Worlds of Magic has been updated(1.2.5) 又一堆补丁= =
本帖最后由 QQXYHM 于 2015-9-12 18:41 编辑2L还有~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Major update has been already uploaded.
We appreciate your feedback, and please remember that we are working on many more improvements. Please stay tuned!
1.2.2
Added:
- missing icons
Fixes:
- Fixed issues with tutorial 7. Fixed possible game break when spell damage animation would end too late and freeze the game.
- Fixed terraforming after load issues.
- Fixed game freeze before player turn.
- Fixed siege army orders null reference.
1.2.1
Added:
- assets streaming - reduced memory usage
- new save system
Fixes:
- select unit to cast when stand on feature fix
- change city name fix
- Fixed Sneak issues
- Fixed deselecting Omniscient when basic Cartographer is deselected.
- Fixed finding targets for AI on battleboard based on distance and strength & distance.
- Casting Brainwash on Unhallowed will now have no effect.
- Disabled ability to select Unhallowed lords as a target for Brainwash.
- Auras weren't removed at the end of combat.
- Fixed null reference in tutorial 6
- Wall scaling fix
- Added hot seat players cap
- Fixed possibility to skip turns too fast for the Vortex to update resulting in frozen Vortex particles and inability to cast another one.
- Fixed removing particles when Vortex should end.
- Gate is now closed after defending unit goes through. Units should be unable to stand inside the gate. Enemy units should be unable to pass through the gate.
- Now hero can't get fifth skill tier.
- Miner's Guild tooltip
- Pink rivers after load
- Fixed possibility to open spellbook when spell is casted
- Attacking with few selected units
- 2x2 sized units move fix
1.2.0
Added:
- new heroes models
- defensive buildings
- new trees on world map
Fixes:
- Squad count was not updated even if discrepancy was detected
- Your army is now selected back after using gateway
- Missing dead units in battle summary is now fixed
- Null when switching pages in load/save panel after deleting save
- Possible to cast Transmute on any tile fix
- Blazing barrier - missing icon
- Exhaust, Tide Mastery, Ice Storm fix
- Changed how move & attack looks for valid tiles for 2x2 units
Previous changelog:
http://steamcommunity.com/app/265970/discussions/0/618463738401153481/
Worlds of Magic has been updated (1.2.5)
The recently released patch has introduced following changes.
Fixes
- Thick Mist
- Counter Magic
- World GUI adjustments
- No units visible in battle summary
- Altar of Titans
- Realms of Chaos freeze
- Catapults animations
- Units models (fire elemental, water elemental, hellhound, reaper, unicorn and more)
- Dispel/Disjunction
- Charmed units in battle summary
- Fountain of Life and Fountain of Youth tooltip
- Units with flying movement on battle board
- Demon animation
- Augur of Calderan
- Griffins and Wyvern animations
- Problem with models after loading
- Hero recalling
- Surveyor
- Sneak issues
- Animate Dead
- Blocked spellbook after global enchantment casted by unit
- Dohar animation
- Torpor spell
- Disappearing armies after split
- Incorrect movement points cost for splitted armies
- Unicorns Riders charge
- Wrong values in power designation after load
- Wind Blast on 2x2 units
Previous changelog:
http://steamcommunity.com/app/265970/discussions/0/541906989398790370/ 然并卵。
木有人更新和破解,只能看着…… 这游戏是一周一更新的节奏, 新的 1.26 补丁后还是一堆 BUG
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