高人看看,老是打一会儿就退出 帮看看这个errorReport
Version: 1.4.7.0 Thread: LogicThreadSystem.IndexOutOfRangeException: 索引超出了数组界限。
在 PolygonHead.Heap`1.Push(T iValue)
在 Magicka.GameLogic.UI.DamageNotifyer.Update(DataChannel iDataChannel, Single iDeltaTime)
在 Magicka.GameLogic.GameStates.PlayState.UpdateMiscB(DataChannel iDataChannel, Single iDeltaTime)
在 Magicka.GameLogic.GameStates.PlayState.Update(DataChannel iDataChannel, Single iDeltaTime)
在 Magicka.GameLogic.GameStates.GameStateManager.Update(DataChannel iDataChannel, Single iDeltaTime)
在 Magicka.Game.Update(Single iDeltaTime)
在 Magicka.Game.ThreadedUpdate()
在 System.Threading.ThreadHelper.ThreadStart_Context(Object state)
在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
在 System.Threading.ThreadHelper.ThreadStart()
0x0000 PolygonHead.dll->PolygonHead.Heap`1.Push
0x015f Magicka.exe->Magicka.GameLogic.UI.DamageNotifyer.Update
0x0030 Magicka.exe->Magicka.GameLogic.GameStates.PlayState.UpdateMiscB
0x0154 Magicka.exe->Magicka.GameLogic.GameStates.PlayState.Update
0x0043 Magicka.exe->Magicka.GameLogic.GameStates.GameStateManager.Update
0x0030 Magicka.exe->Magicka.Game.Update
0x009b Magicka.exe->Magicka.Game.ThreadedUpdate
0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
0x0068 CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
0x0019 CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
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