下面是Avery3R大佬勾住游戏查到的一些可能可以用的指令
Line 162: RegisterConsoleCmd("FadeSupervisor.FadeIn", "Fade in (remove black overlay). Optional parameter: duration")
Line 168: RegisterConsoleCmd("FadeSupervisor.FadeOut", "Fade out (show black overlay). Optional parameter: duration")
Line 500: RegisterConsoleCmd("DebugConsole.ClearOutput", "Clear console oputput")
Line 501: RegisterConsoleCmd("DebugConsole.SetColor", "Temp")
Line 502: RegisterConsoleCmd("DebugConsole.LoadCommandHistory", "Temp")
Line 503: RegisterConsoleCmd("DebugConsole.SaveCommandHistory", "Temp")
Line 504: RegisterConsoleCmd("DebugConsole.LoadAliases", "Temp")
Line 505: RegisterConsoleCmd("DebugConsole.SaveAliases", "Temp")
Line 506: RegisterConsoleCmd("DebugConsole.LoadBatches", "Temp")
Line 507: RegisterConsoleCmd("DebugConsole.ReloadBatches", "Temp")
Line 508: RegisterConsoleCmd(".alias", "Makes command alias, syntax .alias( aliasName, matchingCommand )")
Line 509: RegisterConsoleCmd(".aliasRemove", "Removes command alias, syntax .alias( aliasName )")
Line 539: RegisterConsoleCmd("job.debugger.dump", "Dump job execution")
Line 540: RegisterConsoleCmd("io.profiler.start", "Start IO profiler")
Line 541: RegisterConsoleCmd("io.profiler.stop", "Stop IO profiler")
Line 542: RegisterConsoleCmd("engine.forceCrashRecur", "Forces crash that is at least 128 stack entries long")
Line 543: RegisterConsoleCmd("engine.forceCrash", "Forces nullptr access crash")
Line 544: RegisterConsoleCmd("engine.forceAssert", "Forces assertion crash")
Line 545: RegisterConsoleCmd("engine.forceOom", "Forces OOM crash")
Line 546: RegisterConsoleCmd("engine.forceHang", "Forces hang (watchdog crash)")
Line 547: RegisterConsoleCmd("red.memory.report.log", "Log memory report")
Line 548: RegisterConsoleCmd("red.memory.report.txt", "Write memory report to text file")
Line 549: RegisterConsoleCmd("red.memory.report.json", "Write memory report to json file")
Line 550: RegisterConsoleCmd("red.memory.report.auto", "Write memory report to json at intervals")
Line 551: RegisterConsoleCmd("red.memory.slab.stomp", "Forces nullptr stomp in Slab allocator")
Line 552: RegisterConsoleCmd("render.forceGpuHang", "Tries to get the GPU to crash")
Line 553: RegisterConsoleCmd("FIR.Show", "show render debug")
Line 554: RegisterConsoleCmd("EntityID.MakeSavable", "Run internal tests of DynamicEntityIDSystem")
Line 555: RegisterConsoleCmd("EntityID.UnmakeSavable", "Run internal tests of DynamicEntityIDSystem")
Line 556: RegisterConsoleCmd("player.god", "0/1 on/off, 0/1 Invulnerable / Immortal")
Line 557: RegisterConsoleCmd("player.resurrect", "Enables resurrect cheat on player controlled object")
Line 558: RegisterConsoleCmd("player.kill", "Enables killing player controlled object")
Line 559: RegisterConsoleCmd("player.realtime", "Sets ignore time dilation flag on player object")
Line 560: RegisterConsoleCmd("player.infiniteAmmo", "All ammo pools become infinite")
Line 561: RegisterConsoleCmd("player.bypassMagazine", "Ammo is no longer removed from magazines")
Line 562: RegisterConsoleCmd("player.switchToNewPuppet", "spawns new puppet and switches control to it")
Line 563: RegisterConsoleCmd("player.invisible", "Toggles the player invisible to AI senses")
Line 564: RegisterConsoleCmd("player.inventory.addItem", "AddItem(item recordID, )")
Line 565: RegisterConsoleCmd("player.inventory.removeItem", "RemoveItem(item recordID, )")
Line 566: RegisterConsoleCmd("player.inventory.removeAllItems", "clears the inventory")
