内置补丁要怎么设置啊?
我看教程看不懂啊~都是15ini文件打开,最上边宽度,高度设置好就行了,别的不建议改 版本不同,设置有增加变化。
# internal rendering resolution of the game
# higher values will decrease performance
renderWidth 1920
renderHeight 1080
# Depth of Field resolution override, possible values:
# 0 = no change from default (DoF pyramid starts at 512x360)
# 540 = DoF pyramid starts at 960x540
# 1080 = DoF pyramid starts at 1920x1080 (for high end systems)
# 2160 = DoF pyramid starts at 3840x2160 (if you have an utterly insane ultra high end PC)
# higher values will decrease performance
dofOverrideResolution 1080 设置你的分辨率最大支持数字
# Depth of Field scaling override (NOT RECOMMENDED)
# 0 = DoF scaling enabled (default, recommended)
# 1 = DoF scaling disabled (sharper, worse performance, not as originally intended)
disableDofScaling 0 开启什么DOF缩放,默认开启
# texture filtering override
# 0 = no change
# 1 = enable supersampling by downscaling
# 2 = full AF override (may degrade performance, for high end systems only)
# if in doubt, leave this at 1
filteringOverride 1 开启超级取样
# disable cursor at startup
# 0 = no change
# 1 = off at start
# you can still toggle the cursor with F9
disableCursor 1 开始游戏时关闭鼠标箭头
# capture cursor (do not allow it to leave the window)
# 0 = don't capture
# 1 = capture
# (this also works if the cursor is not visible)
# toggle this with F10
captureCursor 0 好像是不跟踪鼠标,默认不动
# D3D adapter override 显卡设置
# -1 = no override 集成的选这个
# N = use adapter N N卡的选这个
# this setting is for multiple (non-SLI/crossfire) GPUs 双显卡的选这个
# everyone else should leave it at -1
D3DAdapterOverride N 在这里选
# Log level - 0 to 11, higher numbers mean more logging
# only enable for debugging
logLevel 0 好像是调试日志,不动它
###############################################################
# The settings below are not yet ready to use!! #
###############################################################
# You can only set either forceFullscreen or forceWindowed (or neither)
# 0 = off, 1 = on
forceWindowed 0
forceFullscreen 0
# The following settings are only functional if either forceFullscreen or forceWindowed is enabled
# The display width/height
presentWidth 1920
presentHeight 1080 改分辨率
# turn on/off Vsync
enableVsync 0
# adjust display refresh rate in fullscreen mode - this is NOT linked to FPS!
fullscreenHz 60 版本不同,设置有增加变化。
# internal rendering resolution of the game
# higher values will decrease performance
renderWidth 1920
renderHeight 1080
# Depth of Field resolution override, possible values:
# 0 = no change from default (DoF pyramid starts at 512x360)
# 540 = DoF pyramid starts at 960x540
# 1080 = DoF pyramid starts at 1920x1080 (for high end systems)
# 2160 = DoF pyramid starts at 3840x2160 (if you have an utterly insane ultra high end PC)
# higher values will decrease performance
dofOverrideResolution 1080 设置你的分辨率最大支持数字
# Depth of Field scaling override (NOT RECOMMENDED)
# 0 = DoF scaling enabled (default, recommended)
# 1 = DoF scaling disabled (sharper, worse performance, not as originally intended)
disableDofScaling 0 开启什么DOF缩放,默认开启
# texture filtering override
# 0 = no change
# 1 = enable supersampling by downscaling
# 2 = full AF override (may degrade performance, for high end systems only)
# if in doubt, leave this at 1
filteringOverride 1 开启超级取样
# disable cursor at startup
# 0 = no change
# 1 = off at start
# you can still toggle the cursor with F9
disableCursor 1 开始游戏时关闭鼠标箭头
# capture cursor (do not allow it to leave the window)
# 0 = don't capture
# 1 = capture
# (this also works if the cursor is not visible)
# toggle this with F10
captureCursor 0 好像是不跟踪鼠标,默认不动
# D3D adapter override 显卡设置
# -1 = no override 集成的选这个
# N = use adapter N N卡的选这个
# this setting is for multiple (non-SLI/crossfire) GPUs 双显卡的选这个
# everyone else should leave it at -1
D3DAdapterOverride N 在这里选
# Log level - 0 to 11, higher numbers mean more logging
# only enable for debugging
logLevel 0 好像是调试日志,不动它
###############################################################
# The settings below are not yet ready to use!! #
###############################################################
# You can only set either forceFullscreen or forceWindowed (or neither)
# 0 = off, 1 = on
forceWindowed 0
forceFullscreen 0
# The following settings are only functional if either forceFullscreen or forceWindowed is enabled
# The display width/height
presentWidth 1920
presentHeight 1080 改分辨率
# turn on/off Vsync
enableVsync 0
# adjust display refresh rate in fullscreen mode - this is NOT linked to FPS!
fullscreenHz 60 bioslzk 发表于 2012-8-27 21:02 static/image/common/back.gif
版本不同,设置有增加变化。
# internal rendering resolution of the game
# higher values will decrease ...
ありがとうございます~:)
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