【03.27.14】《监狱建筑师(Prison Architect)》Alpha19 3DM免安装破解版[EN]
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游戏名称:监狱建筑师
英文名称:Prison Architect
游戏类型:模拟经营类(SIM)游戏
游戏制作:Introversion Software
游戏发行:Introversion
游戏平台:PC
发售时间:2013年
官方网站:http://www.introversion.co.uk/prisonarchitect/
游戏介绍
《监狱建筑师》是一款玩法非常新颖的益智游戏作品,他的乐趣来自于玩家对于整个游戏布局的把握。通过上帝的视角去合理的建设监狱。并监视里面每一个犯人的一举一动。当然游戏中还会给玩家带来意想不到事件。让玩家体验一把监狱员的辛劳。游戏的画面看起来很不错,而且对于人物细节的刻画也相当的精彩,不同时段的犯人也会有不同的动作与表现,一切都是那么的有规律,就像真正的监狱一样。
配置要求
OS:XP
Processor:Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
Memory:4 GB RAM
Graphics:Nvidia 8600 / Radeon equivalent (2009 era)
Hard Drive:100 MB HD space
安装信息
1. 解压缩
2. 运行游戏
已集成3DM原创破解补丁
游戏截图
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信3DM 得破解 得汉化
信杀软 无破解 无汉化
支持正版 自学外语
从我做起 人人有责
您是否能免费玩到该游戏或汉化 期待您做出这个艰难的决定
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下载地址
PCGAME-Prison.Architect.Alpha.19.Cracked-3DM.torrent
网盘分流
**** Hidden Message ***** 啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊 不知道更新了什么 似乎改善了经济部分…… 谢谢分享 本帖最后由 422712086 于 2014-3-27 23:28 编辑
更新内容,自己看吧
= Financial system improvements
Cashflow is now visible from the very start, without needing an Accountant to unlock it预算系统改成一开始就可以用了,不用会计解锁了
Cashflow is now paid hourly, instead of at midnight as before 现在结算变成每小时,而不是子夜12点
The starting bank balance has been increased from $10,000 to $30,000 初始30000
The daily federal grant has been increased from $1,500 to $2,000 每日补贴2000
You now receive more daily money for the max security prisoners 高危犯人给的钱更多了(如果无事故?)
Cash Bonus : Days without Incident
You now receive a bonus to your cashflow based on the number of days without incident. The bonus accumulates at a rate of $1,000 per day without incident. So after 1 day you get a $1,000 bonus, but after 2 days you get a $2,000 bonus The maximum daily bonus is $10,000 for 10 days straight without incident. The amount received resets immediately to zero after a death, serious injury, or escape. 无事故会有额外补贴,每天1000,最高10000.
Corporation Taxes
You must now pay tax - 30% of all profits, directly out of your daily cashflow. Once you have a profitable prison you can use your accountant to reduce this to 15% You can also unlock an offshore tax haven for a whopping $50,000, that reduces your Corporation Taxes to 1%. (This is only recommended for prisons with massive daily profits)
Bank Loans 要交税了!..........30%,可以利用会计减税至15%?如果监狱开销庞大,好像可以用50000+1%的方式交税?
You can now borrow lump sums of money from the bank, and pay interest on the amount borrowed. Interest payments are made hourly, and each successful payment increases your credit rating. As your credit rating increases, so does the amount you can borrow, up to a max of $100,000
可以借钱了...
Prison Share Scheme
You can choose to sell shares in your prison to private investors and venture capitalists. They will pay you 10% of the current prison value, in exchange for 10% ownership of your prison. You can sell up to 50% of your prison this way, and you can buy back at any time (although the price may have gone up) However if you've sold 30% of your prison to investors, you will only receive 70% of the price when you come to sell the entire prison
= Game rebalancing
The prison 'temperature' now increases quite a bit slower, taking much longer to reach dangerous levels
The temperature falls much quicker once the causes of frustration have been resolved
A prisoner's "time served" now counts up much more slowly, meaning they will spend longer in your jail before release. Previously one year sentence = 36 game hours (1.5 days) Now one year sentence = 120 game hours (5 days)
The Workshop Safety Induction can now be taught to 10 prisoners at once (up from 5 previously), and prisoners can use a workshop saw OR a workshop press whilst learning
- New room/zone : Exports
Finished items are taken from the workshop to the new exports zone. Workmen will do the hauling.
If the exports zone is 'secure' then your prisoners will also do the hauling.
Items in the Exports zone will be loaded onto passing delivery trucks and taken away.
You will be paid as they leave the prison site.
NOTE: Logs will be auto-sold if there are no workshop Saws on site.
NOTE: Wood will be auto-sold if there are no carpenters tables, or no qualified carpenters on site
- SDL 2.0
The game is now using SDL 2.0 for windowing, mouse/keyboard input, and sound. (Previously SDL 1.2)
This should help with hardware compatibility and reliability
Also provides better support for high dpi displays, joypads, tablets etc
- High DPI mode
High DPI mode is now supported on certain displays - eg the Macbook Pro Retina display. Enable it from the Graphics menu. This will make the game look significantly sharper on high DPI displays. (Eg Retina Mac previously ran the game at 1280x800 - now runs at 2560x1600 on a 13" screen!)
= Improvements and Fixes
Greatly improved the display of Jobs in the deployment screen
You must now keep your Administrators employed if you wish to continue using the facilities they have unlocked
Prisoners with 'Qualifications' gained from reform programs will now strongly prefer to work in jobs that use those qualifications This fixes a problem where all your qualified workshop prisoners went off to do the cleaning
Tazers are no longer flagged as 'Metal', so wont set off metal detectors
Trees will no longer leave a stump if they are felled indoors, eg after building new foundations over forest
The Emergency Services toolbar now shows tooltips for each service type, including the cost of callout
The Rooms toolbar now highlights rooms you are likely to want to build, due to grants/objectives
The Bureaucracy screen has been laid out in a new arrangement to make room for all the new unlocks
The Lawyer has been removed from the game, as he currently serves no purpose. He may return at a later date.
New graphics for the Teacher
Fixed : The reform program 'Scheduler' now ensures there will be a teacher available when picking a time slot. This fixes a bug with the foreman being expected to teach multiple workshop induction classes at once.
NOTE: You may need to manually click "Reschedule" if your prison has this problem after loading
Fixed : Prisoners working as janitors would stand around in the cleaning cupboard doing nothing, unless you had at least one janitor hired (or if you had very few janitors in a large jail)
Fixed : Cutting down a tree near a wall square will no longer demolish that wall square
Fixed : Experience will no longer tick up on dead prisoners
Fixed : You can no longer place rooms over lakes
Fixed : Stolen contraband would still be counted if the prisoner responsible had left the jail. This counted towards the overall 'Supply' level, but could never be found by searching.
谢谢 :lol:lol 更新, 收下了~ 和18有什么区别吗?
感谢提供,鼎力支持!!... 支持!!!!!!!!
多谢楼主~尝鲜~
这么快就出19了?希望汉化组完整汉化谢谢了!支持!! ddddddddddddddddddddddddddddddddddddddddd 哇呜奥!!!!!!!!!!
感谢分享:'(
還是ALPHA 版...? 看玩草草草草草草草草草草草草
:dizzy::$:$:$:$:P:P:P 更新了个毛啊
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感谢分享 knakanzenme shjuode
感謝分享~~~~~~~~~~~~~~ 啊啊啊啊啊啊啊啊 顶啊
:lol:lol:lol:lol:lol 回复看看2020202020202020
感谢分享 cccccccccccccccccccccccc 謝謝分享