对着月亮曰 发表于 2014-12-2 23:27

0.010更新内容手译

v0.010 - Building foundations, a new creature, climbing, walkie talkies and more!


Hey Everyone,
各位基友好


This latest update introduces auto foundations to some building types (log cabin, platform, gazebo) giving players ability to choose how high buildings are placed, and having them auto conform to terrain with our new procedural foundation system. (future updates will include ability to manually place these foundations yourself)
这回最新更新给大家带来了一些建筑的自动地基(小木屋,平台,露台),让玩家有放置高层建筑的能力,并且让他们自动适应当前地形。(未来的一些更新将会添加玩家手动设置地基)


Adding the ability to climb rope has opened up a lot of possibilities with caves - and as such we’ve blocked off some of the beach cave entrances, replacing them with holes in the ground with some old rope dangling in. Combined with our new experimental tree bridges and platforms, rope gives everyone a new way to traverse the world.
添加了顺着绳子爬的能力,这样就开辟了许多洞穴的入口通路,所以我们关闭了沙滩洞穴的入口。代替它们的是一些洞口(有绳子飘荡的),结合我们新测试的树桥和平台。绳子的出现,给大家带来了新的探索世界的方式


Multiplayer has seen a bunch of fixes and improvements, but most importantly voice chat! Press Q to bring up your walky talky and communicate with friends. (for those without microphones, we’ve fixed a bunch of issues with the ingame chat)
基佬模式中,有许多地方需要修复和改进,但是最重要的是语音,猛撸Q,能撸痛你的对讲机,与基佬交流。对于那些没有麦克风的基友,我们也添加了打字聊天的方式。


There’s also a bunch more stuff, new art, bug fixes, balance improvements, new animated plane passengers and more, all listed below
还有一大坨东西,新的艺术,bug的修复,平衡的改善,新动画与飞机上更多的乘客会在下面列出。。。


NOTE: Due to the changes to some of the systems, old save games won't work with this patch - we’re hopeful that the new saving improvements we’ve made to the saving serializer (listed below) will alleviate this for future patches and make occurrences of updates breaking save games much rarer.
注意:由于修改了一些系统,旧存档无法读取。我们希望也将会改善这个设定。


As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub or send them in to [email protected]


与往常一样,请继续发表您的错误报告和反馈,在社区中心的讨论区。或它们发送到[email protected]


