hy198015 发表于 2014-9-28 23:06

神界3 v1.0.177 自创自用自整合 MOD v1.0 (合成属性书、技能书,幸运增加金装掉率,美化玛多拉)

本帖最后由 hy198015 于 2014-9-29 12:51 编辑

MOD下载链接:http://pan.blacksheepgame.com/s/1kTxFgaj
MOD安装:拷贝到DATA文件夹下,和其他MOD应该不冲突。
MOD内容特性: (适用于 v1.0.177版本+新增同伴DLC)
1、整合 Crafting Tweaks-Fixes-Extension(Extended Version)和 Source Difficulty(Hardcore Version),并在整合中对v1.0.177版本做了兼容处理。
   Crafting Tweaks-Fixes-Extension N网 MOD http://www.nexusmods.com/divinityoriginalsin/mods/20/?该MOD修改和增加大量新的合成配方,高阶配方支持工艺、锻造等级最大到10 级。
   Source Difficulty N网 MOD http://www.nexusmods.com/divinityoriginalsin/mods/9/? 该MOD通过对敌人拥有属性技能和AI做了大量修改,使游戏变得更有挑战性。
2、原创新增配方:
   一瓶旋转的泥+任意元素空白技能书 = 永久技能书 (需求工艺8级)
   热情之心+巫术空白技能书 = 永久属性书 (需求工艺8级)
3、BOSS+10%橙装掉率;幸运技能5级以上开箱子好运气将有几率(2%-4%)获得橙装。
4、美化头像、面部材质以及随从玛多拉等。
5、男女英雄初始属性和技能有区别,部分敌人和BOSS获得致盲免疫。
6、法杖改为单手武器,盾法不是梦。

钟里味 发表于 2014-9-29 08:02

好东西,谢谢分享!

紫辰潇湘 发表于 2014-9-29 08:31

顶一个,谢谢

xiaoshepop 发表于 2014-9-29 09:14

1里面的俩英文MOD是啥??现在MOD好少。支持楼主~{:3_149:}

杨柳青青 发表于 2014-9-29 11:22

弱弱的问下,这个source difficulty 是个什么难度啊?比困难难度要难多少?

xuhang0512 发表于 2014-9-29 13:31

哇塞,这是逼我又重新开一盘的节奏啊,,,,,,谢谢大神!!!!!!

xuhang0512 发表于 2014-9-29 16:33

这个MODS难道不用加载吗?怎么在游戏中的“MODS”里看不到呢?

hy198015 发表于 2014-9-29 16:51

本帖最后由 hy198015 于 2014-9-29 16:52 编辑

不用加载,直接进游戏就生效,提示应该是MAIN MOD

壹曲離殇丶笑看 发表于 2014-9-29 17:31

我覆盖进去 我的档直接损坏 没备份只能重玩了 MOD可以用

luo2qiang 发表于 2014-9-29 18:09

看看效果如何

StarFantasy 发表于 2014-10-1 13:38

很给力呀支持

rpwt1983 发表于 2014-10-1 14:44

dddddddddddddddddddddddddddddddddddd

zhangli16110212 发表于 2014-10-2 12:22

开始之后第一个人物的属性点会重置,导致技能消失。什么情况

a546109781 发表于 2014-10-2 12:24

MAIN MOD关联无效,可能是由于文件损坏……

xuhang0512 发表于 2014-10-2 17:35

zhangli16110212 发表于 2014-10-2 12:22 static/image/common/back.gif
开始之后第一个人物的属性点会重置,导致技能消失。什么情况

如果你改了角色的初始属性点,就不要再在创作人物加点的时候加那些你已经修改过的技能。

xuhang0512 发表于 2014-10-2 17:36

a546109781 发表于 2014-10-2 12:24 static/image/common/back.gif
MAIN MOD关联无效,可能是由于文件损坏……

我这里也是这样显示的,说是不能多人游戏什么的。但是似乎不影响游戏。无视它就行。

xiaoshepop 发表于 2014-10-2 22:05

这MOD牛。。打上之后人物血量和召唤物血量都减半。怪物血量最简单的难度下血跟英雄们的持平。稍微高点难度就血量开始成倍的增长~
5级的3个法师跟野外几个5级的小骷髅对打。被对方压倒性的虐待。骷髅弓箭手逆天了有没有。往前跑几步连着射3箭有没有。人物和召唤兽都顶不住一个弓箭手的一个3连射有没有~
最关键的是,。谁来打救我该怎么删除这个MOD?

spy181 发表于 2014-10-3 11:00

难得找到个能用的

Kyser 发表于 2014-10-4 22:13

感激{:3_125:}

774091991 发表于 2014-10-5 21:24

求教怎么删除这个MOD根本打不过怪物

303349782 发表于 2014-10-18 18:35

想借LZ的地方问一下 我下载后解压缩 然后所有文件依次是ppt-dios01..........ppt-dios76我怎么载入镜像 根本没镜像 也没有安装引导程序啊 求大神帮助 压缩包是7.48G

moogle2009 发表于 2014-11-1 14:47

303349782 发表于 2014-10-18 18:35 static/image/common/back.gif
想借LZ的地方问一下 我下载后解压缩 然后所有文件依次是ppt-dios01..........ppt-dios76我怎么载入镜像...

