lightwing 发表于 2015-3-25 17:31

1.03版本公布……

http://steamcommunity.com/app/265970/discussions/0/618457398955295015/
Worlds of Magic has been updated (1.0.3)
The 1.0.3 update has been uploaded
Here is the list of changes:

Fixes:
- Gaia's Blessing, Bloodlust, Confusion, Antimagic Storm (when summoning), Word of Recall (visual only), Holy Weapon (strategic map only), Black Channels and Ghost Touch (duration), True Sight, Life Tap, Regeneration, Animate Dead
- Constructs weren't immune to critical hits
- Auto combat ignored ammunition and mana for ranged attacks
- Spellbook descriptions fixes
- RTS-like spellcasting on world map
- Invisible "Cast" buttons
- "Phantom" armies on world map
- Capture indicators on features were persistent even after owners defeat
- Rare case when defeated lord was still showing as an 'Unknown'
- Crash when trying to load notification requests
- Issues with resource density

Tweaks:
- Better food income and storage display to help with clarification.
- Positive incomes are now green on main bar

Added:
-Phantom Beast, Sprites, Chimeras and corresponding summoning spells





lightwing 发表于 2015-3-25 17:32

这是之前1.02的
Worlds of Magic has been updated (1.0.2)
The new update is ready to be downloaded.
That was busy weekend, and we are hoping that this will increase your game experience.

Fixes:
-Ancient Mine related crash
-Unit recruitment, city building and any lord-related notifications didn't have any tooltip after loading
-Previous/next unit buttons were not refreshed correctly (Hot seat mode)
-Charmed units sometimes could persist after combat
-Walking Bomb could cause combat freeze when detonated during AI turn
-You can directly launch wom.exe
-Visible armies button (the 'eye' button)
-Graphics settings from launcher are now correctly saved
-Issues with intro scene - wrong lightning
-Some texts were not localized properly
-Pool of pregenerated city names was not restored between games
-Load issues with Inn
-Unit scaling for GUI (queue for city screen and unit roster)
-End game panel
-In some rare situations AI could attack another lord's army/city even if they have a non-aggression pact
-Lord templates could be modified in some rare cases
-It's no longer possible to found new cities on quicksand

Tweaks:
-Added new panel - clicking on an army while having a single-unit spell ready will open a new window for easier targeting
-Lots of small GUI fixes

feeling111 发表于 2015-3-25 19:12

楼主辛苦。

a8215170 发表于 2015-3-25 19:34

哎呀!~~1.01破解的还没出来!~~1.03都出来了!~~

biyan110 发表于 2015-3-26 11:37

BUG确实太多了。
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查看完整版本: 1.03版本公布……