Platforms! Place the log cabin on a slope and procedural platform will be constructed underneath to give it support. No more cabins on side of hills.
平台。放置在一个斜坡上的小木屋和一个平台,平台将会被建造在他的下方给予支持。不能放置小屋在在山丘一侧。
New buildable item: Tree platforms!
新可建造的东西,树台
Building height system added Look up to place structures higher (using procedural foundation system) or downwards to place on ground (as in old system)
建筑高度系统添加,可以查看高度(使用程序地基系统)或者向下放置。
Climbing system! Player can now climb rope
攀爬系统!玩家现在能撸绳子了。
Removed steps from tree houses! Replaced with climbable hanging ropes.
取消了树屋的台阶,取而代之的是撸绳子上去。
Added clamp to tonemapper to stop it sometimes turning screen completely black if seeing a very bright pixel. Fixed related issue where bloom would sometimes cause screen to turn black if it found overbright pixels.
添加钳位色调映射器,如果看到很亮的画面,它会阻止有时转动屏幕全黑,修正了相关的问题,如果它发现过亮的像素,会自动调节。
Fixed issue with plastic torch spamming errors, causing a performance drain when using torch light source
修复了火炬捣乱的错误
Tweaks to world lighting and fog/ambient colors. Lighter and plastic torch now cast shadows.
调整了世界光线,雾,和环境颜色。打火机,火炬现在有影子。
Tweaked enemy density in caves
调整了洞穴里敌人的密度
Added option to turn off all hud elements in options menu (not recommended!)
选项里添加了关闭所有HUD元素的选项,但是我们不推荐使用。
Increased size of rabbit on fire to match world scale
烤兔子的体积增大以吻合模型比例大小。
Small performance optimization on cpu by removing OnGui calls
通过消除OnGui调用CPU的性能优化
Meds will now be auto consumed if health below 20 when picked up
药品会在绳命低于20,在捡起时自动吃掉
(single player only bug)Fix for pine tree top heavy not being cuttable
修复了单撸模式中松树不能被撸的bug
Fixed missing marigold and chicory plants
修复了marigold和chicory植物消失的bug
Improved ambient audio zones and fixed outside sounds continuing to play when inside a cave
改善环境的音频区,修复了洞内外的音效
Improved cave audio ambience
改善了洞内的环境音效
Lizards can now be caught in cages along with rabbits (and raccoons)
鳄鱼现在能抓进单独的兔笼,还有浣熊
Fire Arrows! Press L with bow equipped and at least 1 piece of cloth in inventory
火箭,撸L键,需要有弓,和至少一块碎布
New falling leaf particles (3x) added and improved look of leaf burst (less bright/unlit)
添加并完善新的落叶颗粒,3次(亮的和不亮的)
New fluff particles added and using a new dust shader (bright in light, dark in shadow particle shader)
增加了新的絮状颗粒,并使用新的颗粒着色
Improved look of torch light - now two tone
火炬之光改善,两种光
Fixed overbright lights on mutant creepy’s fires and all bombs/held bombs and better balance on bomb explosion particles
修正了多手怪过于明亮的光线,所有的炸弹和手上的炸弹有了更好的爆炸效果。
Balance pass on all mutant textures, improved look of skin and put all into same texture value space
平衡了多手怪的纹理,改善皮肤的外观。
New improved blood particles!
新流血效果
Fixed issues with sticky bombs
修复粘滞炸弹问题
Fixed enemy skin and player arms sometimes losing ability to receive shadow and appearing overbright
修复敌人和玩家有时胳膊无阴影或过亮的问题
Fixed molotovs not exploding on impacting enemies
修复了Molotovs爆炸不冲击敌人的问题
Improved transition from cannibal village hole to caves using new generic rock chunks
改善了从野人村洞口到洞里的过度,使用了新的岩石效果
Log holder is now pushable using push and hold animations
原木载具现在能推着走,或者使他停下
Fixed audio issue where some sounds would fade out instantly/abruptly
修复了某些地方声音淡入淡出的效果
New suitcase art (6 textures variations, 2 model variations) added!
新的行李箱6种纹理,两种模式。
Fixed missing mesh renderer at front of plane crash(animated forward hull)
修复了坠机前的网格渲染
Animated passengers added to plane crash! - Don’t skip crash!
飞机上有多名乘客,一定要看他们是怎么屎的哦~
Fixed dead lizard normals flipped causing ragdoll to look different than regular model
修复了死亡的鳄鱼僵硬问题,看起来像玩偶
Improved look of small shelter (better rocks, better log renders etc)
小屋外观改善,更好看的岩石木料外观
Lighter will always light after a limited amount of attempts (was previously possible to attempt to light 20 plus times if unlucky)
打火机更好撸了,以前如果运气不好可能要撸3亿次
Fixed lighter animation playing continuously when stashing lighter quickly after getting it out
修复了打火机一直点火的状态(快速拿出再收回之后)
Improved held item switching sequence (better use of existing animations)
改善了手持物品切换的顺序
