cc_pxh 发表于 2017-9-18 18:41

指路:N网新帖 Bountiful Hunter (丰富的猎人)

Bountiful Hunter by Minuos
https://www.nexusmods.com/fallout4/mods/26851/?
Fallout 4 » Gameplay Effects and Changes
Added: 17/09/2017 - 03:53PM
Updated: 17/09/2017 - 09:49PM


Are you tired? Tired of looting, tired of salvaging, tired of being an all around pack rat?

No? Then this is not the mod for you.
WHAT IT DOES
This is a small mod with a few features. On killing an enemy, an amount of caps based on their level and max health will be awarded to the player, and any carried caps and pre-war money will automatically be looted (as well as ammo, chems and raw meat if those options are enabled). On top of that, each kill has a low chance of rewarding the player with small material shipments.

The mod will initialise when first loaded for existing characters, or within 15 seconds of when a new character first gains experience.


REQUIREMENTS

[*]Automatron
[*]Far Harbor
[*]Nuka-World


FEATURES

1. Caps on Kill
Every enemy killed will award caps to the player, calculated like so:
(Enemy Level + Max HP) / 10 x (0.8-1.0 + (Luck / 100) + 1-x* x Multiplier + Offset** ...So simple!

* x = the player's current rank of Fortune Finder. This is added after the Multiplier, so a Multiplier of 0 will still result in 1-4 caps per kill for players with the Fortune Finder perk.
** Customisation options. See for details.

Example: a level 10 enemy with 100 health will reward the player with ~11 caps when killed, plus any caps and pre-war money they're carrying.

2. Material Shipments on Kill
Every kill has a 0.5% chance to award small material shipments to the player. This is rolled for once for every point of Luck and once for each rank of Fortune Finder.

Example: a player with 10 Luck and Fortune Finder 4 will roll 0.5% 14 times each time an enemy is killed.

3. Auto-Loot
An afterthought which adds optional auto-looting of items I consider to be essential (ammo, chems and raw meat). I may add to this or change the way it works over time. I also may not, because university.


4.
This is an aid item that will be added to the player's inventory when the mod is loaded, or when a new character first gains experience. It can also be crafted under the Utility tree at a Chem Station, for those who lose or "lose" theirs.

Using the item opens a menu displaying the player's total kills and earnings since the mod was installed, and provides the following options:
A) Silent Mode. Disables sounds and notifications when receiving items. Because holy kill feed, Batman.
B) Adjust Multiplier. Allows the player to set a multiplier for the number of caps received from kills. For that personal touch.
C) Adjust Offset. Allows the player to set a flat amount to be added to the number of caps received from kills. For that extra personal touch.
D) Information. Provides some in-game explanations of how things work. So convenient!
E) Auto-Loot Options. Allows auto-looting of ammo, chems and meat to be toggled on/off. For the vegetarians out there. ;D

COMPATIBILITY
This mod likes to keep to itself. Conflicts are unlikely, but I can't guarantee it'll play nicely with other mods running OnKill scripts.
Note: Items added by mods won't be auto-looted.

英语渣,机翻又不尽人意,还是有爱自取吧。
这个MOD就是游戏中,有很多的掉落。
https://staticdelivery.nexusmods.com/mods/1151/images/26851-4-1505657700.jpg
https://staticdelivery.nexusmods.com/mods/1151/images/26851-4-1505657700.jpg


horselwz 发表于 2017-9-18 20:20

硬硬的沙发

星、辉 发表于 2017-9-18 20:43

如石头般的板凳

超级变种人壮壮 发表于 2017-9-18 22:18

路过看看

骑战小将 发表于 2017-9-20 10:58

飘过。。。。
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