原版家具莫名其妙消失问题,记录下了Lastexception.txt,请问有没有大佬能帮忙看看?
之前以为是邪恶mod的问题,但是后来发现不是。lastexception中的内容是这样的:
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>10b33cb2133cb7025ef37bb8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-06-25 00:58:58</createtime><buildsignature>Local.Unknown.Unknown.1.63.136.1010-1.300.000.124.Release</buildsignature><categoryid>asm.py:1031</categoryid><desyncid>10b33cb2133cb7025ef37bb8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (RuntimeError: ASM :: Stand_Posture (HANDLE :: 22735)>: Attempt to traverse between two states (entry -> exit) where no valid path exists! Actors {} source_interaction =running sim-stand:12858 on None running interaction =running generic_consume_food:12711 on object_Food_BlackWhiteCookie:0x0b460b760d660813(guaranteed)) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 417, in do_transition_animation File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 2302, in append_exit_to_arb File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1031, in request RuntimeError: ASM :: Stand_Posture (HANDLE :: 22735)>: Attempt to traverse between two states (entry -> exit) where no valid path exists! Actors {} source_interaction =running sim-stand:12858 on Nonerunning interaction =running generic_consume_food:12711 on object_Food_BlackWhiteCookie:0x0b460b760d660813(guaranteed)rtim=0 ClientInfo isn't here</desyncdata></report>
</root>
请问与没有大佬能帮忙看看怎么解决?
十分感谢!
社區分享造成NPC亂拿走!
目前版本BUG真的很多.就算廢除了啟用了的社區計劃.事實上還是會照執行!
BUGFIX
https://bbs.blacksheepgame.com/forum.php?mod=viewthread&tid=6054257&extra=page%3D1%26filter%3Dauthor%26orderby%3Ddateline
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