星云散落 发表于 2013-3-25 06:32

【全国首发!3DM下载站/网盘分流】《最高指挥官2(Supreme Commander 2) 》v1.1260升级档+破解补丁[BAT]

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http://img4.blacksheepgame.com/UploadFiles/201001/20100122173446157.jpg


使用方法:
1、解压缩
2、安装升级补丁
3、复制破解补丁到游戏目录覆盖
4、运行游戏

By BAT


Fixes and Improvements:
- Mass Extractor Veterancy ?Securing and protecting mass deposits is now vital to mid-term and long-term gameplay. Base unit cost and base Mass output has been reduced to half of the previous values. Mass Extractors will slowly increase in effectiveness as they accumulate veterancy until at 18 minutes they double their effectiveness.
- All units built at Land Factories have had their visual scale reduced by 25%.
- Players are now able to see the health value of enemy units.
- Fix for veterancy bar not displaying properly.
- Fix for Illuminate teleport ability overwriting the transport ability.
- Fix for Air units not receiving their LOS buff after being built.
- Fix for Pullinsmash ability remaining active when placed in a transport.
- Fix for some abilities to be activated more than once if activated very quickly.
- Fix for redirector not redirecting nukes if the launcher was previously destroyed.

AI:
- Updated the way the neural networks train. Integrated new neural network dataset.
- Improved AI抯 use of transports
- Fix for AI bases not realizing their extractor spots were full.
- AI is now able to build on floating islands and mesas again.
- Fix for AI trying to expand to areas it cannot reach.
- Fix for scouting positions that were under water.
- Scouts will try to avoid defenses more.
- Fix for AI engineers trying to reclaim something it cannot path to.
- Fixes for AI microing.
- Fix for AI determining a platoon's min firing range.
- Neural platoon code cleanup.
- Fix for AI not building Aegis.
- Fix for AI not scouting with land when it has an air factory, but no air units.
- Changed the way the AI counts the number of air attack units it has.
- Adjusted when the AI will build a radar in an expansion.
- Changed the rate at which threat from mobile enemies decays.
- AI platoons will now take threat into account again.
- Added ability to adjust AI aggressiveness.

Networking Improvements:
- If a player in the lobby does not have a connection to you a red ! will appear as their ping.
- Adjusted max packet size to use Steam's max packet size.
- Removed redundant pending connection cleanup.
- If Steam reports any connection error, other than timeout, we will close the connection and log it. If the reported error is a timeout we log it and ignore it. Networking will handle the timeout at this point.
- Fix to the connection adaptor when it transitions to a resting state.
- Ranked matches that desync will now immediately end and be counted as a disconnect.
- It will now cause the game to desync if a player modifies memory to give them free research items.
- Army research data is now part of the sim checksum.

Balance Improvements:
- Factory experience value increased from 1000 to 1250.
- Gantry experience value increased from 1250 to 1750.
- Factory TML upgrade now prioritizes structures over mobile units.

Cybran
- Executioner Class movement speed reduced from 5 to 4. Minimum range of 20 added.
- Magnetron cooldowns increased from 30 to 45 seconds.
- C-Rex health increased from 51300 to 60000.
- Intellitron health increased from 1500 to 2000. Cost decreased from 90m/300e to 80m/275e.
- Loyalist speed increased from 4 to 4.2. Weapon range increased from 17 to 18.
- Executioner Class RP cost increased from 6 to 7.
- Kraken RP cost decreased from 12 to 10.
- Sea Operations cost decreased from 8 to 7.
- Naval Vision boost increased from 75% to 100%.
- Structure Sonar RP cost increased from 1 to 2.
- Intellitron RP cost reduced from 5 to 4.
- Cobra RP cost reduced from 2 to 1.
- Power Detonate RP cost increased from 4 to 5.
- Land Regeneration effectiveness increased from 100% to 125%.
- Land Health effectiveness increased from 20% to 25%.
- Overcharge RP cost increased from 9 to 10.
- Core Dump RP cost decreased from 4 to 2.

