《森林(The Forest)》Public Alpha v0.55B 3DM免安装未加密版 【最小的体积】附赠游戏更新内容【英文+谷歌中文翻译】
http://pan.blacksheepgame.com/s/1qY2grk4 本帖最后由 tangzhyuz 于 2017-2-20 03:27 编辑V0.55
发布日期:2017年2月16日
嘿大家,
This patch adds hotkey item selection. You can now place your backpack onto the crafting mat, and assign weapons or items to one of four slots outside of backpack which can be used for quick selection.
For multiplayer, we improved chat visibility, and added 3 new vest and 3 new hoodie clothing variations
We added a new late game cannibal type, these are more powerful than the regular cannibals and wear masks made from skin of plane passengers. We also added more cannibals to the villages around the world, and added a new check box for creative mode which will allow you to turn on/off enemies whenever you want.
Along with this we fixed a bunch of bugs, especially with regards to how traps work, Added in a new bone arrow type, Improved some animations for multiplayer characters, made items in inventory easier to select by improving their collision and lots more, the full list visit below.
V0.55 Changelog
Suitcases around the plane crash site no longer respawn
Snow now lands on water in the north area instead of going through
Frost damage will no longer occur while player is jumping or actively climbing a rope
Fixed spoilt oysters not drop-able from the inventory
Updated armor mannequin stealth armor model
Fixed a couple rare errors that could prevent a few wall chunks from showing up in saves that suffered data loss after a patch
Fixed painted cannibal leader switching to wrong texture on death
Fixed animals moving at different speeds depending on current frame rate
Fixed arrows sometimes floating when shot into terrain
Fixed skin animal animation sometimes not playing if skinning is started immediately after picking up a spear
Improved support for updating greeble zones data from old saves, should prevent cases of deprecated data causing error spam and causing severe lag
(Multiplayer) Frost damage will no longer be applied to players who are in a downed state
(Multiplayer) Moved chat to the left of the screen to avoid overlapping with building ingredients
(Multiplayer) Added a dark backing to the chat to improve readability
Traps will now correctly load to the correct state
Traps will now restore to correct state after being repaired
(Multiplayer) Fixed some issues with noose trap visuals for clients not syncing
New gameplay option: Allow Enemies (Creative mode only)
Fixed drop spoilt food option in inventory not available on food that was picked up already spoilt
Fixed bed missing collision and bed not being repairable
Caves – fixed some small holes/gaps
Trapped animals remain in traps after save/load
Fixed Squirrels and Lizards not always being inside trap when caught
Added new late game mutant tribe wearing skinned face masks
New arrow type: Bone arrows! Combine 1 stick + 5 Feathers + 5 bones to create 5 bone arrows
New item quick select feature. Combine weapons on the crafting mat with the backpack to assign. Default keys are 1, 2, 3 and 4 on keyboard. Holding “AltFire” (block) while playing on a gamepad now switches the D-pad to quick select item slots
Fixed enemies floating over spikes or moving when caught in the happy birthday trap
(Multiplayer) Added new clothing: Vest with 3 texture variations
Fixed upgrading weapons not cleaning up everything correctly causing other items around or on the crafting to be hard to target afterwards
(Multiplayer) Improved walking and running animations on other players when holding all types of weapons
Player no longer reaches for an arrow after firing the bow with no more arrows in backpack
Fixed enemies using wrong burnt texture when dropped on a fire
Fixed creepy enemies switching to burnt texture when hit with a flying axe attack
Player dropped logs now spawn slightly away from player to prevent physics interaction issues
Fixed poison arrow effects not being applied to enemies correctly
Fixed sticky bombs not attaching to enemies or animals
Fixed tortoises sometimes not going into their shell when hit
