[email protected] 发表于 2017-3-18 20:52

131号更新内容,更新说游戏的优化又上了一个等级。

Patch "131" is now live3月18日        - EONIX
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/10546736/b24397e17f03c327f54d231ec68ea56139612fb7.png

Hello! We've just rolled out Patch 131 to Xbox Play Anywhere and Steam. This patch heavily focuses on how players can interact with and manage save files, as well as some significant performance updates to portions of the game. This is not an update that focuses on new content.
Hello!
我们刚刚在steam和xbox上新发布了131号更新包。它主要针对玩家与存档的管理和操控,同时也作为大更新的一部分重要的更新。但该更新不是推出新内容。

Check out our stream later today, March 17th @ 4PM EST (1PM PST, -4 UTC) on twitch.tv/ses_dev for an update on the brand new studio, our growing team, and the next major content update coming to Astroneer!
浏览并讨论我们的stream,March 17th @ 4PM EST (1PM PST, -4 UTC) on twitch.tv/ses_dev for an update on the brand new studio, our growing team, and the next major content update coming to Astroneer!

CONTENT CHANGES
内容修改

[*]8 new rock-based discoveries available for research
[*]8个新的石质材料可研究物。

SAVE FILE UX ON SATELLITE MENU
卫星主菜单的存档文件UX

[*]Can delete saves

[*]可以删除存档
[*]Saves use fixed numbered slots

[*]存档会占用固定数字的槽位。也就是存档文件的数字槽位不会变。
[*]Most recent save selected by default

[*]默认选中最近的存档。
[*]Disable starting new game when saves full
[*]存档槽位满时不能开始新游戏

TWEAKS

[*]Reduced camera auto-adjustment so it interferes less when using gamepad

[*]使用游戏手柄时,减少视野的自我调整,因此能降低干扰。
[*]Updated attenuation settings on refinery audio. No longer playing as 2d.
[*]Adjusted the Terrain cursor analog stick motion curve

PERFORMANCE
游戏运行表现

[*]Improved physics update efficiency.

[*]有效的物理碰撞优化更新
[*]Plant Materials updated to be less GPU intensive.

[*]植物占用更少GPU
[*]Major optimization to base networks and tethers.

[*]主要优化基本的Network 和 tethers。
[*]Significantly reduce network bandwidth usage.
[*]有效的减少network bandwidth 的使用。



页: [1]
查看完整版本: 131号更新内容,更新说游戏的优化又上了一个等级。