Illuminate
- Buhbledow build time decreased from 145 to 130. Cost reduced from 800m/2800e to 600m/2100e.
- Harvog speed increased from 4 to 4.4. Weapon range decreased from 17 to 16. Cost reduced from 44m to 40m.
- Wilfindja sonar increased from 60 to 150. Vision increased from 28 to 75. Health increased from 8000 to 10000.
- Sooprizer now has radar stealth.
- Quantum Floating RP cost reduced from 9 to 8.
- Electroshock RP cost increased from 6 to 7.
- Land Damage II RP cost decreased from 7 to 6.
- Harvog cost decreased from 3 to 2.
- Wilfindja RP cost decreased from 7 to 6.
- ACU Range RP cost increased from 3 to 4.
- Angler Torpedo RP cost increased from 3 to 5.
- Core Dump RP cost decreased from 5 to 2.
- Harvog AA upgrade damage increased from 8 to 10.
- Weedoboth Scorch Bomb damage decreased from 25 to 20. Damage radius decreased from 3.5 to 3.0.

UEF
- Jackhammer health reduced from 40000 to 30000.
- Poseidon movement speed reduced from 5 to 4. Minimum range of 20 added.
- Mega Fortress cost increased from 1000m/3700e to 1100m/4000e.
- C-230 Star King Extreme health increased from 10000 to 12500.
- AC-1000 build time increased from 110 to 130.
- UEF Land Factory Shield health increased from 6000 to 10000.
- UEF and Illuminate Mobile AA health increased from 750 to 875.
- Titan speed increased from 4 to 4.4. Weapon range decreased from 17 to 16. Cost reduced from 42m to 38m.
- Transport Capacity increased from 10 to 15.
- Land Build Time reduction increased from -10% to -15%.
- Bomb Camera Duration RP cost reduced from 2 to 1.
- Air Heavy Shield RP cost increased from 6 to 7.
- Land Damage RP cost decreased from 5 to 4.
- Sharp Shooter RP cost reduction from 3 to 2.
- Jackhammer RP cost increased from 8 to 10.
- Combat Engineer RP cost reduced from 3 to 2.
- King Kriptor RP cost reduced from 11 to 10.
- Poseidon RP cost increased from 5 to 7.
- ACU Health RP cost decreased from 3 to 2.
- ACU Damage RP cost decreased from 4 to 3.


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**** Hidden Message *****

songweizhao 发表于 2013-3-25 08:58

ddddddddddddddddd

sun123dong 发表于 2013-3-25 10:38

呵呵额 好了 好啊啊呵呵

tmp2010 发表于 2013-3-25 11:55

本帖最后由 tmp2010 于 2013-3-25 12:21 编辑

这个不错,支持楼主,多谢分享


晓の车 发表于 2013-3-25 12:28

可以滚去玩revamp mod了。。。

ffflove999 发表于 2013-3-25 13:04

要看图,谢谢

丿灬飘羽 发表于 2013-3-25 13:08

支持......

城门口的小木匠 发表于 2013-3-25 13:10

:):):):):)

onikenki 发表于 2013-3-25 13:42

包含之前所有补丁么?

Arx_Fatalis 发表于 2013-3-25 14:08

如果您要查看本帖隐藏内容请回复

noctiswwy 发表于 2013-3-25 16:08

支持一下

impire 发表于 2013-3-25 19:13

ddddddddddddddddddddddd

jian501 发表于 2013-3-25 19:16

顶楼主啦..希望楼主多发精品好帖啦.....

杨佐 发表于 2013-3-25 19:40

支持楼主。

lilinrfrf 发表于 2013-3-25 23:15

冲1.26来的

lilinrfrf 发表于 2013-3-25 23:22

注明转走了,谢谢楼主。

guya 发表于 2013-3-26 11:31

好东西{:3_121:}

雷铜 发表于 2013-3-26 15:04

谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢谢

广电总局的 发表于 2013-3-26 15:32

辣辣辣辣辣辣辣辣辣辣辣辣辣辣辣~

tuerqi1977 发表于 2013-3-26 21:32

:'(:'(:'(:'(

f5885845 发表于 2013-3-27 04:56

支持汉化吗

傳說的路人 发表于 2013-3-27 07:13

是沒中文的嗎

伊偌塔 发表于 2013-3-27 08:40

谢谢了……这个收下了,正在寻找呢……

starflare 发表于 2013-3-27 11:16

ddddddddddddddd

皇家一号 发表于 2013-3-27 11:39

我是资深玩家,这个补丁应该能补好很多问题吧

monkeybbq 发表于 2013-3-27 11:55

看看快快快快快快快快快快快快

ff7tifa 发表于 2013-3-27 12:25

dddddddddddddddddd

mrking168 发表于 2013-3-27 15:58

很好,顶了~~

chaoscorps 发表于 2013-3-27 20:42

这个一定要下载看看

mengji1 发表于 2013-3-27 22:07

可以滚去玩revamp mod了。。。
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