求高人指点!内门弟子需要私人房间,情绪需求参数修改在哪?做了一个5人床和4个老婆一起睡每个老婆都需要私人房间~
本帖最后由 plutus 于 2019-3-28 23:03 编辑求高人指点!内门弟子需要私人房间,情绪需求参数修改在哪?我知道 ,需要私人房间这个情绪函数的位置,但是不知道,控制调用这个相关函数的文件位置。
我做了一个5人大床MOD,和4个老婆一起睡,男主没有单独房间需求,但是每个老婆都有单独房间需求.
求高人告知,这个需求情绪组哪里修改。
求LZ指点一下如何做出5人大床,不会修改轴那些........求教:'(
aiko886 发表于 2019-4-1 00:36
求LZ指点一下如何做出5人大床,不会修改轴那些........求教
<ThingDefs><List>
<ThingDef Type="Building" Name="datongpu" Parent="FurnitureBase">
<TexPath>Spr\Building\datongpu.png</TexPath>
<TexScale>1</TexScale>
<ThingName>5人大通铺</ThingName>
<Desc>一张适合5个人使用的大床。</Desc>
<Tags>
<Tag Name="Sleep" Level="1"/>
<Tag Name="Practice" Level="1"/>
</Tags>
<ColliderKind>ThrowOver</ColliderKind>
<Collider>
<!--(0Empty 1Base) 2EmptyCenter 4EmptyWorkspace-->
<Data>
,
,
</Data>
<Offset>
<y>0</y>
<x>0</x>
</Offset>
<WorkOffset>
<li Index="0"X="0.14" Y="-0.29" Z="-0.5" Ang="180"/>
<li Index="1"X="-0.16" Y="-0.29" Z="-0.5" Ang="180"/>
</WorkOffset>
</Collider>
<Building>
<RoomKind>BedRoom</RoomKind>
<IsBed>1</IsBed>
<OwnerCount>5</OwnerCount>
<HelperClass>BuildingHelperBed</HelperClass>
<TerrainAffordanceNeeded>Ground</TerrainAffordanceNeeded>
<BePackage>1</BePackage>
<RestEffectiveness>1.1</RestEffectiveness>
<PracticeEffectiveness>0.2</PracticeEffectiveness>
<BeMade>
<WorkToMake>30</WorkToMake>
<Quality>0</Quality>
<StuffCategories>
<Stuff name = "MetalBlock"/>
<Stuff name = "WoodBlock"/>
<Stuff name = "RockBlock"/>
</StuffCategories>
<CostStuffCount>15</CostStuffCount>
</BeMade>
</Building>
</ThingDef>
</List></ThingDefs>
文件路径:setting\npc\moods\moods_evaluate.xml
相关代码
<Mood Name="IndependentRoomNeed">
<DisplayName>需要私人房间</DisplayName>
<Desc>我想要个私人房间。</Desc>
<StoryDesc>正因没有单间而怒不可遏</StoryDesc>
<MaxStack>1</MaxStack>
<Value>-25</Value>
<Duration>0</Duration>
<Deepen>2400</Deepen>
<DeeponMax>2</DeeponMax>
</Mood>
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