Pale enemies no longer attack each other or the distorted creatures
野人不在互相攻击
Removed cave beach entrances -replaced with rope climb out areas in lower caves fixing issues with entering caves near ocean
删除了沙滩那个洞穴,取而代之的是一个绳子和一个向下的洞穴。修复了洞穴入口处的问题
New molotov weapon art
新molotov武器效果
Fixed lighter flame being too small visually
修复了打火机可视距离
Fixed flare gun making shooting sound when fired without flares (will now make an empty click sound)
修复了信号枪无弹药是也有放枪声音的问题,现在只有空撸的声音
Improved tree falling sound settings
改善了撸倒树的声音
Swimming sound effects added!
游泳音效加入
Tuned/balanced pick up sound effects, eating sound effects etc
调整并且平衡了拾取,吃饭等音效
Enemies will now always prioritize visible players over other enemies in combat
敌人现在会优先攻击视野内的玩家
Improved instances of small items pushing player and added max velocity to attempt to stop player flying up into sky
改善了小物体与玩家的碰撞,增加了防止玩家被击飞的最大速度
(multiplayer) fixed bug where some shadows would break/change after respawning
多人,修复了某些情况下重生时玩家阴影破裂的问题
Improved some environment art, started implementing better cliffs in some areas and higher detail rocks. Added new lake zone.
改善了某些环境效果,添加了一些更好看的悬崖和岩石效果,加入了新的湖区
New art for (some) cave stalagmites and stalactites
洞穴里新的石笋和钟乳石
(hopeful fix) for players sometimes swimming even when not in water area
希望修复了吧。。。。玩家有时会在非游泳区游泳
Player will now stash weapon when swimming!
现在玩家在游泳时不能撸武器了
New creature added! - Check the caves.
新生物加入,有种自己去洞里撸一发
Delay added to combat music so it won’t continuously trigger when entering in/out of combat
音乐现在会在战斗和非战斗情况下淡入淡出
(multiplayer)Walkie talkies added! Press Q to communicate in multiplayer games.
多人,对讲机加入,按Q撸起。
(multiplayer) Fixed issue where items needed would sometimes stay on screen depending on if client/server destroyed a blueprint
多人,修复了建筑时物品需求和蓝图在客户端与服务器端的冲突
(multiplayer) Fixed issue where returning to start menu would break game and turned back option in menu
多人,修复了返回主菜单会中断游戏并打开选线的错误
(multiplayer) Fixed Enemies not showing blood particle fx on clients when they are hit.
多人,修复了敌人被撸时不出血的bug
(multiplayer) default player cap increased to 8 along with option to go up to 128 players (for adventurous players only! not recommended)
多人,玩家人数由8调至128.
(multiplayer)Fixed Suitcases not being replicated over the network and existing only locally for each player
多人,修复了行李箱在主机,客户端分别显示的问题
(multiplayer) Fixed Mutant ragdolls not replicated properly on client
多人,修复了多手怪不在客户端显示的问题
(multiplayer) Fixed Wall built in MP vanishing instead of turning into logs when destroyed
多人,修复了建墙时木材消失的问题
(multiplayer) Fixed issue where remote players would not alert enemies via sound detection
多人,修复了远端玩家无法通过声音注意到敌人的问题
(multiplayer) Lizard skin player armor now visible by both client/host
多人,鳄鱼皮现在能相互看到
(multiplayer)Fix for overlapping chat text
修复了重置文本的问题
(multiplayer)Fixed some Log duplication bugs
多人,修复了木材复制的bug
(multiplayer)Fixed Logs invisible for client in certain spots on the map
多人,修复了木材不在客户端显示的问题
(multiplayer) Fixed issue where only newly built effigies would only be seen by host
多人,修复了新建人物只在主机显示的问题
(multiplayer) Fixed client/host sometimes having differently positioned yacht location
修复了主机与客户端帆船显示在不同地点的bug
New art added for some of the cave entrances
新洞穴入口加入
Re-worked save game system so future updates will (likely) not erase save games to work!
重做了游戏存盘系统,未来的游戏更新不会取消现有存盘
Fixed issue with weapon upgrades have no or very little effect
修复了武器升级无效果的bug
Improved animal spawning in world- less chance of dead zones where no animals ever show up.
动物信春哥,现在能复生,即使无人区,一样能复活。

liuyu24 发表于 2014-12-3 09:35

:lol:lol:lol不错不错!!{:3_101:}

墙角的香菇 发表于 2014-12-3 11:57

翻译的不错~~

好果子 发表于 2014-12-3 20:10

谢谢楼主了!

www1417 发表于 2014-12-3 23:46

版本不是0.10么?

对着月亮曰 发表于 2014-12-4 01:39

www1417
版本不是0.10么?

官方显示0.010更新。

好果子 发表于 2014-12-5 11:51

对着月亮曰 发表于 2014-12-4 01:39 static/image/common/back.gif
官方显示0.010更新。

难道官方也出手滑BUG了么...

XJP0526 发表于 2014-12-6 19:10

不错支持下

duguocai 发表于 2014-12-14 19:27

本来以为到0.10了,居然是0.010,这一生还能等到1.0的出现吗?
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