各位大神求几个代码!谢谢!!!
1.技能冷却时间2.铠甲穿透
3.致残
本帖最后由 jkingben 于 2017-9-15 17:25 编辑
1:cooldown 不需要冷却的话就cooldown = 0
2:armor_penetration
3:Buff_Cripple
整个定义:
DefineClass.Buff_Cripple = {
__parents = {"Debuff"}
, name = (_ENV.T)({57, "Cripple"}), icon = "Crippled", description = (_ENV.T)({58, "Movement speed is decreased by <number>%"}), GetDescription = function(self, unit)
-- function num : 0_91 , upvalues : _ENV
return T({self.description; number = -(self.modifiers).movement_speed})
end
,
modifiers = {cripple = 1, movement_speed = -66}
, duration = 5000, duration_hero = 3000, max_duration = 10000, codex_entry = "Buff_Cripple"} 求教无cd怎么弄 怎么弄的 cooldown = 0
cooldown是命运卡冷却吧。。。有没有技能冷却的呢。。。 = =。。游戏已凉,2.07反编译还加密了。。。找的好累。。。 yijin已疯
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