v1.0.7升级档的更新内容!!!!!!
本帖最后由 星辰紫银 于 2013-5-14 18:51 编辑Patch notes:
[*]Added a button at the center of the quarter wheel in the city screen. When pressed, it’ll position the camera on general city view.
Fixed:
[*]A bug that caused essential for progressing provinces appear on shards with standard conditions.
[*]Archmage’s inability to use two spells in his first turn.
[*]‘Parry’ and ‘Forced March’ skills weren’t working properly in the first turn.
[*]Game’s freeze after diplomatic capture of a province.
[*]Event spam after hiring gargoyles.
[*]Wrong color of information display when a province is 100% explored.
[*]‘Unrest’ icon will no longer be shown on the map if inhabitant’s attitude to player’s reign is positive.
[*]An exploit involving an exchange between heroes and hiring units in besieged enemy capital’s garrison.
[*]A bug that allowed learning spells during enemy capital’s siege.
[*]A bug that allowed learning spells from scrolls if the Library isn’t constructed.
[*]Health indicator display at 1 HP for dragon and hydra units.
[*]A bug that allowed summoning creatures from eggs and keeping the eggs at the same time.
[*]Ability to summon creatures from eggs outside the garrison.
[*]Icons of guards unavailable for hire weren’t displayed correctly.
[*]A bug that allowed constructing planned buildings at the start of a turn during enemy capital’s siege.
[*]Mistiming in multiplayer caused by use of summoning skills or spells.
[*]Found ritual scrolls, guard pacts and building blueprints now won’t be displayed if hero’s inventory is full.
[*]Player’s portrait incorrect display on the statistics screen during the tutorial.
[*]A bug that caused wrong camera positioning in the city screen when a building from Foreign Quarter was selected.
[*]A bug that caused recurring uprising in a captured province.
[*]Inability to place units in a hot-seat or multiplayer battle after starting and leaving the tutorial.
[*]Upgrades for units weren’t displaying on the strategic map after using auto-battle or ‘Illusionary Battle’ ritual.
[*]A bug that caused the game to freeze after an enemy slug used ‘Necrophagy’ skill.
[*]Battle continuation after victory based on morale is achieved.
[*]Game’s freeze caused by using ‘Double Shot’ skill and enemy unit dying by the first shot arrow.
[*]Missing screen for choosing the second specialization for a hero when he was leveled up exploring a province.
[*]Game’s freeze caused by fighting in two battles in a row with different armies with auto-battle set to ‘On’.
[*]Game’s freeze caused by fighting in a battle and refusing to fight in the next one with auto-battle set to ‘On’.
[*]A nearby province was highlighted as impassable when ‘Forced March’ skill was used.
英语不好,机翻得!{:3_95:}
补丁说明:
添加一个按钮季度轮在城市画面的中心。当按下时,它会定位的相机一般城市景观。
修正:
出现一个错误,造成必不可少的进展省份标准条件碎片。
大法师的两个法术在他的第一回合无法使用。
“招架”和“急行军”技能,在第一回合不能正常工作。
游戏的冻结后外交捕获省。
招聘石像鬼的事件后的垃圾。
当探索全省100%的错误信息显示的颜色。
'动乱'图标将不再显示在地图上,如果居民的态度是积极的球员的统治。
一个漏洞涉及被围困的敌人首都驻军的英雄和招聘单位之间的交流。
一个错误,允许学习法术在敌人资本的围攻。
一个错误,允许学习法术卷轴,如果不兴建图书馆。
健康指标显示1 HP的龙和九头蛇单位的。
允许召唤生物的鸡蛋和鸡蛋的同时保持一个错误。
能够召唤生物鸡蛋外驻军。
警卫不可租用图标显示不正确。
一个bug,允许建设计划建筑一转开始在敌人资本的围攻。
在多人使用召唤技能或法术所造成的时间差。
仪式卷轴,找到保护协定和建设蓝图将不显示,如果英雄的库存已满。
球员的肖像在本教程的统计屏幕上显示不正确。
一个错误,造成错误的相机定位在城市画面时,选择从国外季度建筑。
一个错误,造成经常性起义在捕获省。
无法放置单位在热席或多人战斗开始后离开教程。
单位升级,不能使用自动战斗或“幻影战'仪式后,战略地图上显示。
一个错误,造成游戏冻结后使用的'Necrophagy的技能敌人芯子。
战役胜利后延续士气的基础上实现。
游戏的冻结造成使用'双重射击技能和敌方单位死亡的第一枪箭头。
缺少屏幕选择第二个专业化的英雄,当他被夷为平地了全省探索。
游戏冻结所造成的战斗中两战皆在一排自动战斗设置为“开”与不同的军队。
在一次战斗中的战斗,并拒绝自动战斗设置为“开”在未来的一打游戏冻结所造成的。
附近的一个省份被强调为不可逾越的'强制三月技能。
PS:伊多:破碎世界的主人官方网站http://snowbirdgames.com/?lang=en
不看这个还真不知道有这么多bug呢 .........看原版就好 翻译看了到不懂了 backagainyu 发表于 2013-5-14 18:26 static/image/common/back.gif
.........看原版就好 翻译看了到不懂了
英语伤不起啊!原文对着机翻大概也能看个差不多吧!
看来没什么大的变化 按不按无所谓 E文无压力~~
修复了不少卡住BUG嘛 什么时候让AI强点啊 至少有1代的水平就好 这游戏还有1代么? 粉累 发表于 2013-5-14 19:01 static/image/common/back.gif
E文无压力~~
修复了不少卡住BUG嘛 什么时候让AI强点啊 至少有1代的水平就好...
那个,关于 1.0.6 无法灭掉其他领主的 BUG 修复了吗?这个 BUG 非常严重呢...
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