guxggg 发表于 2017-3-22 21:20

修改的問題

照教學在ship_sizes加了這

@destroyer_combat_speed = 1.0   # picket ships, should stay with the battleships
@destroyer_combat_rotation = 0.05
@destroyer_collision_radius = 2.5





Heavy_Corvette = {
    max_speed = 4.5
    acceleration = 0.3
    rotation_speed = 0.2
    combat_max_speed = @destroyer_combat_speed
    combat_rotation_speed = @destroyer_combat_rotation
    collision_radius = @destroyer_collision_radius
    modifier = {
      ship_evasion_add = 25
      ship_armor_add = 25
      ship_weapon_range_mult = 0.1
      ship_weapon_damage = 0.1
      ship_sensor_range_mult = 0.1
      ship_auto_repair_add = 0.1 # Regenerates 1% ship-health per month
      ship_shield_hp_add = 1000
      ship_shield_hp_mult = 0.1
      ship_shield_regen_add = 100
      ship_shield_regen_mult = 0.1
    }
    max_hitpoints = 1000
    size_multiplier = 2
    fleet_slot_size = 2
    section_slots = { "mid" = { locator = "part1" } }
    num_target_locators = 0
    icon_frame = 3
   
   
    base_buildtime = 120
    required_spaceport_level = 2
    can_have_federation_design = no
    enable_default_design = yes    #if yes, countries will have an auto-generated design at start
   
   
    class = shipclass_military
   
   
    required_component_set = "ftl_components"
    required_component_set = "combat_computers"
    required_component_set = "ai_behaviour"
    required_component_set = "special_ship_slot"
    required_component_set = "thruster_components"
    required_component_set = "thruster_components"
    required_component_set = "ship_sensor_components"
    required_component_set = "powerstation_components"
    required_component_set = "powerstation_components"
}


在section_templates增加這段


ship_section_template = {
    key = "Heavy_Corvette"
    ship_size = Heavy_Corvette
    fits_on_slot = mid
    entity = "pirates_destroyer01_1l_2s_entity"
    icon = "GFX_ship_part_core_mid"
   
    component_slot = {
      name = "LARGE_GUN_01"
      slot_size = large
      slot_type = weapon
      locatorname = "large_gun_01"
    }   
    component_slot = {
      name = "SMALL_GUN_01"
      slot_size = small
      slot_type = weapon
      locatorname = "small_gun_01"
    }   
    component_slot = {
      name = "SMALL_GUN_02"
      slot_size = small
      slot_type = weapon
      locatorname = "small_gun_02"
    }   
   
    small_utility_slots = 4
    medium_utility_slots = 4
    aux_utility_slots = 1
}

ship_section_template = {
    key = "Heavy_Corvette"
    ship_size = Heavy_Corvette
    fits_on_slot = mid
    entity = "pirates_destroyer01_1m_2s_1m_entity"
    icon = "GFX_ship_part_core_mid"
   
    component_slot = {
      name = "MEDIUM_GUN_01"
      slot_size = medium
      slot_type = weapon
      locatorname = "medium_gun_01"
    }
    component_slot = {
      name = "MEDIUM_GUN_02"
      slot_size = medium
      slot_type = weapon
      locatorname = "medium_gun_02"
    }
    component_slot = {
      name = "SMALL_GUN_01"
      slot_size = small
      slot_type = weapon
      locatorname = "small_gun_01"
    }
    component_slot = {
      name = "PD_01"
      slot_size = point_defence
      slot_type = weapon
      locatorname = "small_gun_02"
    }
   
    small_utility_slots = 4
    medium_utility_slots = 4
    aux_utility_slots = 1
}




改出來的船會少AI並且沒辦法換船體

暗暗V5 发表于 2017-3-23 07:44

fleet_slot_size = 2

暗暗V5 发表于 2017-3-23 07:45

这一句决定了有多少个炮台

暗暗V5 发表于 2017-3-23 07:46

暗暗V5 发表于 2017-3-23 07:44
fleet_slot_size = 2

他下面那一句

guxggg 发表于 2017-3-23 22:35

暗暗V5 发表于 2017-3-23 07:46
他下面那一句

那要改成怎樣??
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