Line 567: RegisterConsoleCmd("player.inventory.displayItems", "Prints list of items")
Line 568: RegisterConsoleCmd("player.inventory.spawnItem", "Spawns item with given loot table")
Line 569: RegisterConsoleCmd("player.inventory.equipItem", "EquipItem(slot recordID, item RecordID, quiqslotID int)")
Line 570: RegisterConsoleCmd("player.inventory.unequipItem", "UnequipItem(slot recordID)")
Line 571: RegisterConsoleCmd("player.inventory.cycleActiveItem", "CycleActiveItem(slotID)")
Line 572: RegisterConsoleCmd("player.inventory.displayEquipped", "Prints all attachment slots")
Line 573: RegisterConsoleCmd("player.inventory.addItemToPeer", "AddItemToPeer(peerID, item recordID, )")
Line 574: RegisterConsoleCmd("player.inventory.equipItemToPeer", "EquipItemToPeer(peerID, slot recordID, item RecordID)")
Line 575: RegisterConsoleCmd("player.inventory.addAndEquipItemToPeer", "AddAndEquipItemToPeer(peerID, slot recordID, item RecordID, )")
Line 576: RegisterConsoleCmd("player.inventory.unequipItemFromPeer", "UnequipItemFromPeer(peerID, slot recordID)")
Line 577: RegisterConsoleCmd("player.describeGeom", "Runs a geometry description query in front of the player.")
Line 578: RegisterConsoleCmd("player.printPosition", "Prints player's position to a file located in game root and called 'playerPosition.txt'")
Line 579: RegisterConsoleCmd("player.teleport", "Teleport player in position and rotation")
Line 580: RegisterConsoleCmd("player.markforteleport", "Marks the player's position & rotation for later teleport with 'teleporttomark'")
Line 581: RegisterConsoleCmd("player.streaming.occlusion", "True/false; activate streaming occlusion")
Line 582: RegisterConsoleCmd("player.teleporttomark", "Teleports player to previously marked position & rotation (from 'markforteleport')")
Line 583: RegisterConsoleCmd("player.teleporttomarker", "Teleports player to marker with tag provided as argument")
Line 584: RegisterConsoleCmd("player.modifyhealth", "Modify players health by amount (can kill the player)")
Line 585: RegisterConsoleCmd("player.enabletpprepresentation", "Set player to play tpp anims")
Line 586: RegisterConsoleCmd("exec", "Call specified script exec function")
Line 587: RegisterConsoleCmd("FreeCamera.AttachToObservedObject", "Attaches free camera to currently observed game::Object")
Line 588: RegisterConsoleCmd("GameRules.StartHeist", "Start heist in singleplayer mode")
Line 589: RegisterConsoleCmd("Journal.Test", "testing")
Line 590: RegisterConsoleCmd("Journal.Print", "printing")
Line 591: RegisterConsoleCmd("Journal.PrintEx", "printing")
Line 592: RegisterConsoleCmd("Journal.Verify", "verification")
Line 593: RegisterConsoleCmd("Journal.Reload", "reloading")
Line 594: RegisterConsoleCmd("Journal.ShowPoiMappins", "poi mappins")
Line 595: RegisterConsoleCmd("Game.StatPools.SetDebuggedType", "Only stat pools with given type will be displayed in debug")
Line 596: RegisterConsoleCmd("workspot.LogOn", "Print workspot events on screen")
Line 597: RegisterConsoleCmd("workspot.LogOff", "")
Line 598: RegisterConsoleCmd("workspot.StateOn", "Print workspot state on screen")
Line 599: RegisterConsoleCmd("workspot.StateOff", "")
Line 600: RegisterConsoleCmd("workspot.StopAllDebuggers", "")
Line 601: RegisterConsoleCmd("workspot.EnableShadowDebugger", "")
Line 602: RegisterConsoleCmd("workspot.DisableShadowDebugger", "")
Line 603: RegisterConsoleCmd("workspot.ProfilerOn", "")
Line 604: RegisterConsoleCmd("workspot.ProfilerOff", "")
Line 605: RegisterConsoleCmd("Mappins.Show", "Lists mappins")
