sky2012yjx 发表于 2019-10-23 17:45

1.2补丁出了!!!!

请问谁知道1.2补丁更新了啥?

acffxdd 发表于 2019-10-24 12:50

目测   只是版本号更新了一下而已

sky2012yjx 发表于 2019-10-24 14:03

官方FB原文

We keep making the game better for you!

Almost two months after the PC release of Ancestors, we want to thank all of you for your feedback and kind words. We have to admit, watching some of you on your own journey to evolution is quite exhilarating! And to make sure we give you the best player experience possible, we pushed a second patch yesterday aiming to fix some bugs and improve the game overall.

Here are more details on patch 1.2 which is already available.

Patch Highlights
On final evolution, all remaining genetic mutations are automatically activated. This allows players to reload their save game and complete remaining evolution missions if they so desire.
Meteorites smoke now lasts longer.
Drinking water provides a new shield.
Fleeing animals will avoid coming back to the same spot right away.

Bug Fixes
Fixed an issue where a fear zone exit would sometimes change position as the player got closer to it.
Fixed reinforcement points assignment issue when a neuron would be learnt via meteorite without having all its previous neurons learnt.
Fixed clan members disappearing from Clan HUD in rare circumstances.
Clan members being attacked by predators do not automatically reach safety when the player leaves the area.
Fixed keyboard keys icons displaying placeholders when a PS4 controller was connected to PC
Clan members inside a settlement will not mimic actions that force them outside of settlement
Fixed animals sometimes being stuck on spot
Animals can now only be discovered once
Improved game stability

Until the next updates, we wish you to live exciting adventures in the land of our ancestors!


谷歌浏览器自动翻译:
我们不断为您打造更好的游戏!

在PC版Ancestors发布之后将近两个月,我们要感谢大家的反馈和友善的话语。我们必须承认,看着你们中的一些人自己的进化之旅真是令人兴奋!为了确保我们为您提供最佳的游戏体验,我们昨天发布了第二个补丁,旨在修复一些错误并改善游戏整体。

这是补丁1.2的更多详细信息,该补丁已经可用。

补丁集锦
在最终进化中,所有剩余的基因突变都会被自动激活。这样,玩家便可以根据需要重新加载自己的保存游戏并完成剩余的进化任务。
陨石烟雾现在持续时间更长。
饮用水提供了新的屏障。
逃离的动物会避免立即回到同一地点。

Bug修复
修正了一个问题,即恐惧区出口有时会随着玩家靠近而改变位置。
解决了固定点分配问题,即当通过陨石学习神经元而无需学习其所有先前神经元时。
修复了家族成员在罕见的情况下从HUD家族中消失的问题。
当玩家离开该区域时,受到掠食者攻击的氏族成员不会自动达到安全状态。
固定了PS4控制器连接到PC时显示占位符的键盘按键图标
定居点内的氏族成员不会模仿迫使他们离开定居点的行动
固定动物有时会卡在现场
现在只能发现动物一次
改善游戏稳定性

在下一次更新之前,我们希望您在我们祖先的土地上经历激动人心的冒险!

acffxdd 发表于 2019-10-25 22:48

然而 中低 纹理   会变成ps1的3D游戏那种材质的彩蛋    还是没有修正
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查看完整版本: 1.2补丁出了!!!!