看容量就知道你下的是游戏。。。智商啊

jarrydeng 发表于 2014-11-4 14:57

Story/Game play:
•Fixed start of fight conditions for Witch Cabin fight with Immaculate Mage
•Fixed Arrest scenes in Cyseal (mortician for example), while using a forbidden door during arrest sequence
•Fixed issue with Watcher/imps quest not completing
•Fixed companion dialogues when they were being triggered at the same time in multi-player
•Fixed issue with performing crimes when the guards are already talking to another player
•Fixed dialogue issue with Zixzax in Luculla forest (Homestead attack warning)
•Added reactions when characters are blinded
•Prevent start listening when already in a dialogue
•Fixed issue where sheathe/unsheathe state could get out of sync
•You can listen to NPC's too now, instead of only player characters
•Added option to turn off camera shake
•Fixed issue where a sitting animation could get stuck
•Projectiles can be shot over knocked down enemies now
•Fixed issue when a peer disconnects during listening
•Fixed issue where characters sometimes stop following their master
•"Target is out of sight" is shown now instead of "Target is too far" when blinded
•When healing someone in combat, you will immediately join the combat as well
•No longer possible to fumble applying wet status
•Dialogue history is synced to characters who join in a dual dialogue now
•Fixed issue where names disappeared from the dialogue logs after a load
•It is no longer possible to send teleporter pyramids to the homestead
•Added armor damage UI element
•Fixed issue where the combat log got smaller after each load
•Weapon damage % is now always shown in skill descriptions
•Fixed game freeze in the lobby menu, when failing to join a Steam lobby through the Steam tool
•Fixed several crashes reported to us via support mails. Thank you!


Interface:
•Fixed issue with "almost broken" icon not showing on equipment
•Items that require targeting now also show active state in tool bar
•Remove active animation in tool bar when slot is cleared
•Combat log resize now uniform with resizing chat log
•Fixed journal for keeping element in view
•Journal: scroll into view disabled
•Combat log scroll issue fixed
•Combat log: fixed getting smaller after load


Code:
•Fixed crash when removing items from story
•Skill descriptions now always show amount of damage from weapon, even if it's 100%
•Extra support for playing specific effects on skills
•Fixes for main menu and create profile specifically for the Mac AppStore
•Fixed AI personalities for 3-way dialogues
•Gender of player character now stays correct after transform (e.g. after char creation or respec)
•It is no longer possible to send the teleporter pyramids to the Homestead
•Consumables can now do damage
•4Player Mod crash fix
•Mac: OS X Yosemite compatibility fixes
•Mac: Game Center Integration so that users can connect cross-platform
•Mac: Arrow keys are now correctly mapped for the interface (Load/Save) & World 銑 and é–ƒ keys did not close their respective panels
•Mac: Added Multi-threaded OpenGL renderer (use defaults write com.larian.dos ThreadedGL -bool true)
•Mac: Added automatic workaround for Yosemite users with the following cards:
NVidia 330M
NVidia 320M
NVidia 9400 based
NVidia 8600 based

If the game locks up for you in Yosemite please use the following command in the Terminal:
defaults write com.larian.dos ShaderBasedClear -bool true
After that, please send us the name and brand of your video card.


Combat:
•Rebalanced troll zombie near the church of Cyseal
•Rebalanced shambling mound near the church of Cyseal
•Rebalanced fire skeletons near the church of Cyseal
•Rebalanced stats of a lot of characters in Hiberheim and Luculla
•Tweaked script priorities of some Dark Forest characters
•Rebalanced the undead in the Temple of the Dead in the Phantom Forest so that these fights are more challenging (late game stats)
•Fixed stats for characters in the Luculla Mines
•Fixed equipment for Luculla Immaculate students
•All goblins can now carry Tenebrium items without getting rot
•Can no longer teleport Guardian in Hiberheim
•AI will no longer make ally invisible if ally is kd, stunned, petrified or weak and will prefer melee chars
•Fixed Infernal Chimera script in Cyseal
•Fixed range for Spiderling in Black Cove
•Fixed water ball disappearing in Giant Spider fight in Black Cove