(Multiplayer) Fixed birds sometimes not playing flying animation for clients
Fixed player incorrectly blocking if block is pressed immediately after picking up a spear
Fixed player able to continue repair hammer attacks even after switching to another weapon
Fixed player not attaching to rope properly if rope trigger was underwater
Cave9 – added more sound effects, and more stalactite models
Added more cave fish to cave water zones
Fixed clients not dealing correct damage from flying axe attack
Fixed saving of items added to metal doors weights
Fixed log sled glitching through terrain if grabbed and holding logs at the same time
Fixed spears and arrows not sticking into some large tree stumps around the world
(Multiplayer) Fixed arrows collected from bodies not being removed for other players
Fixed animals sometimes not being caught in traps
Fixed some stippling settings on some large logs/dead wood
Replaced damaged buildings 3D icons by 2D versions
Fixed jumping into water while lighting a cloth wrapped weapon causing lighter interactions to break
(Multiplayer) Fixed a case of player variation not initializing at start of game
Fixed player not disconnecting from treehouse rope if treehouse was destroyed
Fixed player not disconnecting from raft oar properly if raft was destroyed
(Multiplayer) Added new clothing: Hoodie with 3 texture variations
Improved accuracy of hovering detection for some items in inventory
First 4 weapons/projectiles equipped are automatically added to quick select free slots
Fixed saving & loading exploded rocks walls in caves
(Audio) Added break wood sfx when fires are destroyed
Fixed plane recording wrong position sometimes in new games
V0.55
发布日期:2017年2月16日
嘿大家,
此修补程序添加热键项目选择。您现在可以将背包放在工艺垫上,并将武器或物品分配到背包外的四个插槽之一,可用于快速选择。
对于多人,我们改善了聊天可见性,并添加了3新背心和3新的连帽衣服变化
我们添加了一个新的晚期食人族类型,这些比常规食人族和穿戴由飞机乘客的皮肤制成的面具更强大。我们还向世界各地的村庄添加了更多的食人族,并添加了一个新的复选框,创造性的模式,这将允许你打开/关闭敌人,只要你想要。
与此同时,我们修复了一堆bug,特别是关于陷阱的工作方式,增加了一个新的骨骼箭头类型,改进一些动画的多人角色,库存中的项目更容易选择通过改善他们的碰撞和更多,列表访问下面。
V0.55更改日志
飞机坠毁地点周围的手提箱不再重生
雪现在落在北部的水,而不是通过
当玩家跳跃或积极攀登绳索时,冰霜伤害不再发生
【固定】被宠坏的牡蛎不能从库存丢弃
更新的装甲时装模特隐形装甲模型
修复了几个罕见的错误,可以防止一些墙块显示在保存中的补丁后的数据丢失
【固定】涂食人族领导切换到错误的纹理死亡
【固定】动物以不同的速度移动取决于当前帧速率
【固定】箭头有时浮动时射入地形
【固定】的皮肤动物动画有时不玩,如果皮肤在拾起矛后立即开始
改进了从旧保存更新greeble区域数据的支持,应防止已弃用的数据导致错误垃圾邮件并导致严重滞后的情况
(多人游戏)冰霜伤害不再应用于处于被击倒状态的玩家
(多人)在屏幕左侧移动聊天,以避免与建筑材料重叠
(多人)添加了黑暗的背景聊天,以提高可读性
陷阱现在将正确加载到正确的状态
陷阱现在将在修复后恢复到正确的状态
(多人游戏)修复了一些问题与暗号陷阱视觉为客户端不同步
新游戏选项:允许敌人(仅限创意模式)
【固定】掉落被宠坏的食物选项在库存不提供已被宠坏了的食物
【固定】床缺少碰撞和床不能修复
洞穴 - 固定一些小孔/间隙
捕获的动物在保存/加载后仍保留在陷阱中
【固定】的松鼠和蜥蜴不总是陷入陷阱时被抓住
添加新的晚期游戏突变部落戴着皮肤的面罩
新箭头类型:骨箭头!组合1棒+ 5羽毛+ 5骨头来创建5骨箭头
新项目快速选择功能。结合武器在工艺垫与背包分配。默认键是键盘上的1,2,3和4。在游戏手柄上玩时,按住“AltFire”(块)即可将D-pad切换为快速选择项目插槽
【固定】的敌人漂浮在尖峰或移动时抓到生日快乐陷阱
(多人)添加新衣服:背心3纹理变化
【固定】升级武器不清理一切正确导致其他物品周围或上的手工后面很难定位
(多人)改进步行和运行动画其他玩家持有各种类型的武器
球员不再到达一个箭头后射击弓,没有更多的箭头在背包
【固定】的敌人使用错误烧焦的纹理,当掉在火上
【固定】的令人毛骨悚然的敌人切换到烧伤纹理时,用飞行ax攻击
玩家丢弃的日志现在产生略微远离播放器,以防止物理交互问题
修正毒箭效果不能正确应用于敌人
【固定】粘弹不附着敌人或动物
【固定】龟龟有时不会进入他们的壳当命中
(多人)固定的鸟有时不为客户玩飞行动画
【固定】的玩家不正确地阻止如果在拿起矛后立即按下块
【固定】的玩家能够继续修复锤击攻击,即使切换到另一个武器
如果绳索触发器在水下,固定的玩家不能正确连接到绳子
Cave9 - 增加了更多的音效,和更多的钟乳石模型
添加更多的洞穴鱼洞穴水域
【固定】客户端不处理正确的损害从飞行斧攻击
【固定】节省添加到金属门重量的项目
【固定】日志雪橇通过地形如果抓住和保持日志同时闪烁
【固定】的矛和箭头不粘在一些大树桩在世界各地
(多人)固定箭头收集从身体未被删除为其他玩家
【固定】的动物有时不会陷入陷阱
修复了一些大木头/死木上的一些点刻设置
被替换的被损坏的大厦3D象由2D版本
【固定】跳入水中,同时照明布包裹武器造成较轻的互动打破
(多人游戏)修正了游戏开始时没有初始化的玩家变化的情况
【固定】的玩家不断断开与树屋绳子如果树屋被毁坏
【固定】的玩家不能正确断开筏子,如果筏子被毁了
(多人)添加新衣服:连帽衫3纹理变化
提高库存中某些项目的悬停检测的准确性
装备的前4个武器/射弹自动添加到快速选择自由槽
【固定】节省和加载在洞穴爆炸岩石墙壁
(音频)当火灾被销毁时添加破碎木sfx
【固定】平面记录错误的位置有时在新游戏 V0.55b – hotfix
Posted on 16 February, 2017
Hey Everyone,
Here are some small fixes to this mornings patch release
Fixed some usable items such as meds or armor being infinite if added to hot select slots
Fixed issues with hot key items being visible whilst swimming or climbing ropes V0.55b - 修补程序
发布日期:2017年2月16日
嘿大家,
这里是这个早晨补丁版本的一些小修复
修正了一些有用的物品,如吃药或防具是无限的,如果添加到热选择插槽
修正了热门项目在游泳或攀登绳索时可见的问题 V0.55c - 修补程序
发表于2017年2月22日
大家好,
这是一个有手电筒的问题,我们自上次发布0.55b发现了一个小补丁
固定储蓄比赛手电筒配备和可燃物品的热键打破负载较轻
修正了装备,同时还拿着点燃的项目打破负载较轻的手电筒节能
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