Line 606: RegisterConsoleCmd("Mappins.ShowPerfMon", "Performance monitor")
Line 607: RegisterConsoleCmd("Mappins.Test", "Lists mappins")
Line 608: RegisterConsoleCmd("Mappins.DiscoverPoiMappins", "")
Line 609: RegisterConsoleCmd("Veh.SpawnCar", "Spawns a random car")
Line 610: RegisterConsoleCmd("Veh.SpawnBike", "Spawns a random bike")
Line 611: RegisterConsoleCmd("Quest.ShowContent", "Shows content stuff")
Line 612: RegisterConsoleCmd("Quest.SpawnToken", "Spawns content token")
Line 613: RegisterConsoleCmd("Quest.RemoveToken", "Removes content token")
Line 614: RegisterConsoleCmd("Quest.ForceTokenActivation", "Forces activation despite restrictions and blocks")
Line 615: RegisterConsoleCmd("Quest.UnblockToken", "Removes all blocks")
Line 616: RegisterConsoleCmd("Quest.Run", "Runs a test instance")
Line 617: RegisterConsoleCmd("Quest.Stop", "Stops an instance by index")
Line 618: RegisterConsoleCmd("Quest.StopAll", "Stops all instances")
Line 619: RegisterConsoleCmd("Quest.Test", "Tests something")
Line 620: RegisterConsoleCmd("Quest.ExportPhoneMessages", "Exports phone messages")
Line 621: RegisterConsoleCmd("Quest.PrintQRL", "Prints quest resource loader info")
Line 622: RegisterConsoleCmd("Quest.PrintUnfreezingPhases", "")
Line 623: RegisterConsoleCmd("Quest.Pause", "Pauses")
Line 624: RegisterConsoleCmd("Quest.ShowInstances", "Shows instances")
Line 625: RegisterConsoleCmd("Quest.ShowEvents", "Shows events")
Line 626: RegisterConsoleCmd("Quest.ShowNodePaths", "Shows node paths")
Line 627: RegisterConsoleCmd("Quest.ShowActiveInstances", "Shows node paths")
Line 628: RegisterConsoleCmd("Quest.ShowAll", "Shows all")
Line 629: RegisterConsoleCmd("Quest.ShowPerfMon", "Shows performance monitor")
Line 630: RegisterConsoleCmd("Quest.ShowPrefabs", "Shows debug info about phases with quest prefabs")
Line 631: RegisterConsoleCmd("Quest.ShowLoadReport", "Shows load report")
Line 632: RegisterConsoleCmd("Quest.ShowPrefabLoading", "")
Line 633: RegisterConsoleCmd("Quest.CheckGraph", "Shows load report")
Line 634: RegisterConsoleCmd("Quest.GetFact", "")
Line 635: RegisterConsoleCmd("Game.SetDifficulty", "Set general game difficulty")
Line 636: RegisterConsoleCmd("Nav.VisualizePath", "Visualizes a path using navigation system. Args: start point (world space, 3 floats), end point (world space, 3 floats), tolerance (float; max distance from point on navmesh)")
Line 637: RegisterConsoleCmd("Nav.AddObstacle", "Dynamically adds an unwalkable obstacle affecting navmesh. Args: position (3 floats, WS), radius (float WSU), height (float, WSU) )")
Line 638: RegisterConsoleCmd("Nav.RemoveObstacle", "Removes an obstacle previously added from console. Passing -1 as the obstacle index removes all such obstacles. Args: Obstacle index (integer)")
Line 639: RegisterConsoleCmd("Nav.EnableOffMeshConnection", "Enables an off-mesh connection. Args: global Off-mesh connection node path")
Line 640: RegisterConsoleCmd("Nav.DisableOffMeshConnection", "Disables an off-mesh connection. Args: global Off-mesh connection node path")
Line 641: RegisterConsoleCmd("reg.print", "Prints debug information on registered game object ID.")
Line 642: RegisterConsoleCmd("VirtualCamera.EnableFullscreen", "Apply camera view on fullscreen ( 1 param - camera name )")
Line 643: RegisterConsoleCmd("VirtualCamera.DisableFullscreen", "Disable fullscreen for active virtual camera")
Line 644: RegisterConsoleCmd("GlobalID.DumpNodeInstanceRegistry", "Dump all contents of global node ID node instance registry.")