Skills:
•Daggers Drawn fix: now costs 6 AP instead of 8 AP because a single dagger attack costs 2 AP
•Vampiric Touch fix: now does as much damage as the caster heals from it
•Voodoo Dolls fix: now costs 4 AP instead of zero
•Flurry does less damage if you do not keep your STR up to level
•All healing Skills are tweaked so that the higher level healing skills are better than the low level healing skills
•Fixed Cloak and Dagger so that it now does leave a smoke cloud on jump
•The damage of Flare, Small Fireball, Ice Shard and Blitz Bolt now levels up less aggressively
•Piercing Ice Shard does a little more damage as you invest more in INT
•Teleportation does less damage if you do not keep your INT up to level
•Survivors Karma costs 6 AP now and also affects critical chance
•Trip fix: Trip no longer requires a dagger
•Clarified Cloak And Dagger tooltip
•Clarified Flurry and Daggers Drawn tooltip
•Fixed saving throws for Vampiric Touch, Soul Sap, Nullify Resistances, Lower Resistances
•Damage boosts of Oath of Desecration and Rage no longer stack


Design and balancing:
•Sneaking characters no longer trigger Attack of Opportunity
•Balanced Arhu's stats, skills and equipment
•Arhu now has the same stats and skills and equipment in all the regions
•Blocked off areas in Luculla Forest where you could walk over lava
•Fixed greeting nodes of Alfie, Homestead elementals, Dark Forest spirit and Jinxika so that voices fit
•Sentinel statues in King's Tomb have no use so they are no longer clickable (this was confusing)
•Fixed reset of guards in Luculla when they die
•Added extra check for waypoint shrine teleport in Homestead to only happen when the active region is the Homestead
•Trade option fix for shared dialogs when the clicked actor isn't the first speaker
•You can no longer talk to Ralfie after the Kadraskaz fight; if you have Pet Pal, he will talk to you
•Healing skills now actually last as long as the tooltip says they do
•Braccus' axe drop is now human size and not oversized
•Poisoned food now also does poison damage instead of only setting the poisoned status
•Fixed item combos: Orc horn, big chicken claw, Mysterious fabric dye
•Fixed Acid Breath skillbook and scroll name (was Ooze Spray)
•Fixed "OneShot" Automated Dialog triggers (e.g. Orc in Luculla prison never entered dialog and never became hostile)
•Fixed tooltips for items that said "Equip: x AP" when they should have said "Use: x AP" because you cannot equip an apple
•Fixed consume setting for bone item so that item does what tooltip says
•Added 4 Kickstarter henchmen
•Fixed Maradino using Elemental Havoc
•Fixed Spider in Black Cove skipping turns
•Fixed digging spot in Luculla Mine
•Fixed Wolf in Hiberheim saying "Vengeance"
•Fixed Fear conditions of Rafflesia in Luculla
•Fixed Demon dialog in Dark Forest
•Fixed missing text in Rat catcher dialog, Well dialog, Wardens dialog
•Fixed animation used on enemies when casting Mass Slow
•Fixed mix up of names for Fiery Heart and Bottle of Swirling Mud
•Fixed ADs of prisoners in Silverglen
•Fixed stats of Weresheep armor
•Fix for spamming "locked" on open door in Inner Sanctum
•Fix for mushrooms in Luculla looping dialog
•Fixed AI grid in the Immaculate cathedral in Luculla
•Fixed faction of the Luculla Mushrooms and their summons as they enter combat
•Fixed Maelodia opening doors
•Special arrows now either do no damage, half weapon damage, or full weapon damage, nothing in between
•Fix for quickly clicking disappearing forcefield in Boreas' castle
•Fixed trading with Bicky
•Fixed dialog in Cyseal Warehouse
•Fix for touching Bairdotr's cage after she is freed through teleportation
•Fix for Esmeralda's door closing
•Fix for Braccus fight exploit
•Fix for Boreas fight exploit
•Fixed Mortician and General Store signs
•Moved key to Esmeralda's basement to a less obvious place
•Fix for Jareth being mentioned after he's dead
•Moved around magical blocking boosts in the generation classes so that there is one per class
•Too many different shields were available at low level, treasure generation will no longer choose the weak shields to drop
•Magic generation will generate less elemental resistance boosts on equipment other than shields
•Magic will no longer generate immunity boosts to crippled, petrified, stunned, frozen, on normal equipment, only on shields
•Improved elemental res boost on shields
•Can no longer sit on nightstands even if they do look a lot like barstools
•Magic generation can now select new crit boosts
•Arhu, Jake, Evelyn, Thelyron, Bellegar and Astarte have a chance to crit


Graphics:
•Footstep effects for animals
•Effects for Fatality and Shadow Strike
•Fixed the Magical Unlock effect and animation
•Fixed Targeted Bless effect and added impact
•Characters no longer walk up in the air in the Knight's Tomb
•Updated icons (enemy portraits and items)
•Icons for Weresheep ghost, roasted pork, Well Teleport scroll, Pirate archer, Raw Meat
•Fixed floating scenery, water tiles, intersecting planes
•Fixed skinning in male hero's neck


Sound:
•New sound effects and ambiances


Editor:
•Fixed a lot of stability issues in the Divinity Engine
•Exposed death type to scripts

dougou601 发表于 2015-1-13 15:14

请问219版本可以用么?

Miles_Percy 发表于 2015-1-13 15:40

LZ辛苦,谢谢

chh77889900 发表于 2024-12-16 16:51

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