黑暗之魂2手柄问题
黑暗之魂2用手柄玩不能调整视角啦?请教怎么改啊同问啊。。。。。。。。。 右摇杆不是视角? 同问!!!! 感觉还不是不能调视角的问题。游戏里的按键很乱不是360的手柄进去玩按键就是乱的用软件模拟貌似也没有效果。。。 jyduizhang 发表于 2014-4-26 19:58 static/image/common/back.gif
感觉还不是不能调视角的问题。游戏里的按键很乱不是360的手柄进去玩按键就是乱的用软件模拟貌似也没有效果 ...
Index=0 #controller index in system game controllers list; 0 is first; -1 to ignore this pad
Left Analog X=1 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=3 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=-6 #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X Linear=0 #-100 to +100raise this number to increase sensitivity near center
Left Analog Y Linear=0 #-100 to +100raise this number to increase sensitivity near center
Right Analog X Linear=0 #-100 to +100raise this number to increase sensitivity near center
Right Analog Y Linear=0 #-100 to +100raise this number to increase sensitivity near center
Left Analog X+ Button=0 #button id; 0 to disable
Left Analog X- Button=0 #button id; 0 to disable
Left Analog Y+ Button=0 #button id; 0 to disable
Left Analog Y- Button=0 #button id; 0 to disable
Right Analog X+ Button=0#button id; 0 to disable
Right Analog X- Button=0#button id; 0 to disable
Right Analog Y+ Button=0#button id; 0 to disable
Right Analog Y- Button=0#button id; 0 to disable
D-pad POV=1 #POV index; 0 to disable
D-pad Up=0 #button id; 0 to disable
D-pad Down=0 #button id; 0 to disable
D-pad Left=0 #button id; 0 to disable
D-pad Right=0 #button id; 0 to disable
A=3 #button id; 0 to disable
B=2 #button id; 0 to disable
X=4 #button id; 0 to disable
Y=1 #button id; 0 to disable
Left Shoulder=5 #button id; 0 to disable
Right Shoulder=6 #button id; 0 to disable
Back=9 #button id; 0 to disable
Start=10 #button id; 0 to disable
Left Thumb=11 #button id; 0 to disable
Right Thumb=12 #button id; 0 to disable
TriggerDeadzone=0 #use 0 to 255; default 0; add deadzone to trigger
Left Trigger=7 #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2;
Right Trigger=8 #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2;
UseForceFeedback=1 #use 0 to 1; default 0
SwapMotor=0 #use 0 to 1; default 0
ForcePercent=100 #use 0 to 100; default 100
ControllerType=1 #GAMEPAD 1; WHEEL 2; STICK 3; FLIGHT_SICK 4; DANCE_PAD 5; GUITAR 6; DRUM_KIT 8; //WILDS
AxisToDPad=0 #Use Axis to control DPad (0 disabled, 1 enabled) //WILDS
AxisToDPadDeadZone=256 #Dead zone for Axis //WILDS
AxisToDPadOffset=0 # //WILDS
POVXReverse=0 #Reverse POV Up/Down
POVYReverse=0 #Reverse POV Left/Right
这个是我的设置 你看看 我是没问题
Dilly-dally_Sil 发表于 2014-4-26 22:25 static/image/common/back.gif
Index=0 #controller index in system game controllers list; 0 is first; -1 to ig ...
已经解决了。用的360CE,这个软件比较麻烦。。我用的北通水牛川手柄。。。。默认是无法设置十字键的。不过用XInputTest强行设置了。
我昨天借同学的手柄用了一下,反正也不能调视角,其他按键也挺乱的,还是键鼠算了,顺便问一下,键鼠操作的怎么才能加快人物之间的对白啊~
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