Line 645: RegisterConsoleCmd("GlobalID.DumpPathRegistry", "Dump all contents of global node ID path registry.")
Line 646: RegisterConsoleCmd("GlobalID.InspectID", "Inspect a single global node ID")
Line 647: RegisterConsoleCmd("Ink.SetDebugEnabled", "Toggles various debug helper elements (True or False)")
Line 648: RegisterConsoleCmd("Ink.SetDrawEnabled", "Toggles drawing elements (True or False)")
Line 649: RegisterConsoleCmd("Ink.SubtitleBackground", "Show dark background for subtitles text")
Line 650: RegisterConsoleCmd("Ink.SetLayerVisibility", "Show or hide specific UI layer")
Line 651: RegisterConsoleCmd("Ink.SetOnScreenLanguage", "Change language for on screen texts")
Line 652: RegisterConsoleCmd("autosave", "Trigger creation of an autosave")
Line 653: RegisterConsoleCmd("quicksave", "Trigger creation of a quick save")
Line 654: RegisterConsoleCmd("save", "Trigger creation of a manual save")
Line 655: RegisterConsoleCmd("PONRsave", "Trigger creation of a point of no return save")
Line 656: RegisterConsoleCmd("endgamesave", "Trigger creation of an end game save")
Line 657: RegisterConsoleCmd("StatusEffects.ApplyStatusEffect", "Applies status effect on object with given ID")
Line 658: RegisterConsoleCmd("StatusEffects.RemoveStatusEffect", "Removes status effect on object with given ID")
Line 659: RegisterConsoleCmd("TargitingSystem.ToggleDebugBulletMagnetism", "Sends out queries every frame to debug bullet magnetism logic")
Line 660: RegisterConsoleCmd("visionMode.default", "enable default mode")
Line 661: RegisterConsoleCmd("visionMode.focus", "enable focus mode")
Line 662: RegisterConsoleCmd("InfluenceMap.GenerateAroundPlayer", "Generates influence map around player position")
Line 663: RegisterConsoleCmd("InfluenceMap.SetStealthArea", "Generates stealth area layer around player position")
Line 664: RegisterConsoleCmd("InfluenceMap.SetStealthAreaLerp", "Generates stealth area layer around player position and interpolates the value within given min and max")
Line 665: RegisterConsoleCmd("Interactions.RefreshVisualizers", "Refresh state of visualizers")
Line 666: RegisterConsoleCmd("Interactions.ShowChoicesAlways", "Makes dialog choices always visible")
Line 667: RegisterConsoleCmd("Interactions.ShowChoicesOnlyInView", "Makes dialog choices only visible when actor/object is in view")
Line 668: RegisterConsoleCmd("Interactions.ShowChoicesAlwaysAfterFirstView", "Makes dialog choices always visible after it gets into the view for the first time")
Line 669: RegisterConsoleCmd("photomode.unlockallstickers", "Unlock all stickers for photo mode")
Line 670: RegisterConsoleCmd("photomode.unlockallposes", "Unlock all stickers for photo mode")
