yjy16888 发表于 2014-5-22 02:40

Official Alpha 8.1 Release Notes

本帖最后由 yjy16888 于 2014-5-22 02:43 编辑


[*]Official Alpha 8.1 Release NotesAdded

[*]Added repair wrench can now upgrade blocks like the stone axe can. It takes three hits instead of four. Also it repairs faster than a stone axe.
[*]增加维修扳手,可以像石斧一样升级方块了。只需敲3下而不是之前的4下。还有维修的速度比石斧快。
[*]Added new holster and unholster sounds
[*]新增换武器时发出的声效。
[*]Added all lights now have a self illumination texture when turned on
[*]现在当光源开启时都有自己的自发光纹理。可理解为优化了照明的效果
[*]Added dirt under snow in snow biomes. Note you may need to start a new game to get this change
[*]在雪地区域添加泥土方块在雪方块的下面。你可能需要开启新游戏才能获得这部分的变化。
[*]Added window tag to windows so in future builds Zombies target windows
[*]在窗口添加窗的标签,在未来的版本中僵尸会优先瞄准窗口攻击。
Changes
[*]Changed stone axe now takes 4 hits to upgrade ramps instead of three
[*]石斧现在升级坡道变为需要敲4下而不是3下。
[*]Changed scrollwheel timeout is changed now 800ms (old: 300ms). Changed hotkey timeout to 0ms (old: 300ms) this helps with holster/unholstering problems
[*]鼠标滚轮切换间隔现在变为800ms原为300ms。热键切换间隔变为0ms原为300ms 有效改善了武器切换的问题。
[*]Changed river water so it adds 15 hydration instead of 10
[*]河水方块的水合作用改为15原为10。。。
[*]百度百科:水合作用(Hydration)溶质的分子或离子与溶剂的分子相结合的作用称为溶剂化作用,生成水合分子(水合离子) 尼玛。。。理解不了
[*]Changed Entities are spawning now 0.5 to 1m higher to adjust to the smooth terrain fixes zombies and animals falling through the world on spawn
[*] 实体生成现在调高0.5到1米地形平滑修正僵尸和动物在生成的时候降落穿过世界。
[*]Changed updated window reflections to correctly change brightness at night
[*]升级窗口的反射以在晚上正确地改变亮度。
[*]Changed updated window models to allow proper alignment
[*]升级窗口的模型 能够正确地对齐了。
[*]Changed stone axe to dig dirt with 9 hits
[*]石斧挖尘土要敲9下。
[*]Changed shovel to dig dirt with 3 hits
[*]铲子挖尘土要敲3下。
[*]Changed doubled land protection of dirt to reflect new easier digging of non-land protected dirt
[*]普通尘土的土地保护耐久翻了一倍 从而突出新的非土地保护类型尘土更易于挖掘。
[*]Changed snow no longer drops dirt or clay, but just snow.
[*]雪不再掉落尘土和粘土,就只是雪。
[*]Changed chat log buffer size to 50 lines to fix chat breaking
[*]聊天记录缓存变为50行 修复聊天奔溃。
[*]Changed shotguns to do 120 damage instead of 96
[*]散弹枪的伤害变为120 原为96。
[*]Changed Stamina now it only uses 75% of the stamina it used to so you can run a little further
[*]现在的耐力只用了原来耐力的75%(耐力增加了),所以你现在能够跑得更远了。
[*]Changed street lights are turned on
[*]街灯有照明效果了。
Bug Fixes
[*]Fixed a memory leak on dedicated servers
[*]修正了一个在专用服务器上的内存溢出问题。
[*]Fixed Skylight windows in known prefabs
[*]天窗成为已知预置游戏部件。
[*]Fixed connecting to friends directly from the steam friends list
[*]修正直接从steam平台好友列表与好友联机的问题。
[*]Fixed block entities do not show up in the preview window so windows cannot be seen before you place them
[*]修正方块实体不能在预览窗口显示,只有放出来才看到的问题。
[*]Fixed players no longer get stuck in a 1×1 hole
[*]修正玩家被1x1的洞困住的问题。
[*]Fixed equipped like items like hats now go into your backpack when you die
[*]装备 例如帽子 现在会在你死的时候自动放回背包。
[*]Fixed deprecated server issues. Should only show servers running the same version as client.
[*]修正不推荐服务器的问题。应该只显示相同版本客户端的的服务器。
[*]Fixed some servers showing A8 and PVP
[*]修正某些服务器显示A8和PVP的问题。
[*]Fixed resource rocks to drop resources every time you break them
[*]修正资源岩石每次敲碎都会掉落资源的问题。
[*]Fixed broken doors in the school from not opening
[*]修正学校里的烂门打不开的问题。
[*]Fix stamina so running uses stamina.
[*]修正耐力的问题,然后奔跑会使用耐力。
Known Issues
[*]You have to hit Shift+Tab twice to bring up the steam overlay
[*]你必需按Shift+Tab组合键两次才难唤出steam面板。
[*]64 bit is known to unstable run it at your own risk
[*]64位版本目前已知为不稳定,若要运行恕不负责。

SMZ1997 发表于 2014-5-22 03:53

谢谢分享   

〃翅膀 发表于 2014-7-15 01:31

8.1 为什么不能营火

〃翅膀 发表于 2014-7-15 01:33

武器不能分解 跟 锻造炉 锋利的石头也不能做 电锯呢
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查看完整版本: Official Alpha 8.1 Release Notes