官方正版销量突破50w份撒花&1号升级补丁预告
官方最新的一篇帖子说销量已经突破了50w,并提了一下第一个修复补丁会修复的内容,包括但不限于以下bug:1、进游戏黑屏的bug
2、无法点击新游戏和读取存档的bug
3、无法存档的问题
4、部分高端电脑的卡顿问题(特别是Linux环境下)
5、公园导致商业需求为0的bug
6、进一步改进车辆寻路机制
7、改进影响市民工作的因素
但是因为都是小概率bug,所以官方表示现在并没有明确的释出补丁的时间表,他们需要更多的时间确保补丁只会修复bug而不会带来新的bug,不过也表示这个补丁玩家不会等太久的。
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补丁部分原文如下:
These are the widest, most pressing problems. This is by no means our complete list of bugs/issues, it's simply the ones that are most widespread and important to fix. Please appreciate that we are a small team and need to prioritize, even though we of course aim to fix the smaller bugs too. CO and PDX QA closely monitor our bug forums. If you have posted in there your issue has been noted, even if there's no official response in your thread.
Black screen on start-up
Grey Load/New Game button
Save issues (corrupted saves, saves not saving, cloud not working properly)
Poor performance on high end computers (mostly Linux)
If you're experiencing any of these, please check the Release FAQ Known Issues list, as there are several workarounds posted there. If nothing works either wait for our first patch or contact support.
We're also keeping a close eye on discussions on gameplay related issues. Specifically...
Commercial demand possibly being "killed" by parks and rec.
Potential traffic AI issues/improvements
Cause/effect for workers getting to their jobs
As there have been no extremely pressing issues that need instant hotfixing (as in affecting a majority of players) we have chosen to take our time with the first patch to ensure it doesn't break more than it fixes (so proper QA time). There's currently no ETA for this patch, I will most likely get that today, but you should expect it in a not distant future.
销量碉堡了,赶快制作一波dlc!!! 顶顶顶顶顶顶顶顶顶顶顶顶顶顶顶 最成功的模拟游戏了 666666666666666666666666666666666666
我要6啊 用心制作游戏,自然就销量好,支持经常不断更新,希望dlc能免费~~~~~~~~ 小概率个鬼啊 汽车寻路是要好好弄弄 5、公園導致商業需求為0的bug.....優先處理吧 :@:@ 5、公园导致商业需求为0的bug
6、进一步改进车辆寻路机制
看到这2个BUG修复 我就鸡冻{:3_123:} 销量说个游戏来对比下吧,50w我不知道意味着什么啊 希望这游戏越来越好。续作有望啊~ 大赞!!!!! 寻路是必须要改进的地方,简直人间处处是堵城 表扬一下,继续努力~~~~ 商业需求那个bug,竟然说是小概率bug…… TES_Fans_No.1 发表于 2015-3-17 19:49 static/image/common/back.gif
销量说个游戏来对比下吧,50w我不知道意味着什么啊
对于一个小众类型的游戏.发售7天有50W还是很不错了.当然要和GTA5,使命召唤,战地等作品比,,那是不可能滴,永远都不可能
模拟系列游戏属于小众游戏,喜欢玩的人占比是很小的
公园导致商业需要为0是必然的,初期不明显,后来随着公园越建越多就越明显。我把所有公司拆了重建,就是这么个过程,拆掉后商业需求恢复,慢慢一个个建起来就变为0需求。没有商业需求的后果是工业大量倒闭,因为产品卖不出去。这是个大BUG,如果不依赖MOD,不解决的话玩不下去了。从网上找了几人公园MOD,但不太满意,因为游客人数一直显示0。比不上原有的能显示游客数量的公司。而且安装上这些公园MOD后,游戏加载速度明显变慢。 公园导致商业需求为0的bug。。。一直在等这个解决。我玩了4次都这样。我可不信是小概率事件
解决了才玩 难道就不出中文语言了吗 glqpc 发表于 2015-3-17 23:52 static/image/common/back.gif
对于一个小众类型的游戏.发售7天有50W还是很不错了.当然要和GTA5,使命召唤,战地等作品比,,那是不可能滴, ...
拿GTA和使命的主机销量来对比天际线的PC销量,这不扯呢么
glqpc 发表于 2015-3-17 23:52 static/image/common/back.gif
对于一个小众类型的游戏.发售7天有50W还是很不错了.当然要和GTA5,使命召唤,战地等作品比,,那是不可能滴, ...
PC独占,几天上50万,是非常恐怖的数据,战地等大作在PC的销量都未必达得到这个数据。
出个补丁那么慢 现在商业为0 城市已经无法发展了到处是废弃、死人、还怎么玩?还时间未定。。。。。真扯淡 好亮的第六条啊 这样都不带简中版本的么?
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