Line 671: RegisterConsoleCmd("photomode.unlockallfaces", "Unlock all stickers for photo mode")
Line 672: RegisterConsoleCmd("photomode.unlockalleffects", "Unlock all stickers for photo mode")
Line 673: RegisterConsoleCmd("photomode.unlockitem", "unlockitem(photomodeitem recordID)")
本帖最后由 aoddn 于 2020-12-15 03:59 编辑
先给你们一些武器的代码,应该是全球首发吧把下面武器对应的英文名字,替换到道具名
例如想刷一把银手的手枪,就是player.inventory.addItem(Items.Preset_Silverhand_3516,1)
player.inventory.addItem(Items.道具名,1)
强尼4件套
Items.Q005_Johnny_Glasses眼镜
Items.Q005_Johnny_Pants 裤子
Items.Q005_Johnny_Shirt 衣服
Items.Q005_Johnny_Shoes 鞋
Preset_Yukimura_Kiji 源二郎
Preset_Silverhand_3516马洛里安武器公司 3516 银手的酷炫手枪喷子
Preset_Yukimura_Skippy四季宝
Preset_Omaha_Suzie 丽姿
Preset_Nue_Maiko 死亡和税收
Preset_Nue_Jackie 金色狠婆娘
Preset_Liberty_Dex 退路
Preset_Liberty_Yorinobu 金刚
Preset_Nova_Doom_Doom 大木大木
Preset_Achilles_Nash 寡妇制造者
Preset_Grad_Panam 守望
Preset_Grad_Buck 零五
Preset_Masamune_Rogue 偏见
Preset_Carnage_Mox 莫克斯
Preset_Saratoga_Maelstrom 芬里尔
Preset_Saratoga_Raffen 力大砖飞
Preset_Shingen_Prototype 信玄5
Preset_Baseball_Bat_Denny 镀金棒球棍
Preset_Baton_Tinker_Bell 小叮当
Preset_Katana_Cocktail 鸡尾酒棒
Preset_Katana_Hiromi 爪磨
Preset_Katana_Takemura 尽忠丸
Preset_Katana_Saburo 觉
Preset_Katana_Surgeon 手术刀
Preset_Knife_Stinger 毒刺
Preset_Knuckles_Golden 分则能成
Preset_Igla_Sovereign 主权
Preset_Zhou_Eight_Star 八星铳
Preset_Burya_Comrade 同志的铁锤
Preset_Pulsar_Buzzsaw电锯
Preset_Dian_Yinglong应龙
Preset_Tactician_Headsman 刽子手
Preset_Copperhead_Genesis诗篇 11:6
Preset_Ajax_Moron 你要战便来战
Preset_Nekomata_Breakthrough突破
坐等技术突破 https://att.blacksheepgame.com/att/forum/202012/11/173324xljm1m4jwppambey.gif
希望早日突破 别乱猜了,控制台的命令必需是游戏开发者(程序员,美工也不行!!)才知道的,等他们放水给玩家才可能准确知道是什么命令。{:3_118:} 我就想要专长点数,做个全能王 因缺思厅 寡欲者。 发表于 2020-12-11 18:07
我就想要专长点数,做个全能王
用ce直接改就行啦
寡欲者。 发表于 2020-12-11 18:07
我就想要专长点数,做个全能王
风灵的修改器 大家试过吗 无限技能点数和属性点数 我自己的无效{:3_93:}
那个我也是无效 银发弑少年° 发表于 2020-12-11 18:25
那个我也是无效
那看样子都不行了 我没试无限经验 是不是经验上去了 等级高了 点数就多了{:3_119:}
风灵的那个改钱和改技能点数可以 改属性点数不行 1402055 发表于 2020-12-11 18:27
那看样子都不行了 我没试无限经验 是不是经验上去了 等级高了 点数就多了
...
点数有用,前提是你有一点可以加,加了就变成了99了,Steam版本
无限经验还没发现出现,到现在等级也没飞
你要升级了使用才会变成99 估计要请动风灵大佬一起看看怎么开了 游戏玩一半了 可以重新捏脸嘛?
坐等大佬们加油 我只要要给画质锐化补丁 原版光污染太严重太艳了 眼睛会很快疲劳的 卢的直播呢 就想搞个快速传送,跑路太烦了 这玩意还有控制台呢??? SHADY, 发表于 2020-12-11 19:44
这玩意还有控制台呢???
巫师3就有控制台,还能一键激活所有成就
巫师3居然有控制台,真没见过 期待控制台!!! jekiyuan 发表于 2020-12-11 18:35
点数有用,前提是你有一点可以加,加了就变成了99了,Steam版本
无限经验还没发现出现,到现在等级也没飞 ...
我就是本身有两个属性点和专长点 然后升级能 点数没变99是不是需要经验也要开修改器 配合 等再升级才可以点数变多{:3_116:}
又要被玩坏了哈哈 这不简单,alt+f4 1402055 发表于 2020-12-11 20:33
我就是本身有两个属性点和专长点 然后升级能 点数没变99是不是需要经验也要开修改器 配合 等再升级才可 ...
我是开了无限经验,无限点数。。。
今天跟新的无限经验,无限点数几个功能没效果 justforcrysis2 发表于 2020-12-11 18:02
别乱猜了,控制台的命令必需是游戏开发者(程序员,美工也不行!!)才知道的,等他们放水给玩家才可能准确 ...
控制台基本上都是通过配置文件和debug exe反推出来的 坐等大佬们加油