anala_gin 发表于 2008-12-14 07:15

关于导入模型

Looks like Bethesda has really customized the engine which is not really a surprise given what they did to Oblivion have had so much more experience from that. They have changed many of the standards like NiNode, NiTriStrips, NiMaterialProperty (just about everything or maybe just NiAVObject or something).


FALLOUT的模型的格式被彻底更改了。NIFTOOLS要多久才好



http://www.bethsoft.com/bgsforums/index.php?s=75bc80026b75859620b840228684f7a2&showtopic=919930

这是一个方法
但是默认的骨架又不能打开

诚心求教

qiji6000 发表于 2009-1-2 01:05

友情幫頂,爲了我的雙手爪.
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